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Failed

com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn.test02GL2

Failing for the past 7 builds (Since Unstable#330 )
Took 31 ms.

Error Message

Context not current on current thread

Stacktrace

javax.media.opengl.GLException: Context not current on current thread
	at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:200)
	at com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn.runTestAGL(TestSWT02GLn.java:141)
	at com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn.test02GL2(TestSWT02GLn.java:201)
	at com.jogamp.newt.util.MainThread$MainAction.run(MainThread.java:147)
	at com.jogamp.newt.util.MainThread.main(MainThread.java:205)

Standard Output

GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
GLProfile Default: GLProfile[GL2/GL2]
GLProfile GL2: GLProfile[GL2/GL2]

Standard Error

Locked /private/var/folders/3y/3yxwdhxzGfyzWexyAZCj7E+++TM/-Tmp-/UITestCase.lock
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn
*** canvas: Canvas {}
*** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
*** window handle: 0x10015ee20
*** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
	chosen    GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
	requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x10015ee20, size 640x480]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn
*** canvas: Canvas {}
*** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
*** window handle: 0x100183d10
*** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
	chosen    GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
	requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x100183d10, size 640x480]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn