Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01.testAddRemove3Times

Took 2.6 sec.

Standard Output

GLProfile Natives[GL4bc false, GL4 true [4.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware)], GLES3 false, GL3bc false, GL3 true [4.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware)], GL2 true [2.1 (Compat profile, arb, compat[], FBO, hardware)], GLES2 false, GLES1 false, count 3 / 8], Common[, GL4ES3 true, GL2GL3 true, GL2ES2 true, GL2ES1 true], Mappings[GL2ES1 GLProfile[GL2ES1/GL2.hw], GL4ES3 GLProfile[GL4ES3/GL4.hw], GL2ES2 GLProfile[GL2ES2/GL4.hw], GL2 GLProfile[GL2/GL2.hw], GL4 GLProfile[GL4/GL4.hw], GL3 GLProfile[GL3/GL4.hw], GL2GL3 GLProfile[GL2GL3/GL4.hw], , default GLProfile[GL2/GL2.hw], count 7 / 12]

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1684612115314 ms III - Start
SLOCK [T main @ 1684612115316 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x63355449: tileRendererInUse null, GearsES2[obj 0x63355449 isInit false, usesShared false, 1 null, 2 n
...[truncated 7938 chars]...
ventQueue-0,6,main] GearsES2.dispose 0x63355449: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x63355449 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1684612119010 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1684612119010 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms