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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1318232305004 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen size 1920x1080 jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1 NVIDIA-1.6.36, handle 0x100103850, jogamp.opengl.gl4.GL4bcImpl@5af6ac0b, Drawable: jogamp.o...[truncated 8365 chars]...ue , Undecorated false (false) , AlwaysOnTop false, Fullscreen false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]]] screen #1 screen #2 testShaderState01PerformanceDouble: 6.78s: 10000f, 1474.9 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1318232327868 --- localhost/127.0.0.1:59999 - Unlock ok