Started by upstream project "jogl" build number 616
Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012
Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@7f62eef2:macosx64-NV320M-10_6-jogamp-x64-sgothel-012
Using strategy: Default
Last Built Revision: Revision 97940607411e33b28886ae4ac8a5e345fc7d015a (origin/master)
Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.LocalChannel@403c78e9
Fetching changes from 1 remote Git repository
Fetching upstream changes from git://jogamp.org/srv/scm/jogl.git
Commencing build of Revision 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359 (origin/master)
Checking out Revision 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359 (origin/master)
No emails were triggered.
[make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=616 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.build.commit=2c005c6bf4abd2beafdc9b8cb4b713229bc2b359 -Djogl.build.id=2012-01-06_11-30-55 clean all junit.run
Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml

jogamp.env.init:

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:
     [echo] is64Bit=true
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv7=${isAndroidARMv7}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv7=${isLinuxARMv7}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

common.init:
     [echo] setup.noAWT: ${setup.noAWT}
     [echo] setup.noNativeAWT: ${setup.noNativeAWT}
     [echo] setup.noNativeDesktop: ${setup.noNativeDesktop}
     [echo] Loaded /Users/jogamp/jogl.properties.
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/9/android.jar
     [echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
     [echo] isSWTRuntimeAvailable=true

init:

clean:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] java.excludes.all: ${java.excludes.awt}

declare.common:

clean:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

partitioning.setup:
     [echo] isX11  : ${isX11}
     [echo] setup.noNativeDesktop  : ${setup.noNativeDesktop}
     [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
     [echo] setup.addNativeNVidiaCG: true
     [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt}

declare.common:

clean:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcomEGL: ${setup.addNativeBroadcomEGL}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.opengl}

declare.common:

clean:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcomEGL: ${setup.addNativeBroadcomEGL}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.opengl}

declare.common:

clean:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

clean:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

init:

build.nativewindow:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] java.excludes.all: ${java.excludes.awt}

declare.common:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

common.gluegen.build:

jogamp.env.init:

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:
     [echo] is64Bit=true
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv7=${isAndroidARMv7}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv7=${isLinuxARMv7}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init:

java.class.path.validate:

validate:

gluegen.build.check.java:

gluegen.build.java:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv7:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.armv7:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init:

java.class.path.validate:

validate:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv7:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.armv7:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c.impl:

base.compile:

java.generate.check:

java.generate:
     [echo] Generating platform-specifics: X11

java.generate.platforms:
     [echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg

java.generate.windowlib:
     [echo] Generating Windowing Lib implementation class
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] Generating platform-specifics: Win32

java.generate.platforms:
     [echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg

java.generate.windowlib:
     [echo] Generating Windowing Lib implementation class
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] Generating platform-specifics: MacOSX

java.generate.platforms:
     [echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg

java.generate.windowlib:

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] 
     [echo] GlueGen has successfully generated files.

java.compile.javase:
    [javac] Compiling 93 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
    [javac] Note: Some input files use unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

java.compile:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv7:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.armv7:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.ia64:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.nativewindow.windowlib.x11:

c.build.nativewindow.windowlib.windows:

c.build.nativewindow.windowlib.macosx:
     [echo] Output lib name = nativewindow_macosx
     [echo] c.compiler.use-jawt false
     [echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT}
     [echo] Compiling nativewindow_macosx
       [cc] 2 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/nativewindow/obj

c.build.nativewindow.windowlib:

c.build.nativewindow.awt:
     [echo] Output lib name = nativewindow_awt
     [echo] c.compiler.use-jawt true
     [echo] nativewindow_awt.useLibJAWT true
     [echo] Compiling nativewindow_awt
       [cc] 4 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/nativewindow/obj

c.build.nativewindow:

c.fixup.jawt.version.macosx:

c.manifest:

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow

build-jars-awt:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.awt.jar

build-jars-x11:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.os.x11.jar

build-jars-windows:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.os.win.jar

build-jars-macosx:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.os.macosx.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow.core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar

build-jars:

generate.version.txt:

all:

build.jogl:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

partitioning.setup:
     [echo] isX11  : ${isX11}
     [echo] setup.noNativeDesktop  : ${setup.noNativeDesktop}
     [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
     [echo] setup.addNativeNVidiaCG: true
     [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt}

declare.common:

declare.gl.gles1:

declare.gl.gles2:

declare.gl.gles:

declare.gl.gl2:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg

common.gluegen.build:

jogamp.env.init:

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:
     [echo] is64Bit=true
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv7=${isAndroidARMv7}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv7=${isLinuxARMv7}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init:

java.class.path.validate:

validate:

gluegen.build.check.java:

gluegen.build.java:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv7:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.armv7:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init:

java.class.path.validate:

validate:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv7:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.armv7:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c.impl:

base.compile:

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl

build.gluegen-gl.jar:
    [javac] Compiling 10 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar

java.generate.check:

java.generate:
     [echo] Generating GL interface and implementation

java.generate.gl_if:
     [echo] Generating GL interface

java.generate.copy2temp:
     [copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.gl2_es1_if:
     [echo] Generating GL2_ES1 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.gl2_es2_if:
     [echo] Generating GL2_ES2 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.gl2_gl3_if:
     [echo] Generating GL2_GL3 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl2:
     [echo] Generating GL2 interface and implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl3:
     [echo] Generating GL3 interface and implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl3bc:
     [echo] Generating GL3bc implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl4:
     [echo] Generating GL4 interface and implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl4bc:
     [echo] Generating GL4bc implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gles1:
     [echo] Generating GLES1 interface and implementation

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.gles2:
     [echo] Generating GLES2 interface and implementation

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.gl.all:

java.generate.window.system.es:
     [echo] Generating EGL implementation class

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"

java.generate.window.system.es.ext:
     [echo] Generating EGLExt implementation class

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: x11

java.generate.copy2temp:
     [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: x11

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements)

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: win32

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: win32

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: macosx

java.generate.copy2temp:
     [copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: macosx

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.base:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.GL2ES1:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.GL2:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
     [echo] 
     [echo] GlueGen and BuildStaticGLInfo have successfully generated files.

java.generate.cg.check:

java.generate.cg:
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO'  (line 64 file stub_includes/cg/Cg/cgGL_profiles.h)
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate"
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext()
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0)

java.compile.firstpass:

java.generate.cleantemp:
    [javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: Some input files use unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

java.generate.composable.pipeline.check.es1:

java.generate.composable.pipeline.es1:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2ES1.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2ES1.java

java.generate.composable.pipeline.check.es2:

java.generate.composable.pipeline.es2:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2ES2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2ES2.java

java.generate.composable.pipeline.check.gl2:

java.generate.composable.pipeline.gl2:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2GL3.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2GL3.java

java.generate.composable.pipeline.check.gl3:

java.generate.composable.pipeline.gl3:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java

java.generate.composable.pipeline.check.gl4:

java.generate.composable.pipeline.gl4:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java

java.generate.composable.pipeline:

java.compile.secondpass.javase:
    [javac] Compiling 485 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: Some input files use unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

java.compile.secondpass:

java.generate.composable.pipeline.custom.check.glfixfunc:

java.generate.composable.pipeline.custom.glfixfunc:
     [java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java

java.generate.composable.pipeline.custom:

java.compile.thirdpass.javase:
    [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

java.compile.thirdpass:

java.compile:
     [copy] Copying 51 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
     [copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv7:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.armv7:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.ia64:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.jogl.prepare.openMAX:

c.build.jogl.prepare:

c.build.jogl.desktop:
     [echo] Output lib name = jogl_desktop
     [echo] Compiling jogl_desktop
       [cc] 11 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:706: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:707: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:714: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:715: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:716: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:719: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:720: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:721: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:724: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:725: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:726: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:706: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:707: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:714: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:715: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:716: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:719: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:720: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:721: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:724: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:725: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:726: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m: In function ‘-[MyNSOpenGLLayer setupWithContext:pixelFormat:pbuffer:opaque:texWidth:texHeight:]’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m:163: warning: unused variable ‘lRect’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m: In function ‘-[MyNSOpenGLLayer drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:]’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m:283: warning: unused variable ‘lRect’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m: In function ‘-[MyNSOpenGLLayer setupWithContext:pixelFormat:pbuffer:opaque:texWidth:texHeight:]’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m:163: warning: unused variable ‘lRect’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m: In function ‘-[MyNSOpenGLLayer drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:]’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m:283: warning: unused variable ‘lRect’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10400: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10418: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11019: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21969: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22030: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24162: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10400: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10418: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11019: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21969: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22030: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24162: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl.mobile:
     [echo] Output lib name = jogl_mobile
     [echo] Compiling jogl_mobile
       [cc] Starting dependency analysis for 2 files.
       [cc] 2 files are up to date.
       [cc] 0 files to be recompiled from dependency analysis.
       [cc] 4 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2436: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3076: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2436: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3076: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2257: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2257: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl.cg:
     [echo] Output lib name = jogl_cg
     [echo] Compiling jogl_cg
       [cc] 1 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl:

c.manifest:

build-jars-dependset:

build-jars-mobile-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glmobile.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glmobile.dbg.jar

build-jars-os-desktop-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.os.x11.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.os.win.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.os.osx.jar

build-jars-desktop-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.gldesktop.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.gldesktop.dbg.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glu.gldesktop.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.util.gldesktop.jar

build-jars-awt-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.awt.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.util.awt.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.sdk.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glu.tess.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.glu.mipmap.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.util.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.util.fixedfuncemu.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.omx.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl.cg.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl_cg-natives-macosx-universal.jar

build-jars:

generate.version.txt:

all:

build.newt:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcomEGL: ${setup.addNativeBroadcomEGL}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.opengl}

declare.common:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/BroadcomEGL
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj

java.compile.javase:
    [javac] Compiling 82 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
    [javac] Note: Some input files use unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

java.compile:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv7:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.armv7:

c.configure.linux.ia64:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.newt.prepare:

c.build.newt.windowlib:
     [echo] Output lib name = newt
     [echo] Compiling newt
       [cc] 3 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/native/MacWindow.m: In function ‘Java_jogamp_newt_driver_macosx_MacScreen_setScreenMode0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/native/MacWindow.m:425: warning: unused variable ‘numberOfAvailableModesRots’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/native/MacWindow.m: In function ‘Java_jogamp_newt_driver_macosx_MacScreen_setScreenMode0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/native/MacWindow.m:425: warning: unused variable ‘numberOfAvailableModesRots’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/newt/obj

c.build.newt.natives:

c.build.newt:

c.manifest:

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt

build-jars-opengl:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.ogl.jar

build-jars-awt:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.awt.jar

build-jars-driver:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.x11.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.win.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.macosx.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.android.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.kd.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.broadcomegl.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.driver.intelgdl.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt.event.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar

build-jars:

generate.version.txt:

all:

one.dir.skip.check:

one.lib.dir:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib

one.jar.dir.prep:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
     [copy] Copying 40 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic

one.jar.dir.android:

one.jar.dir:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.all.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.all-noawt.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.all-mobile.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar

android.package.jogl.skip.check:

android.jogl.package:

android.launcher.package:

one.dir:

tag.build:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build

test.compile.1:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [echo] jogl.test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.test.jar

test.compile:
    [javac] Compiling 187 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [copy] Copying 19 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.test.jar

android.package.test.skip.check:

android.test.package:

test.compile:

developer-src-zip:
      [zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip

developer-zip-archive:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal/jar
     [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal/jar
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal/lib
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal/lib
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal/jnlp-files
     [copy] Copying 31 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal/jnlp-files
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal/etc
     [copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal/etc
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal
     [exec] 
     [exec] 7-Zip [64] 9.13 beta  Copyright (c) 1999-2010 Igor Pavlov  2010-04-15
     [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
     [exec] Scanning
     [exec] 
     [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal.7z
     [exec] 
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jogl-java-src.zip
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/gluegen-gl.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/jogl-all-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/jogl.all-mobile.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/jogl.all-noawt.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/jogl.all.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.awt.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.cg.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.core.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.gldesktop.dbg.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.gldesktop.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.glmobile.dbg.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.glmobile.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.glu.gldesktop.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.glu.mipmap.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.glu.tess.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.omx.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.os.osx.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.os.win.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.os.x11.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.sdk.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/jogl.test.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.util.awt.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.util.fixedfuncemu.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.util.gldesktop.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl.util.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/jogl_cg-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/nativewindow-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/nativewindow.awt.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/nativewindow.core.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/nativewindow.os.macosx.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/nativewindow.os.win.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/nativewindow.os.x11.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.awt.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.core.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.driver.android.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.driver.broadcomegl.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.driver.intelgdl.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.driver.kd.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.driver.macosx.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.driver.win.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.driver.x11.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.event.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jar/atomic/newt.ogl.jar
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/etc/test.bat
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/etc/test_dbg.bat
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer-napplet.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-launcheronly.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special-napplet.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01-napplet.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01-napplet.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-version-lancheronly.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-version-napplet.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-version.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-test-applets.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/Userguide.html
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/etc/test.sh
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/etc/test_dbg.sh
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/CHANGELOG.txt
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/LICENSE.txt
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/README.txt
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/lib/libjogl_cg.jnilib
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/lib/libjogl_desktop.jnilib
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/lib/libjogl_mobile.jnilib
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/lib/libnativewindow_awt.jnilib
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/lib/libnativewindow_macosx.jnilib
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/lib/libnewt.jnilib
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-all-awt-cg.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-all-awt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-all-mobile.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-all-noawt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-runner-newt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-applet-version.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-application-version.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/atomic/jogl-awt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/jogl-javaws-version.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/atomic/jogl-noawt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/atomic/nativewindow-awt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/atomic/nativewindow-noawt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/atomic/newt-awt-jogl.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/atomic/newt-awt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/atomic/newt-noawt-jogl.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/jnlp-files/atomic/newt-noawt.jnlp
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/etc/profile.jogl
     [exec] Compressing  jogl-2.0-b616-20120106-macosx-universal/artifact.properties
     [exec] 
     [exec] Everything is Ok
   [delete] Deleting directory /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal

all:

junit.run:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

junit.run.settings:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results

junit.run.d32:

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl.test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.test.jar

test.compile:

junit.run.noui:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.159 sec
    [junit] 
    [junit] Testcase: test took 0.015 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.159 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.086 sec
    [junit] 
    [junit] Testcase: test took 0.015 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.086 sec
    [junit] 

junit.run.newt.headless:
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846175431 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
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    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
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    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
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    [apply]  ], managedUniforms [
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    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
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    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_TextureSize, location 2, size 1*2, count 1, matrix false, data java.nio.DirectFloatBufferU[pos=0 lim=2 cap=2]]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_TextureUnit, location 0, size 1*1, count 1, matrix false, data 0]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
    [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
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    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
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    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
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    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
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    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
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    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
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    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
    [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
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    [apply] Reshape: RenderState[ShaderState[ 
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    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
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    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
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    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
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    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
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    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] SLOCK 1325846187221 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.89 sec
    [apply] ------------- Standard Output ---------------
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846175431 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_TextureSize, location 2, size 1*2, count 1, matrix false, data java.nio.DirectFloatBufferU[pos=0 lim=2 cap=2]]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_TextureUnit, location 0, size 1*1, count 1, matrix false, data 0]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
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    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] SLOCK 1325846187221 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRegionRendererR2T01 took 6.691 sec
    [apply] Testcase: testRegionRendererMSAA01 took 2.529 sec
    [apply] Testcase: testRegionRendererMSAA02 took 2.48 sec
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] Ubuntu
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
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    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
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    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
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    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] ]
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] ++++ UITestCase.setUjunit.framework.TestListener: endTest(testTextRendererR2T01)
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
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    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
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    [apply] Dalton Maag Ltd
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Lucida Bright Regular
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    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
    [apply] SLOCK 1325846197144 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.506 sec
    [apply] ------------- Standard Error -----------------
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
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    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
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    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
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    [apply] Version 0.71
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    [apply] Dalton Maag Ltd
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] January 28, 2000; 1.10 (JAVA)
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    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] SLOCK 1325846197144 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testTextRendererR2T01 took 4.908 sec
    [apply] Testcase: testTextRendererMSAA01 took 3.329 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
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    [apply] glDebug extension: null
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    [apply] glDebug sync: true
    [apply] context version: 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9
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    [apply] SLOCK 1325846209284 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLDebugDisabled took 3.464 sec
    [apply] Testcase: test01GLDebugEnabled took 2.507 sec
    [apply] Testcase: test02GLDebugError took 2.325 sec
    [apply] Testcase: test03GLDebugInsert took 2.382 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
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    [apply] glDebug extension: null
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
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    [apply] glDebug extension: null
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] SLOCK 1325846218868 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLDebug01Disabled took 3.318 sec
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    [apply] Testcase: test02GLDebug01Error took 2.321 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
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    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(test01GLProfileDefault)
    [apply] junit.framework.TestListener: startTest(test02GL2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test01GLProfileDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test02GL2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@18166e5
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(test02GL2)
    [apply] junit.framework.TestListener: startTest(test03GLProfileMaxProgrammable)
    [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test02GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test03GLProfileMaxProgrammable
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL3/GL3]
    [apply] CTX VERSION   3.2 (core profile, any, new) - 3.2 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@36527f
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    3.2 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test03GLProfileMaxProgrammable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test04GLProfileGL2ES1
    [apply] junit.framework.TestListener: endTest(test03GLProfileMaxProgrammable)
    [apply] junit.framework.TestListener: startTest(test04GLProfileGL2ES1)
    [apply] GLProfile GL2ES1: GLProfile[GL2/GL2]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@1961581
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(test04GLProfileGL2ES1)
    [apply] junit.framework.TestListener: startTest(test05GLProfileGL2ES2)
    [apply] GLProfile GL2ES2: GLProfile[GL2/GL2]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test04GLProfileGL2ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test05GLProfileGL2ES2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@17a4989
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(test05GLProfileGL2ES2)
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 13.657 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] GLProfile.getDefaultDesktopDevice(): MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] GLProfile.getDefaultEGLDevice(): EGLGraphicsDevice[type EGL, connection decon, unitID 0, handle 0x0]
    [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] GLProfile.getDefault(): GLProfile[GL2/GL2]
    [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3]
    [apply] GLProfile GL2ES1: GLProfile[GL2/GL2]
    [apply] GLProfile GL2ES2: GLProfile[GL2/GL2]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846220290 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test00Version
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.2 (os), i386 (arch) 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    4 / 4
    [apply]   int32   4 / 4, int64   8 / 4
    [apply]   float   4 / 4, double  8 / 4, ldouble 16 / 16
    [apply]   pointer 4 / 4, page    4096
    [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b473-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.nativewindow
    [apply] Extension Name: null
    [apply] Specification Title: null
    [apply] Specification Vendor: null
    [apply] Specification Version: null
    [apply] Implementation Title: null
    [apply] Implementation Vendor: null
    [apply] Implementation Vendor ID: null
    [apply] Implementation URL: null
    [apply] Implementation Version: null
    [apply] Implementation Branch: null
    [apply] Implementation Commit: null
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b616-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.newt
    [apply] Extension Name: null
    [apply] Specification Title: null
    [apply] Specification Vendor: null
    [apply] Specification Version: null
    [apply] Implementation Title: null
    [apply] Implementation Vendor: null
    [apply] Implementation Vendor ID: null
    [apply] Implementation URL: null
    [apply] Implementation Version: null
    [apply] Implementation Branch: null
    [apply] Implementation Commit: null
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test00Version
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test01GLProfileDefault
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@7eb366
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test01GLProfileDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test02GL2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@18166e5
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test02GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test03GLProfileMaxProgrammable
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL3/GL3]
    [apply] CTX VERSION   3.2 (core profile, any, new) - 3.2 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@36527f
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    3.2 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test03GLProfileMaxProgrammable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test04GLProfileGL2ES1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@1961581
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test04GLProfileGL2ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test05GLProfileGL2ES2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@17a4989
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test05GLProfileGL2ES2
    [apply] SLOCK 1325846233879 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00Version took 1.15 sec
    [apply] Testcase: test01GLProfileDefault took 2.495 sec
    [apply] Testcase: test02GL2 took 2.441 sec
    [apply] Testcase: test03GLProfileMaxProgrammable took 2.401 sec
    [apply] Testcase: test04GLProfileGL2ES1 took 2.604 sec
    [apply] Testcase: test05GLProfileGL2ES2 took 2.431 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test05GLProfileGL2ES2
    [apply] SLOCK 1325846233879 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] junit.framework.TestListener: startTest(testReadPixels_640x480xRGBxUB)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846235302 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
    [apply] junit.framework.TestListener: endTest(testReadPixels_640x480xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixels_102x100xRGBxUB)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 30590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 7650
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30798 remaining bytes in buffer, only had 30600
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 31194 remaining bytes in buffer, only had 30600
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] junit.framework.TestListener: endTest(testReadPixels_102x100xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] SLOCK 1325846250743 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.505 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846235302 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 30590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 7650
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30798 remaining bytes in buffer, only had 30600
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 31194 remaining bytes in buffer, only had 30600
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] SLOCK 1325846250743 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testReadPixels_640x480xRGBxUB took 4.87 sec
    [apply] Testcase: testReadPixels_102x100xRGBxUB took 3.545 sec
    [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 3.502 sec
    [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 3.457 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846252097 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] junit.framework.TestListener: startTest(test01OneThread)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] junit.framework.TestListener: endTest(test01OneThread)
    [apply] junit.framework.TestListener: startTest(test02TwoThreads)
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c3679
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e554
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] junit.framework.TestListener: endTest(test02TwoThreads)
    [apply] junit.framework.TestListener: startTest(test16SixteenThreads)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1
    [apply] JOGLTask 2: START: 300/0 - Thread-4-UserApp-jt2
    [apply] JOGLTask 3: START: 450/0 - Thread-4-UserApp-jt3
    [apply] JOGLTask 4: START: 600/0 - Thread-4-UserApp-jt4
    [apply] JOGLTask 5: START: 750/0 - Thread-4-UserApp-jt5
    [apply] JOGLTask 6: START: 900/0 - Thread-4-UserApp-jt6
    [apply] JOGLTask 7: START: 1050/0 - Thread-4-UserApp-jt7
    [apply] JOGLTask 8: START: 1200/0 - Thread-4-UserApp-jt8
    [apply] JOGLTask 9: START: 1350/0 - Thread-4-UserApp-jt9
    [apply] JOGLTask 10: START: 1500/0 - Thread-4-UserApp-jt10
    [apply] JOGLTask 11: START: 1650/0 - Thread-4-UserApp-jt11
    [apply] JOGLTask 12: START: 1800/0 - Thread-4-UserApp-jt12
    [apply] JOGLTask 13: START: 0/150 - Thread-4-UserApp-jt13
    [apply] JOGLTask 14: START: 150/150 - Thread-4-UserApp-jt14
    [apply] JOGLTask 15: START: 300/150 - Thread-4-UserApp-jt15
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@983d95
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f30494
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b1cc87
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d391d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50a649
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d507e9
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a7a12
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-jt5
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-jt12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14dd758
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@968fda
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b
    [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ec4ed
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92dcdb
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1be92
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6684f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3d3b
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a1ec6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ba6076
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd918a
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b33a0e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8773c
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1328c7a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121177e
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d381d2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f01771
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@933bcb
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-jt11
    [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-jt8
    [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-jt6
    [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-jt4
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-jt2
    [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-jt10
    [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-jt7
    [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-jt9
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-jt14
    [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-jt13
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-jt3
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1552b76
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@988707
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c8ef56
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-jt15
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-jt5
    [apply] JOGLTask 5: END: Thread-4-UserApp-jt5
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-jt6
    [apply] JOGLTask 6: END: Thread-4-UserApp-jt6
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-jt9
    [apply] JOGLTask 9: END: Thread-4-UserApp-jt9
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-jt7
    [apply] JOGLTask 7: END: Thread-4-UserApp-jt7
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-jt10
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 10: END: Thread-4-UserApp-jt10
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-jt14
    [apply] JOGLTask 14: END: Thread-4-UserApp-jt14
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-jt13
    [apply] JOGLTask 13: END: Thread-4-UserApp-jt13
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-jt3
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-jt12
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 12: END: Thread-4-UserApp-jt12
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-jt11
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 11: END: Thread-4-UserApp-jt11
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-jt8
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 8: END: Thread-4-UserApp-jt8
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-jt4
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 4: END: Thread-4-UserApp-jt4
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-jt2
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-jt15
    [apply] JOGLTask 15: END: Thread-4-UserApp-jt15
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads
    [apply] junit.framework.TestListener: endTest(test16SixteenThreads)
    [apply] SLOCK 1325846265206 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.174 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846252097 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e51b2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c3679
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e554
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1
    [apply] JOGLTask 2: START: 300/0 - Thread-4-UserApp-jt2
    [apply] JOGLTask 3: START: 450/0 - Thread-4-UserApp-jt3
    [apply] JOGLTask 4: START: 600/0 - Thread-4-UserApp-jt4
    [apply] JOGLTask 5: START: 750/0 - Thread-4-UserApp-jt5
    [apply] JOGLTask 6: START: 900/0 - Thread-4-UserApp-jt6
    [apply] JOGLTask 7: START: 1050/0 - Thread-4-UserApp-jt7
    [apply] JOGLTask 8: START: 1200/0 - Thread-4-UserApp-jt8
    [apply] JOGLTask 9: START: 1350/0 - Thread-4-UserApp-jt9
    [apply] JOGLTask 10: START: 1500/0 - Thread-4-UserApp-jt10
    [apply] JOGLTask 11: START: 1650/0 - Thread-4-UserApp-jt11
    [apply] JOGLTask 12: START: 1800/0 - Thread-4-UserApp-jt12
    [apply] JOGLTask 13: START: 0/150 - Thread-4-UserApp-jt13
    [apply] JOGLTask 14: START: 150/150 - Thread-4-UserApp-jt14
    [apply] JOGLTask 15: START: 300/150 - Thread-4-UserApp-jt15
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@983d95
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f30494
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b1cc87
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d391d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50a649
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d507e9
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a7a12
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-jt5
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-jt12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14dd758
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174d93a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61a907
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@968fda
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18622f3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b
    [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt6,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ec4ed
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92dcdb
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e1be92
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6684f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3d3b
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a1ec6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ba6076
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd918a
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b33a0e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8773c
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1328c7a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121177e
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d381d2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f01771
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@933bcb
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-jt11
    [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-jt8
    [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-jt6
    [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-jt4
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-jt2
    [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-jt10
    [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-jt7
    [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-jt9
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-jt14
    [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-jt13
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-jt3
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1552b76
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@988707
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c8ef56
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-jt15
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-jt5
    [apply] JOGLTask 5: END: Thread-4-UserApp-jt5
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-jt6
    [apply] JOGLTask 6: END: Thread-4-UserApp-jt6
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-jt9
    [apply] JOGLTask 9: END: Thread-4-UserApp-jt9
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-jt7
    [apply] JOGLTask 7: END: Thread-4-UserApp-jt7
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-jt10
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 10: END: Thread-4-UserApp-jt10
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-jt14
    [apply] JOGLTask 14: END: Thread-4-UserApp-jt14
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-jt13
    [apply] JOGLTask 13: END: Thread-4-UserApp-jt13
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-jt3
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-jt12
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 12: END: Thread-4-UserApp-jt12
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-jt11
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 11: END: Thread-4-UserApp-jt11
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-jt8
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 8: END: Thread-4-UserApp-jt8
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-jt4
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 4: END: Thread-4-UserApp-jt4
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-jt2
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-jt15
    [apply] JOGLTask 15: END: Thread-4-UserApp-jt15
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads
    [apply] SLOCK 1325846265206 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OneThread took 3.814 sec
    [apply] Testcase: test02TwoThreads took 3.044 sec
    [apply] Testcase: test16SixteenThreads took 3.869 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846266710 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testMain)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.2 (os), i386 (arch) 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    4 / 4
    [apply]   int32   4 / 4, int64   8 / 4
    [apply]   float   4 / 4, double  8 / 4, ldouble 16 / 16
    [apply]   pointer 4 / 4, page    4096
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    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b473-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b616-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@b754b2
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    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Chosen   : GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] junit.framework.TestListener: endTest(testMain)
    [apply] SLOCK 1325846270317 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.672 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846266710 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.2 (os), i386 (arch) 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    4 / 4
    [apply]   int32   4 / 4, int64   8 / 4
    [apply]   float   4 / 4, double  8 / 4, ldouble 16 / 16
    [apply]   pointer 4 / 4, page    4096
    [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b473-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b616-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@b754b2
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Chosen   : GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] SLOCK 1325846270317 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testMain took 3.547 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testWriteRead01a)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846271677 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b
    [apply] junit.framework.TestListener: endTest(testWriteRead01a)
    [apply] junit.framework.TestListener: startTest(testWriteRead01b)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b
    [apply] junit.framework.TestListener: endTest(testWriteRead01b)
    [apply] SLOCK 1325846280005 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.393 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846271677 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b
    [apply] SLOCK 1325846280005 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWriteRead01a took 4.583 sec
    [apply] Testcase: testWriteRead01b took 3.681 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846281797 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19eda2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cef4f7
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0f1ec
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.21 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846281797 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19eda2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cef4f7
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0f1ec
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] SLOCK 1325846285943 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.073 sec
    [apply] SLOCK 1325846285943 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846287305 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Gears: Init: jogamp.opengl.GLPbufferImpl@16a38b5
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1033a6f[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1a6ee0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1a2650
    [apply] , SurfaceHandle 0x1a6ee0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@da18ac, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1ab580, jogamp.opengl.gl4.GL4bcImpl@8a0544,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1a6ee0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1a2650
    [apply] , SurfaceHandle 0x1a6ee0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@da18ac, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@16614e7[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1bfd80,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1ac3f0
    [apply] , SurfaceHandle 0x1bfd80 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@29ce8c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1160d70, jogamp.opengl.gl4.GL4bcImpl@b754b2,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1bfd80,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1ac3f0
    [apply] , SurfaceHandle 0x1bfd80 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@29ce8c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@197bb7[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1c16d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1c17e0
    [apply] , SurfaceHandle 0x1c16d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1aa800, jogamp.opengl.gl4.GL4bcImpl@19eda2c,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1c16d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1c17e0
    [apply] , SurfaceHandle 0x1c16d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.426 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846287305 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] Gears: Init: jogamp.opengl.GLPbufferImpl@16a38b5
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1033a6f[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1a6ee0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1a2650
    [apply] , SurfaceHandle 0x1a6ee0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@da18ac, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1ab580, jogamp.opengl.gl4.GL4bcImpl@8a0544,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1a6ee0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1a2650
    [apply] , SurfaceHandle 0x1a6ee0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@da18ac, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@16614e7[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1bfd80,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1ac3f0
    [apply] , SurfaceHandle 0x1bfd80 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@29ce8c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1160d70, jogamp.opengl.gl4.GL4bcImpl@b754b2,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1bfd80,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1ac3f0
    [apply] , SurfaceHandle 0x1bfd80 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@29ce8c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@197bb7[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1c16d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1c17e0
    [apply] , SurfaceHandle 0x1c16d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1aa800, jogamp.opengl.gl4.GL4bcImpl@19eda2c,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ae533a,
    [apply] 	handle    0x1c16d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1c17e0
    [apply] , SurfaceHandle 0x1c16d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@aeea66, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] SLOCK 1325846291667 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.282 sec
    [apply] SLOCK 1325846291667 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846293152 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@8ceeea[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f,
    [apply] 	handle    0xe663b50,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0xe6457e0
    [apply] , SurfaceHandle 0xe663b50 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0xe66c810, jogamp.opengl.gl4.GL4bcImpl@c623af,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f,
    [apply] 	handle    0xe663b50,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0xe6457e0
    [apply] , SurfaceHandle 0xe663b50 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f18e8e, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@9d6065[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f,
    [apply] 	handle    0xe67e5b0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0xe67f8c0
    [apply] , SurfaceHandle 0xe67e5b0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1094d48, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1808a0, jogamp.opengl.gl4.GL4bcImpl@1b0bdc8,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f,
    [apply] 	handle    0xe67e5b0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0xe67f8c0
    [apply] , SurfaceHandle 0xe67e5b0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1094d48, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7bc899[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f,
    [apply] 	handle    0x185a70,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1844b0
    [apply] , SurfaceHandle 0x185a70 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fdadcd, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x184820, jogamp.opengl.gl4.GL4bcImpl@19d75ee,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f,
    [apply] 	handle    0x185a70,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1844b0
    [apply] , SurfaceHandle 0x185a70 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fdadcd, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Invalid memory access of location 0x0 eip=0x8f307def
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@a98932[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f,
    [apply] 	handle    0x1898e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0xe6928f0
    [apply] , SurfaceHandle 0x1898e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d1c778, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x185d10, jogamp.opengl.gl4.GL4bcImpl@7eb366,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1033a6f,
    [apply] 	handle    0x1898e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0xe6928f0
    [apply] , SurfaceHandle 0x1898e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@d1c778, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Result: 138
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846302000 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] Thread[Thread-4-UserApp,5,majunit.framework.TestListener: startTest(test01)
    [apply] in] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14acfcd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@90d8ea
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19113f8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.332 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846302000 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59fb21
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1766806
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14acfcd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@90d8ea
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19113f8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] SLOCK 1325846306241 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.19 sec
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] SLOCK 1325846306241 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846307608 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14835fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cffeb4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b0668
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb366
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9c84
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f0b7f8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1724a9d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@80cac9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18166e5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.55 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846307608 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14835fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cffeb4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b0668
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb366
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9c84
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f0b7f8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1724a9d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@80cac9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18166e5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01
    [apply] SLOCK 1325846312094 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.415 sec
    [apply] SLOCK 1325846312094 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846313459 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c0b53
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Exception in thread "Thread-4-UserApp-Animator-1" Exception in thread "Thread-4-UserApp-Animator-3" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Exception in thread "Thread-4-UserApp-Animator-2" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.757 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846313459 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13c0b53
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Exception in thread "Thread-4-UserApp-Animator-1" Exception in thread "Thread-4-UserApp-Animator-3" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Exception in thread "Thread-4-UserApp-Animator-2" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01
    [apply] SLOCK 1325846319152 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 4.607 sec
    [apply] Invalid memory access of location 0x6012cb66 eip=0x9748ce04
    [apply] SLOCK 1325846319152 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Result: 139
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846320943 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(test01OneLife)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2c35e[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1815bfb,
    [apply] 	handle    0x1252c00,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x124d2b0
    [apply] , SurfaceHandle 0x1252c00 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x124b7f0, jogamp.opengl.gl4.GL4bcImpl@10ea9ba,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1815bfb,
    [apply] 	handle    0x1252c00,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x124d2b0
    [apply] , SurfaceHandle 0x1252c00 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 60 f, 1666.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 120 f, 1739.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 180 f, 1764.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1791.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1818.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 360 f, 1818.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1826.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1860.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1862.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1863.3 fps, 0 ms/f
    [apply] junit.framework.TestListener: endTest(test01OneLife)
    [apply] junit.framework.TestListener: startTest(test01AnotherLife)
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 660 f, 1864.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1865.2 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3796.891ms
    [apply]   GLProfile.initSingleton():    1027.78ms
    [apply]   Demo Code:                    2768.084ms
    [apply]   GLProfile.shutdown(COMPLETE): 1.027ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb366[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b9c84,
    [apply] 	handle    0x125d1d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x14a230
    [apply] , SurfaceHandle 0x125d1d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f0b7f8, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x124a620, jogamp.opengl.gl4.GL4bcImpl@1be16f5,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b9c84,
    [apply] 	handle    0x125d1d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x14a230
    [apply] , SurfaceHandle 0x125d1d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f0b7f8, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 60 f, 1666.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 120 f, 1764.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 180 f, 1782.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1818.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1840.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 360 f, 1836.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 420 f, 1850.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1882.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 540 f, 1855.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 600 f, 1851.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 660 f, 1848.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 720 f, 1846.1 fps, 0 ms/f
    [apply] junit.framework.TestListener: endTest(test01AnotherLife)
    [apply] junit.framework.TestListener: startTest(test01TwoLifes)
    [apply] Gears: Dispose
    [apply] Total:                          3189.365ms
    [apply]   GLProfile.initSingleton():    455.683ms
    [apply]   Demo Code:                    2733.635ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.047ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@b6548[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1142196,
    [apply] 	handle    0x14ed20,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1254030
    [apply] , SurfaceHandle 0x14ed20 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x125c560, jogamp.opengl.gl4.GL4bcImpl@d3c6a3,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1142196,
    [apply] 	handle    0x14ed20,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1254030
    [apply] , SurfaceHandle 0x14ed20 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 60 ms, 1000.0 fps, 1 ms/f; total: 60 f, 1000.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 120 f, 937.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 180 f, 1005.5 fps, 0 ms/f
    [apply] 0 s: 60 f / 52 ms, 1153.8 fps, 0 ms/f; total: 240 f, 1038.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 300 f, 1063.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 360 f, 1081.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 420 f, 1050.0 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3390.914ms
    [apply]   GLProfile.initSingleton():    457.809ms
    [apply]   Demo Code:                    2932.99ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.115ms
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@e35bb7[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@186d484,
    [apply] 	handle    0x14fe30,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x14e670
    [apply] , SurfaceHandle 0x14fe30 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ea48be, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x125d440, jogamp.opengl.gl4.GL4bcImpl@14dd758,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@186d484,
    [apply] 	handle    0x14fe30,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x14e670
    [apply] , SurfaceHandle 0x14fe30 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ea48be, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 60 f, 1666.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 120 f, 1764.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 180 f, 1800.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1832.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 300 f, 1840.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1846.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1850.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 480 f, 1889.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1888.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1886.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 660 f, 1896.5 fps, 0 ms/f
    [apply] junit.framework.TestListener: endTest(test01TwoLifes)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.687 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846320943 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2c35e[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1815bfb,
    [apply] 	handle    0x1252c00,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x124d2b0
    [apply] , SurfaceHandle 0x1252c00 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x124b7f0, jogamp.opengl.gl4.GL4bcImpl@10ea9ba,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1815bfb,
    [apply] 	handle    0x1252c00,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x124d2b0
    [apply] , SurfaceHandle 0x1252c00 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 60 f, 1666.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 120 f, 1739.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 180 f, 1764.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1791.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1818.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 360 f, 1818.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1826.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1860.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1862.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1863.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 660 f, 1864.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1865.2 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3796.891ms
    [apply]   GLProfile.initSingleton():    1027.78ms
    [apply]   Demo Code:                    2768.084ms
    [apply]   GLProfile.shutdown(COMPLETE): 1.027ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb366[init true], ], 
    [apply] 	Draw0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1894.7 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3182.617ms
    [apply]   GLProfile.initSingleton():    458.045ms
    [apply]   Demo Code:                    2724.51ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.062ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] SLOCK 1325846334566 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] able: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b9c84,
    [apply] 	handle    0x125d1d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x14a230
    [apply] , SurfaceHandle 0x125d1d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f0b7f8, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x124a620, jogamp.opengl.gl4.GL4bcImpl@1be16f5,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6b9c84,
    [apply] 	handle    0x125d1d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x14a230
    [apply] , SurfaceHandle 0x125d1d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@f0b7f8, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 60 f, 1666.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 120 f, 1764.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 180 f, 1782.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1818.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1840.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 360 f, 1836.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 420 f, 1850.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1882.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 540 f, 1855.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 600 f, 1851.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 660 f, 1848.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 720 f, 1846.1 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3189.365ms
    [apply]   GLProfile.initSingleton():    455.683ms
    [apply]   Demo Code:                    2733.635ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.047ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@b6548[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1142196,
    [apply] 	handle    0x14ed20,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1254030
    [apply] , SurfaceHandle 0x14ed20 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x125c560, jogamp.opengl.gl4.GL4bcImpl@d3c6a3,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1142196,
    [apply] 	handle    0x14ed20,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1254030
    [apply] , SurfaceHandle 0x14ed20 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 60 ms, 1000.0 fps, 1 ms/f; total: 60 f, 1000.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 120 f, 937.5 fps, 1 ms/f
    [apply] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 180 f, 1005.5 fps, 0 ms/f
    [apply] 0 s: 60 f / 52 ms, 1153.8 fps, 0 ms/f; total: 240 f, 1038.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 300 f, 1063.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 360 f, 1081.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 420 f, 1050.0 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3390.914ms
    [apply]   GLProfile.initSingleton():    457.809ms
    [apply]   Demo Code:                    2932.99ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.115ms
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@e35bb7[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@186d484,
    [apply] 	handle    0x14fe30,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x14e670
    [apply] , SurfaceHandle 0x14fe30 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ea48be, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x125d440, jogamp.opengl.gl4.GL4bcImpl@14dd758,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@186d484,
    [apply] 	handle    0x14fe30,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x14e670
    [apply] , SurfaceHandle 0x14fe30 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ea48be, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 60 f, 1666.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 120 f, 1764.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 180 f, 1800.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1832.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 300 f, 1840.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1846.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1850.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 480 f, 1889.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1888.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1886.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 660 f, 1896.5 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1894.7 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3182.617ms
    [apply]   GLProfile.initSingleton():    458.045ms
    [apply]   Demo Code:                    2724.51ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.062ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] SLOCK 1325846334566 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OneLife took 3.799 sec
    [apply] Testcase: test01AnotherLife took 3.19 sec
    [apply] Testcase: test01TwoLifes took 6.575 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(test01OneLife)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846335957 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@111b910[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1b6101e,
    [apply] 	handle    0x191ab0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x189d00
    [apply] , SurfaceHandle 0x191ab0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x11be8d0, jogamp.opengl.gl4.GL4bcImpl@1815bfb,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1b6101e,
    [apply] 	handle    0x191ab0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x189d00
    [apply] , SurfaceHandle 0x191ab0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 58 ms, 1034.4 fps, 0 ms/f; total: 60 f, 1034.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 120 f, 952.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 180 f, 1153.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1283.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 300 f, 1369.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1434.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1484.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1543.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 540 f, 1578.9 fps, 0 ms/f
    [apply] junit.framework.TestListener: endTest(test01OneLife)
    [apply] junit.framework.TestListener: startTest(test01AnotherLife)
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1604.2 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3790.981ms
    [apply]   GLProfile.initSingleton():    1001.571ms
    [apply]   Demo Code:                    2788.543ms
    [apply]   GLProfile.shutdown(SHARED):   0.867ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@a98932[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cd66ea,
    [apply] 	handle    0x11c1140,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11bb460
    [apply] , SurfaceHandle 0x11c1140 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fbfd6, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x119aed0, jogamp.opengl.gl4.GL4bcImpl@6b9c84,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cd66ea,
    [apply] 	handle    0x11c1140,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11bb460
    [apply] , SurfaceHandle 0x11c1140 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fbfd6, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 60 ms, 1000.0 fps, 1 ms/f; total: 60 f, 1000.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 63 ms, 952.3 fps, 1 ms/f; total: 120 f, 975.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 180 f, 1146.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1276.5 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1369.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 360 f, 1457.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1505.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1543.4 fps, 0 ms/f
    [apply] junit.framework.TestListener: endTest(test01AnotherLife)
    [apply] junit.framework.TestListener: startTest(test01TwoLifes)
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1574.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 600 f, 1604.2 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          2762.645ms
    [apply]   GLProfile.initSingleton():    0.578ms
    [apply]   Demo Code:                    2760.822ms
    [apply]   GLProfile.shutdown(SHARED):   1.245ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@ae3364[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10ffb38,
    [apply] 	handle    0x11b6570,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x189d00
    [apply] , SurfaceHandle 0x11b6570 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@36527f, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x190800, jogamp.opengl.gl4.GL4bcImpl@6210fb,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10ffb38,
    [apply] 	handle    0x11b6570,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x189d00
    [apply] , SurfaceHandle 0x11b6570 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@36527f, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 60 f, 1714.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 120 f, 1791.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 180 f, 1818.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1846.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 300 f, 1851.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 360 f, 1846.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1850.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 480 f, 1889.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1888.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1886.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 660 f, 1885.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1884.8 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          2693.717ms
    [apply]   GLProfile.initSingleton():    0.585ms
    [apply]   Demo Code:                    2693.092ms
    [apply]   GLProfile.shutdown(SHARED):   0.04ms
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6782a9[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
    [apply] 	handle    0x197280,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11bb460
    [apply] , SurfaceHandle 0x197280 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16d2702, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x19b7d0, jogamp.opengl.gl4.GL4bcImpl@11c2b67,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
    [apply] 	handle    0x197280,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11bb460
    [apply] , SurfaceHandle 0x197280 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16d2702, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 60 f, 1666.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 120 f, 1690.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 180 f, 1747.5 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1777.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 300 f, 1796.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1809.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 420 f, 1826.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1832.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1836.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 600 f, 1869.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 660 f, 1869.6 fps, 0 ms/f
    [apply] junit.framework.TestListener: endTest(test01TwoLifes)
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1870.1 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          2741.907ms
    [apply]   GLProfile.initSingleton():    0.649ms
    [apply]   Demo Code:                    2740.006ms
    [apply]   GLProfile.shutdown(SHARED):   1.252ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.123 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846335957 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@111b910[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1b6101e,
    [apply] 	handle    0x191ab0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x189d00
    [apply] , SurfaceHandle 0x191ab0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x11be8d0, jogamp.opengl.gl4.GL4bcImpl@1815bfb,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1b6101e,
    [apply] 	handle    0x191ab0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x189d00
    [apply] , SurfaceHandle 0x191ab0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 58 ms, 1034.4 fps, 0 ms/f; total: 60 f, 1034.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 120 f, 952.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 180 f, 1153.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1283.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 300 f, 1369.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1434.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1484.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1543.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 540 f, 1578.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1604.2 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3790.981ms
    [apply]   GLProfile.initSingleton():    1001.571ms
    [apply]   Demo Code:                    2788.543ms
    [apply]   GLProfile.shutdown(SHARED):   0.867ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@a98932[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cd66ea,
    [apply] 	handle    0x11c1140,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11bb460
    [apply] , SurfaceHandle 0x11c1140 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fbfd6, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x119aed0, jogamp.opengl.gl4.GL4bcImpl@6b9c84,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1cd66ea,
    [apply] 	handle    0x11c1140,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11bb460
    [apply] , SurfaceHandle 0x11c1140 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1fbfd6, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 60 ms, 1000.0 fps, 1 ms/f; total: 60 f, 1000.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 63 ms, 952.3 fps, 1 ms/f; total: 120 f, 975.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 180 f, 1146.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1276.5 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 300 f, 1369.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 360 f, 1457.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1505.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1543.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1574.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 600 f, 1604.2 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          2762.645ms
    [apply]   GLProfile.initSingleton():    0.578ms
    [apply]   Demo Code:                    2760.822ms
    [apply]   GLProfile.shutdown(SHARED):   1.245ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@ae3364[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10ffb38,
    [apply] 	handle    0x11b6570,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x189d00
    [apply] , SurfaceHandle 0x11b6570 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@36527f, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x190800, jogamp.opengl.gl4.GL4bcImpl@6210fb,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10ffb38,
    [apply] 	handle    0x11b6570,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x189d00
    [apply] , SurfaceHandle 0x11b6570 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@36527f, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 60 f, 1714.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 120 f, 1791.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 180 f, 1818.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 240 f, 1846.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 300 f, 1851.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 360 f, 1846.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 420 f, 1850.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 480 f, 1889.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1888.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1886.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 660 f, 1885.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1884.8 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          2693.717ms
    [apply]   GLProfile.initSingleton():    0.585ms
    [apply]   Demo Code:                    2693.092ms
    [apply]   GLProfile.shutdown(SHARED):   0.04ms
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6782a9[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
    [apply] 	handle    0x197280,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11bb460
    [apply] , SurfaceHandle 0x197280 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16d2702, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x19b7d0, jogamp.opengl.gl4.GL4bcImpl@11c2b67,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14ae2c1,
    [apply] 	handle    0x197280,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11bb460
    [apply] , SurfaceHandle 0x197280 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@16d2702, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 60 f, 1666.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 120 f, 1690.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 180 f, 1747.5 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1777.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 300 f, 1796.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1809.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 420 f, 1826.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1832.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 540 f, 1836.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 600 f, 1869.1 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 660 f, 1869.6 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1870.1 fps, 0 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          2741.907ms
    [apply]   GLProfile.initSingleton():    0.649ms
    [apply]   Demo Code:                    2740.006ms
    [apply]   GLProfile.shutdown(SHARED):   1.252ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes
    [apply] SLOCK 1325846348014 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OneLife took 3.794 sec
    [apply] Testcase: test01AnotherLife took 2.764 sec
    [apply] Testcase: test01TwoLifes took 5.436 sec
    [apply] SLOCK 1325846348014 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testMultiSampleAA4)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] 
    [apply] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] 
    [apply] junit.framework.TestListener: endTest(testMultiSampleAA4)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.035 sec
    [apply] ------------- Standard Error -----------------
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] 
    [apply] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] 
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testMultiSampleAA4 took 3.981 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846354774 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0bdc8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bc899
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aeea66
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
    [apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
    [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] SLOCK 1325846364927 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.218 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846354774 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0bdc8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bc899
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aeea66
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] SLOCK 1325846364927 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OpaqueDecorated took 2.965 sec
    [apply] Testcase: test01TransparentDecorated took 3.107 sec
    [apply] Testcase: test01TransparentUndecorated took 2.995 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846366295 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1343ed0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@107f45d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13c0b53
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.151 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846366295 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1343ed0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@107f45d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13c0b53
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01
    [apply] SLOCK 1325846370381 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.998 sec
    [apply] SLOCK 1325846370381 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846371744 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1b6101e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.138 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846371744 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1b6101e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01
    [apply] SLOCK 1325846375820 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.983 sec
    [apply] SLOCK 1325846375820 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846377194 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846380572 d 470ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:132584638056NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
    [apply] 9 d 477ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1325205
    [apply] 3 s: 60 f / 3524 ms, 17.0 fps, 58 ms/f; total: 60 f, 17.0 fps, 58 ms/f
    [apply] 10 s: 60 f / 6740 ms, 8.9 fps, 112 ms/f; total: 120 f, 11.6 fps, 85 ms/f
    [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846391647 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] SLOCK 1325846391706 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.576 sec
    [apply] ------------- Standard Output ---------------
    [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
    [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1325205
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846377194 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846380572 d 470ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846380569 d 477ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] 3 s: 60 f / 3524 ms, 17.0 fps, 58 ms/f; total: 60 f, 17.0 fps, 58 ms/f
    [apply] 10 s: 60 f / 6740 ms, 8.9 fps, 112 ms/f; total: 120 f, 11.6 fps, 85 ms/f
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846391647 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] SLOCK 1325846391706 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testElektronenMultiplizierer01 took 14.451 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846395738 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01
    [apply] requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] window resized: 64/64 200x200
    [apply] chosen: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] window pos/siz: 64/64 200x200, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0f1ec
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14acfcd
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] SLOCK 1325846399231 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.557 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846395738 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01
    [apply] requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] window resized: 64/64 200x200
    [apply] chosen: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] window pos/siz: 64/64 200x200, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0f1ec
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14acfcd
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01
    [apply] SLOCK 1325846399231 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.421 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846400626 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10ea9ba
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 60 f, 2400.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 60 ms, 1000.0 fps, 1 ms/f; total: 120 f, 1411.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 180 f, 1192.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 240 f, 1105.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 300 f, 1060.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 65 ms, 923.0 fps, 1 ms/f; total: 360 f, 1034.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 420 f, 1102.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1162.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 540 f, 1210.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1255.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 660 f, 1309.5 fps, 0 ms/f
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 720 f, 1350.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 780 f, 1378.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 840 f, 1404.6 fps, 0 ms/f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.269 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846400626 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10ea9ba
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 60 f, 2400.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 60 ms, 1000.0 fps, 1 ms/f; total: 120 f, 1411.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 180 f, 1192.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 240 f, 1105.9 fps, 0 ms/f
    [apply] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 300 f, 1060.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 65 ms, 923.0 fps, 1 ms/f; total: 360 f, 1034.4 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 420 f, 1102.3 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1162.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 540 f, 1210.7 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1255.2 fps, 0 ms/f
    [apply] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 660 f, 1309.5 fps, 0 ms/f
    [apply] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 720 f, 1350.8 fps, 0 ms/f
    [apply] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 780 f, 1378.0 fps, 0 ms/f
    [apply] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 840 f, 1404.6 fps, 0 ms/f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01
    [apply] SLOCK 1325846404831 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.066 sec
    [apply] SLOCK 1325846404831 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
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    [apply] SLOCK 1325846406192 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
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    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@bac9b9[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
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    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
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    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
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    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 512x512
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.003 sec
    [apply] ------------- Standard Error -----------------
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    [apply] SLOCK 1325846406192 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@bac9b9[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1dc423f,
    [apply] 	handle    0x1237f80,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
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    [apply] , SurfaceHandle 0x1237f80 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 512x512
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ] ]], 
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    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
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    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
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    [apply] , SurfaceHandle 0x1237f80 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 512x512
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1815bfb, com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1bdc9d8, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@10ea9ba, ] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 512x512
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] SLOCK 1325846410132 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.872 sec
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] SLOCK 1325846410132 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846411509 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated
    [apply] junit.framework.TestListener: startTest(testOnScreenDecorated)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated
    [apply] junit.framework.TestListener: endTest(testOnScreenDecorated)
    [apply] junit.framework.TestListener: startTest(testOnScreenUndecorated)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] junit.framework.TestListener: endTest(testOnScreenUndecorated)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.848 sec
    [apply] ------------- Standard Error -----------------
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    [apply] SLOCK 1325846411509 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawa++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated
    [apply] SLOCK 1325846419292 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ble.TestDrawable01NEWT - testOnScreenUndecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated
    [apply] SLOCK 1325846419292 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnScreenDecorated took 3.361 sec
    [apply] Testcase: testOnScreenUndecorated took 3.345 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01
    [apply] junit.framework.TestListener: tests to run: 1
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    [apply] SLOCK 1325846420689 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1a34b0, DebugGL4bc [ implementing javax.media.opengl.GL4bc,
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@5b0668
    [apply] 	],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d5a0,
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    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
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    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
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    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
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    [apply] junit.framework.TestListener: endTest(test01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.923 sec
    [apply] ------------- Standard Error -----------------
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    [apply] SLOCK 1325846420689 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1a34b0, DebugGL4bc [ implementing javax.media.opengl.GL4bc,
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@5b0668
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    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d5a0,
    [apply] 	handle    0x119c260,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x117da10
    [apply] , SurfaceHandle 0x119c260 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01
    [apply] SLOCK 1325846424549 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.791 sec
    [apply] SLOCK 1325846424549 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
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    [apply] SLOCK 1325846425910 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] junit.framework.TestListener: startTest(testShaderState01Validation)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1a6e00, jogamp.opengl.gl4.GL4bcImpl@995a79,
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    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2c35e,
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    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
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    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
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    [apply] , WindowHandle 0x18a230
    [apply] , SurfaceHandle 0x117c5b0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
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    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
    [apply] junit.framework.TestListener: endTest(testShaderState01Validation)
    [apply] junit.framework.TestListener: startTest(testShaderState00PerformanceSingleKeepEnabled)
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    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x11910f0, jogamp.opengl.gl4.GL4bcImpl@7bc899,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2c35e,
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    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
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    [apply] , Visible true
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    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable false: 0.576s: 600f, 1041.6 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
    [apply] junit.framework.TestListener: endTest(testShaderState00PerformanceSingleKeepEnabled)
    [apply] junit.framework.TestListener: startTest(testShaderState00PerformanceSingleToggleEnable)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
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    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2c35e,
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    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1ab0b0
    [apply] , SurfaceHandle 0x118a430 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] junit.framework.TestListener: endTest(testShaderState00PerformanceSingleToggleEnable)
    [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
    [apply] testShaderState00PerformanceSingle toggleEnable true: 0.552s: 600f, 1086.9 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x118a070, jogamp.opengl.gl4.GL4bcImpl@90832e,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2c35e,
    [apply] 	handle    0x11818f0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1185ac0
    [apply] , SurfaceHandle 0x11818f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 12.697 sec
    [apply] ------------- Standard Error -----------------
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    [apply] SLOCK 1325846425910 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1a6e00, jogamp.opengl.gl4.GL4bcImpl@995a79,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2c35e,
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    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x18a230
    [apply] , SurfaceHandle 0x117c5b0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x11910f0, jogamp.opengl.gl4.GL4bcImpl@7bc899,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
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    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
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    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x11818f0
    [apply] , SurfaceHandle 0x1b6840 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable false: 0.576s: 600f, 1041.6 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1b7c50, jogamp.opengl.gl4.GL4bcImpl@19113f8,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2c35e,
    [apply] 	handle    0x118a430,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1ab0b0
    [apply] , SurfaceHandle 0x118a430 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable true: 0.552s: 600f, 1086.9 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x118a070, jogamp.opengl.gl4.GL4bcImpl@90832e,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2c35e,
    [apply] 	handle    0x11818f0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1185ac0
    [apply] , SurfaceHandle 0x11818f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] testShaderState01PerformanceDouble: 0.568s: 600f, 1056.3 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK 1325846438541 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testShaderState01Validation took 3.644 sec
    [apply] Testcase: testShaderState00PerformanceSingleKeepEnabled took 3.018 sec
    [apply] Testcase: testShaderState00PerformanceSingleToggleEnable took 2.932 sec
    [apply] Testcase: testShaderState01PerformanceDouble took 2.969 sec
    [apply] testShaderState01PerformanceDouble: 0.568s: 600f, 1056.3 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK 1325846438541 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
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    [apply] SLOCK 1325846439930 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1170080, jogamp.opengl.gl4.GL4bcImpl@1687e7c,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14835fb,
    [apply] 	handle    0x155870,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x160f50
    [apply] , SurfaceHandle 0x155870 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
    [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1162900, jogamp.opengl.gl4.GL4bcImpl@1b0bdc8,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14835fb,
    [apply] 	handle    0x158d70,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1171750
    [apply] , SurfaceHandle 0x158d70 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
    [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1164c00, jogamp.opengl.gl4.GL4bcImpl@6e4365,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14835fb,
    [apply] 	handle    0x116ec20,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1162d30
    [apply] , SurfaceHandle 0x116ec20 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] screen #1
    [apply] screen #2
    [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 9.06 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846439930 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1170080, jogamp.opengl.gl4.GL4bcImpl@1687e7c,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14835fb,
    [apply] 	handle    0x155870,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x160f50
    [apply] , SurfaceHandle 0x155870 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1162900, jogamp.opengl.gl4.GL4bcImpl@1b0bdc8,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14835fb,
    [apply] 	handle    0x158d70,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1171750
    [apply] , SurfaceHandle 0x158d70 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVerttestShaderState01PerformanceDouble: 0.303s: 600f, 1980.1 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK 1325846448924 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] exAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1164c00, jogamp.opengl.gl4.GL4bcImpl@6e4365,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14835fb,
    [apply] 	handle    0x116ec20,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1162d30
    [apply] , SurfaceHandle 0x116ec20 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] screen #1
    [apply] screen #2
    [apply] testShaderState01PerformanceDouble: 0.303s: 600f, 1980.1 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK 1325846448924 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testShaderState01ValidationSP1Linked took 3.789 sec
    [apply] Testcase: testShaderState01ValidationSP1Unlinked took 2.43 sec
    [apply] Testcase: testShaderState01PerformanceDouble took 2.704 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846450296 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
    [apply] junit.framework.TestListener: startTest(testGLSLUse01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-10-Animator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply] Thread[Thread-10-Animator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-10-Animator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-10-Animator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-10-Animator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-10-Animator-1,5,main] GL Profile: GLProfile[GL2ES2/GL2]
    [apply] Thread[Thread-10-Animator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6e4365
    [apply] Thread[Thread-10-Animator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testGLSLUse01)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.162 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846450296 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-10-Animator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply] Thread[Thread-10-Animator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-10-Animator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-10-Animator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-10-Animator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-10-Animator-1,5,main] GL Profile: GLProfile[GL2ES2/GL2]
    [apply] Thread[Thread-10-Animator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6e4365
    [apply] Thread[Thread-10-Animator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] SLOCK 1325846456395 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGLSLCompilation01 took 3.494 sec
    [apply] Testcase: testGLSLUse01 took 2.543 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] SLOCK 1325846456395 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846457753 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1929e0, jogamp.opengl.gl4.GL4bcImpl@1cffeb4,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5b0668,
    [apply] 	handle    0x18a330,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x165ae0
    [apply] , SurfaceHandle 0x18a330 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Screen dim 520 x 320
    [apply] Screen siz 1920 x 1200
    [apply] Screen pixel/cm 36.923077, 37.5
    [apply] t1-t0: 986.64ms
    [apply] t3-t0: 3750.785ms
    [apply] t3-t2: 2.879ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.881 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846457753 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1929e0, jogamp.opengl.gl4.GL4bcImpl@1cffeb4,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5b0668,
    [apply] 	handle    0x18a330,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x165ae0
    [apply] , SurfaceHandle 0x18a330 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Screen dim 520 x 320
    [apply] Screen siz 1920 x 1200
    [apply] Screen pixel/cm 36.923077, 37.5
    [apply] t1-t0: 986.64ms
    [apply] t3-t0: 3750.785ms
    [apply] t3-t2: 2.879ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] SLOCK 1325846461571 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.754 sec
    [apply] SLOCK 1325846461571 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846462935 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
    [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
    [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
    [apply] 	ERROR: Could not find transform feedback binding for 'PPPosition.'
    [apply] 
    [apply] 
    [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.846 sec
    [apply] ------------- Standard Output ---------------
    [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
    [apply] 	ERROR: Could not find transform feedback binding for 'PPPosition.'
    [apply] 
    [apply] 
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846462935 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] SLOCK 1325846468717 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 3.393 sec
    [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 2.326 sec
    [apply] SLOCK 1325846468717 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846470071 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] INFO: PBuffer supported: true
    [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15311bd
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
    [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15aed57
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
    [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15356d5
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
    [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
    [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
    [apply] Create Window 0
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@9cfec1
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@747fa2
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1b34126
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
    [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
    [apply] Create Window 0
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Create Window 1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Create Window 2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1dc0e7a
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1c5ddc9
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1690ab
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
    [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
    [apply] Create Window 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-7385939470991693582.ppm, ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
    [apply] SLOCK 1325846504639 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 34.635 sec
    [apply] ------------- Standard Output ---------------
    [apply] INFO: PBuffer supported: true
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Create Window 1
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846470071 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15311bd
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15aed57
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15356d5
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@9cfec1
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@747fa2
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1b34126
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1dc0e7a
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1c5ddc9
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1690ab
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-7385939470991693582.ppm, ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] SLOCK 1325846504639 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01aOffscreenWindowPBuffer took 3.469 sec
    [apply] Testcase: test01bOffscreenWindowPBufferStencil took 3.392 sec
    [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 3.45 sec
    [apply] Testcase: test01cOffscreenWindowPBuffer555 took 3.439 sec
    [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 5.659 sec
    [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 10.453 sec
    [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 3.599 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846506152 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] INFO: PBuffer supported: true
    [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
    [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1bdc9d8
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@aeea66
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN
    [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-7728135117861935355.ppm, ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.306 sec
    [apply] ------------- Standard Output ---------------
    [apply] INFO: PBuffer supported: true
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846506152 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1bdc9d8
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@aeea66
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN
    [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-7728135117861935355.ppm, ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] SLOCK 1325846514327 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test11OffscreenWindowPixmap took 3.473 sec
    [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 3.626 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] SLOCK 1325846514327 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846515689 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ce8c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846519078 d 99ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846519073 d 107ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Frames for setVisible(true) 1: 2
    [apply] duration: 121
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846519387 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 209
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846519704 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b62aab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab54eb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ab04
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846522160 d 54ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846522161 d 54ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 109
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846522422 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8a548b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b4a74b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15356d5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846524755 d 56ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846524755 d 57ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 109
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846525018 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 206
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846525327 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846527672 d 54ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846527673 d 54ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 108
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846527933 d 1ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] SLOCK 1325846528001 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.377 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846515689 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29ce8c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846519078 d 99ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846519073 d 107ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Frames for setVisible(true) 1: 2
    [apply] duration: 121
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846519387 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 209
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846519704 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b62aab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab54eb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ab04
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846522160 d 54ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846522161 d 54ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 109
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846522422 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8a548b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b4a74b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15356d5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846524755 d 56ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846524755 d 57ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 109
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846525018 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 206
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846525327 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846527672 d 54ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846527673 d 54ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 108
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846527933 d 1ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] SLOCK 1325846528001 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 11.243 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846529371 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testDisplayCreate01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b754b2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846532939 d 97ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846532934 d 108ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 124
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846533250 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 209
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846533566 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b62aab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab54eb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ab04
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846535855 d 45ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846535856 d 47ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 110
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846536110 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8a548b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b4a74b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15356d5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846538424 d 44ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846538424 d 47ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 112
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846538680 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 208
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846538990 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846541558 d 55ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846541558 d 56ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 109
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846541822 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] junit.framework.TestListener: endTest(testDisplayCreate01)
    [apply] junit.framework.TestListener: startTest(testDisplayCreate02)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544149 d 41ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c3679
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544198 d 38ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] duration: 153
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544440 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544440 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544442 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544468 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544469 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544469 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3014
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846546753 d 40ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1690ab
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846546802 d 36ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846546803 d 37ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 153
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547045 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547045 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547046 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547073 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547075 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] junit.framework.TestListener: endTest(testDisplayCreate02)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.83 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846529371 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b754b2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846532939 d 97ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846532934 d 108ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 124
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846533250 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 209
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846533566 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b62aab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab54eb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ab04
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846535855 d 45ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846535856 d 47ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 110
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846536110 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8a548b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b4a74b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15356d5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846538424 d 44ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846538424 d 47ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 112
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846538680 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 208
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846538990 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846541558 d 55ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846541558 d 56ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 109
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846541822 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@af72d8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544149 d 41ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c3679
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544198 d 38ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] duration: 153
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544440 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544440 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544442 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544468 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544469 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846544469 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3014
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846546753 d 40ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1690ab
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846546802 d 36ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846546803 d 37ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration: 153
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547045 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547045 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547046 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547073 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846547075 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] SLOCK 1325846547137 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testDisplayCreate01 took 11.404 sec
    [apply] Testcase: testDisplayCreate02 took 5.251 sec
    [apply] SLOCK 1325846547137 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846548501 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] junit.framework.TestListener: startTest(testWindow00)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@192a848
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] GLProfiles window1: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] junit.framework.TestListener: endTest(testWindow00)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.879 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846548501 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10b9279
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bd6a5f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@192a848
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] GLProfiles window1: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] SLOCK 1325846552316 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindow00 took 2.76SLOCK 1325846552316 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] 8 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846553680 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16614e7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846557014 d 106ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846557128 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14acfcd
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846559427 d 40ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846559470 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846561975 d 28ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cec96
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1947496
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846561976 d 61ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846562041 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846564366 d 74ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846564367 d 75ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846564444 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846566739 d 52ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846566739 d 54ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1963b3e[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2f0d54,
    [apply] 	handle    0x11506e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x142cf0
    [apply] , SurfaceHandle 0x11506e0 (lockedExt window true, surface true)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1142196, com.jogamp.newt.event.TraceWindowAdapter@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x113d210, jogamp.opengl.gl4.GL4bcImpl@5ddb6e,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2f0d54,
    [apply] 	handle    0x11506e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x142cf0
    [apply] , SurfaceHandle 0x11506e0 (lockedExt window true, surface true)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1142196, com.jogamp.newt.event.TraceWindowAdapter@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ] ]], mode NSOPENGL] ]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846566894 d 1ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846569190 d 30ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846569190 d 56ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@747fa2[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2f0d54,
    [apply] 	handle    0x146650,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1152fc0
    [apply] , SurfaceHandle 0x146650 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14ae2c1, com.jogamp.newt.event.TraceWindowAdapter@16d2702, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@11c2b67, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@659db7, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x14c1b0, jogamp.opengl.gl4.GL4bcImpl@1556d12,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2f0d54,
    [apply] 	handle    0x146650,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1152fc0
    [apply] , SurfaceHandle 0x146650 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14ae2c1, com.jogamp.newt.event.TraceWindowAdapter@16d2702, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@11c2b67, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@659db7, ] ]], mode NSOPENGL] ]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846569350 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dfa45
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3014
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846571741 d 63ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846571742 d 63ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846571907 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d1d41
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574219 d 44ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574220 d 44ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574274 d 37ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574275 d 37ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574413 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574426 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b40ec4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13576a2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846576713 d 52ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846576714 d 52ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b0998
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b30913
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846579071 d 42ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846579071 d 44ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846579216 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846579227 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] SLOCK 1325846579290 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 25.678 sec
    [apply] ------------- Standard Output ---------------
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1963b3e[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2f0d54,
    [apply] 	handle    0x11506e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x142cf0
    [apply] , SurfaceHandle 0x11506e0 (lockedExt window true, surface true)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1142196, com.jogamp.newt.event.TraceWindowAdapter@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x113d210, jogamp.opengl.gl4.GL4bcImpl@5ddb6e,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2f0d54,
    [apply] 	handle    0x11506e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x142cf0
    [apply] , SurfaceHandle 0x11506e0 (lockedExt window true, surface true)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@1142196, com.jogamp.newt.event.TraceWindowAdapter@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ] ]], mode NSOPENGL] ]
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@747fa2[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2f0d54,
    [apply] 	handle    0x146650,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1152fc0
    [apply] , SurfaceHandle 0x146650 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14ae2c1, com.jogamp.newt.event.TraceWindowAdapter@16d2702, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@11c2b67, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@659db7, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x14c1b0, jogamp.opengl.gl4.GL4bcImpl@1556d12,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2f0d54,
    [apply] 	handle    0x146650,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x1152fc0
    [apply] , SurfaceHandle 0x146650 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14ae2c1, com.jogamp.newt.event.TraceWindowAdapter@16d2702, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@11c2b67, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@659db7, ] ]], mode NSOPENGL] ]
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846553680 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16614e7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e66f56
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979e8b
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846557014 d 106ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846557128 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f0de
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14acfcd
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846559427 d 40ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846559470 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846561975 d 28ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cec96
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90832e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1947496
