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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1317811097980 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen size 1920x1080 jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1 NVIDIA-1.6.36, handle 0x1006073a0, jogamp.opengl.gl4.GL4bcImpl@3747c1db, Drawable: jogamp.o...[truncated 8366 chars]...e , Undecorated false (false) , AlwaysOnTop false, Fullscreen false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]]] screen #1 screen #2 testShaderState01PerformanceDouble: 5.001s: 10000f, 1999.6 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1317811111380 --- localhost/127.0.0.1:59999 - Unlock ok