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846561976 d 61ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846562041 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846564366 d 74ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846564367 d 75ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846564444 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846566739 d 52ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846566739 d 54ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846566894 d 1ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846569190 d 30ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846569190 d 56ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846569350 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dfa45
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3014
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846571741 d 63ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846571742 d 63ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846571907 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d1d41
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574219 d 44ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574220 d 44ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574274 d 37ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574275 d 37ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574413 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846574426 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b40ec4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13576a2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846576713 d 52ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846576714 d 52ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b0998
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b30913
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846579071 d 42ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846579071 d 44ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846579216 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846579227 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK 1325846579290 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowNativeRecreate01aSimple took 4.796 sec
    [apply] Testcase: testWindowNativeRecreate01bSimple took 4.971 sec
    [apply] Testcase: testWindowDecor01aSimple took 2.449 sec
    [apply] Testcase: testWindowDecor01bSimple took 2.456 sec
    [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 2.557 sec
    [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.517 sec
    [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 4.8 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846580748 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0bdc8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846584197 d 97ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846584195 d 105ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846584422 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846586728 d 46ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846586728 d 48ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846586992 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846586993 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589320 d 39ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589320 d 39ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589360 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589361 d 1ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589370 d 38ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589388 d 21ms]], [ 0 / 0  630 x 1081958400 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589409 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589409 d 1ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589631 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589883 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a8ce2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846592210 d 72ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846592211 d 72ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846592284 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846592284 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594565 d 46ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594565 d 47ms]], [ 0 / 0  630 x 1081958400 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594613 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594613 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594848 d 0ms]]
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846595100 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 14.482 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846580748 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0bdc8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846584197 d 97ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846584195 d 105ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846584422 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e2291
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846586728 d 46ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846586728 d 48ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846586992 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846586993 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c74
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589320 d 39ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589320 d 39ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589360 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589361 d 1ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589370 d 38ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589388 d 21ms]], [ 0 / 0  630 x 1081958400 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589409 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589409 d 1ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589631 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846589883 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a8ce2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846592210 d 72ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846592211 d 72ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846592284 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846592284 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2ccd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cf7491
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594565 d 46ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594565 d 47ms]], [ 0 / 0  630 x 1081958400 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594613 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594613 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846594848 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846595100 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK 1325846595165 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowDecor01Simple took 2.592 sec
    [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 2.568 sec
    [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.888 sec
    [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 5.217 sec
    [apply] SLOCK 1325846595165 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846596533 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testRemoteWindow01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@da18ac
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8a0544
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15fc40c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] NEWT-Display[MacOSX_localhost:0.0-2, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] 
    [apply] GLProfiles window2: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19d75ee
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a98932
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6e4365
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] demoLocal VBO: true
    [apply] demoRemote VBO: true
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(testRemoteWindow01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.233 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846596533 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@da18ac
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@8a0544
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15fc40c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] NEWT-Display[MacOSX_localhost:0.0-2, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] 
    [apply] GLProfiles window2: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19d75ee
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a98932
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6e4365
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] demoLocal VBO: true
    [apply] demoRemote VBO: true
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] SLOCK 1325846602699 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRemoteWindow01 took 6.103 sec
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] SLOCK 1325846602699 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testRemoteWindow01)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846604055 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] junit.framework.TestListener: endTest(testRemoteWindow01)
    [apply] SLOCK 1325846609248 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.256 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846604055 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] SLOCK 1325846609248 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRemoteWindow01 took 5.143 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846610600 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
    [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Screen: NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
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    [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
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    [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
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    [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
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    [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
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    [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr sz: 1920x1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] SLOCK 1325846613049 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.512 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846610600 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
    [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Screen: NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr sz: 1920x1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] SLOCK 1325846613049 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeInfo00 took 0.004 sec
    [apply] Testcase: testScreenModeInfo01 took 2.397 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846614417 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@401369
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba5bdb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e49dcd
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
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    [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
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    [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
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    [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
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    [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
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    [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43junit.framework.TestListener: endTest(testScreenModeInfo01)
    [apply] .44.45.46.47.48.49!
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.968 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846614417 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@401369
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba5bdb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e49dcd
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] SLOCK 1325846618320 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeInfo01 took 3.841 sec
    [apply] SLOCK 1325846618320 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846619765 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] junit.framework.TestListener: startTest(testFullscreenChange01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98932
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] junit.framework.TestListener: endTest(testFullscreenChange01)
    [apply] junit.framework.TestListener: startTest(testScreenModeChange01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] junit.framework.TestListener: endTest(testScreenModeChange01)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set FS pre 0: false
    [apply] [0] set FS pre 1: true
    [apply] [0] set FS pre X: true
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] 2012-01-06 11:44:15.155 java[1258:6c77] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f1f051
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d88db7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402af3
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] [0] set FS post 0: false
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN
    [apply] [0] set FS post X: true
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] SLOCK 1325846689829 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 70.13 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846619765 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fdadcd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d75ee
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98932
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set FS pre 0: false
    [apply] [0] set FS pre 1: true
    [apply] [0] set FS pre X: true
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f1f051
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d88db7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@402af3
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] [0] set FS post 0: false
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN
    [apply] [0] set FS post X: true
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] SLOCK 1325846689829 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testFullscreenChange01 took 9.448 sec
    [apply] Testcase: testScreenModeChange01 took 18.746 sec
    [apply] Testcase: testScreenModeChangeWithFS01Pre took 19.693 sec
    [apply] Testcase: testScreenModeChangeWithFS01Post took 19.115 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846691438 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testScreenModeChange01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cef4f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349471
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
    [apply] junit.framework.TestListener: endTest(testScreenModeChange01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.328 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846691438 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cef4f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349471
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15aed57
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
    [apply] SLOCK 1325846706612 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeChange01 took 12.045 sec
    [apply] SLOCK 1325846706612 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846707977 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]>)
    [apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b754b2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 7.976 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846707977 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b754b2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197bb7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] SLOCK 1325846715881 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenRotationChange01 took 4.815 sec
    [apply] 	FAILED
    [apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]>
    [apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]>
    [apply] 	at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145)
    [apply] 	at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:148)
    [apply] 
    [apply] SLOCK 1325846715881 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Result: 1
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846717305 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] junit.framework.TestListener: startTest(testCloseGLWindow)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0bdc8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bc899
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDjunit.framework.TestListener: endTest(testCloseGLWindow)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.676 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846717305 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1094d48
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0bdc8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bc899
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] SLOCK 1325846720916 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testCloseGLWindow took 3.544 sec
    [apply] T-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] SLOCK 1325846720916 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846722263 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
    [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - tjunit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
    [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
    [apply] estWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 14.462 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846722263 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] SLOCK 1325846736658 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowDecorSimpleWMPos took 2.419 sec
    [apply] Testcase: testWindowDecorSimpleUserPos took 2.306 sec
    [apply] Testcase: testWindowNativeRecreate01Simple took 4.873 sec
    [apply] Testcase: testWindowDecorDestroyWinTwiceA took 2.457 sec
    [apply] Testcase: testWindowDecorTwoWin took 2.286 sec
    [apply] SLOCK 1325846736658 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846738040 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aeea66
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19eda2c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@349471
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A2: 1, B2: 1
    [apply] Frames for setVisible(true): A3: 318, B3: 245
    [apply] Frames for setVisible(true): A4: 143, B4: 121
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d7745
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1402d5a
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A3: 1, B3: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
    [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@659db7
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d3cdaa
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6355dc
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 246
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, true): 2, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B3: 1
    [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
    [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@5d391d
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a7a12
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 242
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames(2) 2
    [apply] Frames for reparentWindow(parent, false): 1, B2: 2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B3: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
    [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ec4ed
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92dcdb
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1a6684f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24e3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70be88
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ecfe07
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@199939
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B3 1
    [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
    [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d90453
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab11b0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@165b7e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@52c6b4
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B3 3
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 26.443 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846738040 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aeea66
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19eda2c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59a34
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@349471
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A2: 1, B2: 1
    [apply] Frames for setVisible(true): A3: 318, B3: 245
    [apply] Frames for setVisible(true): A4: 143, B4: 121
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d7745
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1402d5a
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A3: 1, B3: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@659db7
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fced4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d3cdaa
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6355dc
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 246
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, true): 2, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B3: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@5d391d
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a7a12
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 242
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames(2) 2
    [apply] Frames for reparentWindow(parent, false): 1, B2: 2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B3: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ec4ed
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92dcdb
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1a6684f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24e3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70be88
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ecfe07
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@199939
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B3 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d90453
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ab11b0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@165b7e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@52c6b4
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B3 3
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] SLOCK 1325846764414 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 6.315 sec
    [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 4.495 sec
    [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 5.16 sec
    [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 4.502 sec
    [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 4.825 sec
    [apply] SLOCK 1325846764414 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846765857 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769260 d 27ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769255 d 36ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769300 d 30ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@107f45d
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14acfcd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90d8ea
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769429 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769452 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769476 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769499 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769524 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769547 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769571 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769594 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769618 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769642 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769666 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769690 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769714 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769737 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769761 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769784 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769808 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769832 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769856 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769879 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769903 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769926 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769950 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769975 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769998 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.322 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325846765857 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769260 d 27ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769255 d 36ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769300 d 30ms]], [ 0 / 0  640 x 1081999360 ]]
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@107f45d
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab444
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14acfcd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@90d8ea
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769429 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769452 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769476 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769499 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769524 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769547 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769571 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769594 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769618 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769642 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769666 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769690 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769714 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769737 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769761 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769784 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769808 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769832 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769856 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769879 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769903 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769926 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769950 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769975 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846769998 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770026 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770026 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770027 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770027 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770027 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770051 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770052 d 1ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770052 d 1ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770053 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770053 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] SLOCK 1325846770115 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 4.195 sec
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770026 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770026 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770027 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770027 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770027 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770051 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770052 d 1ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770052 d 1ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770053 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846770053 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] SLOCK 1325846770115 --- localhost/127.0.0.1:59999 - Unlock ok

junit.run.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
    [junit] SLOCK 1325846771558 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.2 (os), i386 (arch) 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    4 / 4
    [junit]   int32   4 / 4, int64   8 / 4
    [junit]   float   4 / 4, double  8 / 4, ldouble 16 / 16
    [junit]   pointer 4 / 4, page    4096
    [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b473-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b616-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] Swap Interval -1
    [junit] GL Profile    GLProfile[GL2/GL2]
    [junit] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [junit] GL            jogamp.opengl.gl4.GL4bcImpl@136d9d8
    [junit] GL_VENDOR     NVIDIA Corporation
    [junit] GL_VERSION    2.1 NVIDIA-7.12.9
    [junit] GL_EXTENSIONS 
    [junit]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 
    [junit]               
    [junit] GLSL          true, shader-compiler: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK 1325846775502 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.026 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846771558 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.2 (os), i386 (arch) 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    4 / 4
    [junit]   int32   4 / 4, int64   8 / 4
    [junit]   float   4 / 4, double  8 / 4, ldouble 16 / 16
    [junit]   pointer 4 / 4, page    4096
    [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b473-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b616-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] Swap Interval -1
    [junit] GL Profile    GLProfile[GL2/GL2]
    [junit] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [junit] GL            jogamp.opengl.gl4.GL4bcImpl@136d9d8
    [junit] GL_VENDOR     NVIDIA Corporation
    [junit] GL_VERSION    2.1 NVIDIA-7.12.9
    [junit] GL_EXTENSIONS 
    [junit]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 
    [junit]               
    [junit] GLSL          true, shader-compiler: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK 1325846775502 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testMain took 3.859 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.026 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846771558 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.2 (os), i386 (arch) 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    4 / 4
    [junit]   int32   4 / 4, int64   8 / 4
    [junit]   float   4 / 4, double  8 / 4, ldouble 16 / 16
    [junit]   pointer 4 / 4, page    4096
    [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b473-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b616-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] Swap Interval -1
    [junit] GL Profile    GLProfile[GL2/GL2]
    [junit] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [junit] GL            jogamp.opengl.gl4.GL4bcImpl@136d9d8
    [junit] GL_VENDOR     NVIDIA Corporation
    [junit] GL_VERSION    2.1 NVIDIA-7.12.9
    [junit] GL_EXTENSIONS 
    [junit]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 
    [junit]               
    [junit] GLSL          true, shader-compiler: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK 1325846775502 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846776638 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@189c036
    [junit] BB.1: java.lang.Object@189c036
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK 1325846778218 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.66 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846776638 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@189c036
    [junit] BB.1: java.lang.Object@189c036
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK 1325846778218 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testDeadlock took 0.029 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.66 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846776638 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@189c036
    [junit] BB.1: java.lang.Object@189c036
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK 1325846778218 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846779479 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@c5e9c
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x12ac640,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x1a7630,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x1a1840,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.094 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846779479 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@c5e9c
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x12ac640,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] SLOCK 1325846782493 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x1a7630,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x1a1840,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK 1325846782493 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.487 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.094 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846779479 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@c5e9c
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x12ac640,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x1a7630,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@c4d04d,
    [junit] 	handle    0x1a1840,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1478a43[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK 1325846782493 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846783670 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK 1325846803893 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 20.306 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846783670 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK 1325846803893 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 5.192 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.438 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 5.905 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 5.589 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 20.306 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846783670 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK 1325846803893 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846809358 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f0aecc,
    [junit] 	handle    0x17d5d0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 251 ms, 239.0 fps, 4 ms/f; total: 60 f, 239.0 fps, 4 ms/f
    [junit] 0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 120 f, 363.6 fps, 2 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2483.224ms
    [junit]   GLProfile.initSingleton():    1548.746ms
    [junit]   Demo Code:                    933.677ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.801ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1926e90,
    [junit] 	handle    0x1274b30,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 149 ms, 402.6 fps, 2 ms/f; total: 60 f, 402.6 fps, 2 ms/f
    [junit] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 500.0 fps, 2 ms/f
    [junit] 0 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 180 f, 562.5 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          972.655ms
    [junit]   GLProfile.initSingleton():    503.821ms
    [junit]   Demo Code:                    468.714ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.12ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1701bdc,
    [junit] 	handle    0x196a20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 60 f, 810.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 120 f, 1071.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 180 f, 1224.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 240 f, 1304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 420 f, 1438.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 480 f, 1467.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 540 f, 1471.3 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          946.955ms
    [junit]   GLProfile.initSingleton():    448.7ms
    [junit]   Demo Code:                    498.208ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.047ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1a0ae6,
    [junit] 	handle    0x1237e80,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 60 f, 821.9 fps, 1 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 120 f, 1100.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 180 f, 1241.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 240 f, 1297.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 300 f, 1345.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 420 f, 1428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 480 f, 1432.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 47 ms, 1276.5 fps, 0 ms/f; total: 540 f, 1413.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          897.176ms
    [junit]   GLProfile.initSingleton():    429.546ms
    [junit]   Demo Code:                    467.584ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.046ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.497 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846809358 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f0aecc,
    [junit] 	handle    0x17d5d0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 251 ms, 239.0 fps, 4 ms/f; total: 60 f, 239.0 fps, 4 ms/f
    [junit] 0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 120 f, 363.6 fps, 2 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2483.224ms
    [junit]   GLProfile.initSingleton():    1548.746ms
    [junit]   Demo Code:                    933.677ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.801ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1926e90,
    [junit] 	handle    0x1274b30,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 149 ms, 402.6 fps, 2 ms/f; total: 60 f, 402.6 fps, 2 ms/f
    [junit] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 500.0 fps, 2 ms/f
    [junit] 0 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 180 f, 562.5 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          972.655ms
    [junit]   GLProfile.initSingleton():    503.821ms
    [junit]   Demo Code:                    468.714ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.12ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1701bdc,
    [junit] 	handle    0x196a20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 60 f, 810.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 120 f, 1071.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 180 f, 1224.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 240 f, 1304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 420 f, 1438.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 480 f, 1467.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 540 f, 1471.3 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          946.955ms
    [junit]   GLProfile.initSingleton():    448.7ms
    [junit]   Demo Code:                    498.208ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.047ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1a0ae6,
    [junit] 	handle    0x1237e80,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 60 f, 821.9 fps, 1 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 120 f, 1100.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 180 f, 1241.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 240 f, 1297.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 300 f, 1345.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 420 f, 1428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 480 f, 1432.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 47 ms, 1276.5 fps, 0 ms/f; total: 540 f, 1413.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          897.176ms
    [junit]   GLProfile.initSingleton():    429.546ms
    [junit]   Demo Code:                    467.584ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.046ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] SLOCK 1325846814745 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01OneLife took 2.486 sec
    [junit] Testcase: test01AnotherLife took 0.973 sec
    [junit] Testcase: test01TwoLifes took 1.845 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.497 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846809358 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f0aecc,
    [junit] 	handle    0x17d5d0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 251 ms, 239.0 fps, 4 ms/f; total: 60 f, 239.0 fps, 4 ms/f
    [junit] 0 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 120 f, 363.6 fps, 2 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2483.224ms
    [junit]   GLProfile.initSingleton():    1548.746ms
    [junit]   Demo Code:                    933.677ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.801ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1926e90,
    [junit] 	handle    0x1274b30,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 149 ms, 402.6 fps, 2 ms/f; total: 60 f, 402.6 fps, 2 ms/f
    [junit] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 500.0 fps, 2 ms/f
    [junit] 0 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 180 f, 562.5 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          972.655ms
    [junit]   GLProfile.initSingleton():    503.821ms
    [junit]   Demo Code:                    468.714ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.12ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1701bdc,
    [junit] 	handle    0x196a20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 60 f, 810.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 120 f, 1071.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 180 f, 1224.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 240 f, 1304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 420 f, 1438.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 480 f, 1467.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 540 f, 1471.3 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          946.955ms
    [junit]   GLProfile.initSingleton():    448.7ms
    [junit]   Demo Code:                    498.208ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.047ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1a0ae6,
    [junit] 	handle    0x1237e80,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 60 f, 821.9 fps, 1 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 120 f, 1100.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 180 f, 1241.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 240 f, 1297.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 300 f, 1345.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 420 f, 1428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 480 f, 1432.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 47 ms, 1276.5 fps, 0 ms/f; total: 540 f, 1413.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          897.176ms
    [junit]   GLProfile.initSingleton():    429.546ms
    [junit]   Demo Code:                    467.584ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.046ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] SLOCK 1325846814745 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325846814745 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846815874 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f08ed8,
    [junit] 	handle    0x16cf50,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 142 ms, 422.5 fps, 2 ms/f; total: 60 f, 422.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 120 f, 670.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 180 f, 825.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 43 ms, 1395.3 fps, 0 ms/f; total: 240 f, 919.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 44 ms, 1363.6 fps, 0 ms/f; total: 300 f, 983.6 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2202.013ms
    [junit]   GLProfile.initSingleton():    1454.405ms
    [junit]   Demo Code:                    746.529ms
    [junit]   GLProfile.shutdown(SHARED):   1.079ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@aa0877,
    [junit] 	handle    0x17e830,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 60 f, 833.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 120 f, 1100.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 180 f, 1216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 240 f, 1290.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1351.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 420 f, 1433.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 480 f, 1450.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 540 f, 1471.3 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          451.411ms
    [junit]   GLProfile.initSingleton():    0.565ms
    [junit]   Demo Code:                    450.74ms
    [junit]   GLProfile.shutdown(SHARED):   0.106ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@14b6bed,
    [junit] 	handle    0x1515a0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 60 f, 882.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 120 f, 1176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 180 f, 1304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 240 f, 1387.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1435.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 360 f, 1475.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 420 f, 1494.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 480 f, 1523.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 540 f, 1538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 600 f, 1530.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          465.939ms
    [junit]   GLProfile.initSingleton():    0.587ms
    [junit]   Demo Code:                    465.313ms
    [junit]   GLProfile.shutdown(SHARED):   0.039ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@a7c45e,
    [junit] 	handle    0x116d390,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 64 ms, 937.5 fps, 1 ms/f; total: 60 f, 937.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 120 f, 1237.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 180 f, 1417.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1509.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 300 f, 1546.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1592.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 420 f, 1621.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1649.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 540 f, 1661.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1680.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 660 f, 1687.9 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          450.413ms
    [junit]   GLProfile.initSingleton():    0.581ms
    [junit]   Demo Code:                    449.79ms
    [junit]   GLProfile.shutdown(SHARED):   0.042ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.747 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846815874 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f08ed8,
    [junit] 	handle    0x16cf50,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 142 ms, 422.5 fps, 2 ms/f; total: 60 f, 422.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 120 f, 670.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 180 f, 825.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 43 ms, 1395.3 fps, 0 ms/f; total: 240 f, 919.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 44 ms, 1363.6 fps, 0 ms/f; total: 300 f, 983.6 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2202.013ms
    [junit]   GLProfile.initSingleton():    1454.405ms
    [junit]   Demo Code:                    746.529ms
    [junit]   GLProfile.shutdown(SHARED):   1.079ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@aa0877,
    [junit] 	handle    0x17e830,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 60 f, 833.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 120 f, 1100.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 180 f, 1216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 240 f, 1290.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1351.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 420 f, 1433.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 480 f, 1450.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 540 f, 1471.3 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          451.411ms
    [junit]   GLProfile.initSingleton():    0.565ms
    [junit]   Demo Code:                    450.74ms
    [junit]   GLProfile.shutdown(SHARED):   0.106ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@14b6bed,
    [junit] 	handle    0x1515a0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 60 f, 882.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 120 f, 1176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 180 f, 1304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 240 f, 1387.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1435.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 360 f, 1475.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 420 f, 1494.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 480 f, 1523.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 540 f, 1538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 600 f, 1530.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          465.939ms
    [junit]   GLProfile.initSingleton():    0.587ms
    [junit]   Demo Code:                    465.313ms
    [junit]   GLProfile.shutdown(SHARED):   0.039ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@a7c45e,
    [junit] 	handle    0x116d390,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 64 ms, 937.5 fps, 1 ms/f; total: 60 f, 937.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 120 f, 1237.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 180 f, 1417.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1509.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 300 f, 1546.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1592.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 420 f, 1621.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1649.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 540 f, 1661.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1680.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 660 f, 1687.9 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          450.413ms
    [junit]   GLProfile.initSingleton():    0.581ms
    [junit]   Demo Code:                    449.79ms
    [junit]   GLProfile.shutdown(SHARED):   0.042ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] SLOCK 1325846819538 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01OneLife took 2.205 sec
    [junit] Testcase: test01AnotherLife took 0.452 sec
    [junit] Testcase: test01TwoLifes took 0.917 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.747 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846815874 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1f08ed8,
    [junit] 	handle    0x16cf50,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 142 ms, 422.5 fps, 2 ms/f; total: 60 f, 422.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 120 f, 670.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 180 f, 825.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 43 ms, 1395.3 fps, 0 ms/f; total: 240 f, 919.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 44 ms, 1363.6 fps, 0 ms/f; total: 300 f, 983.6 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2202.013ms
    [junit]   GLProfile.initSingleton():    1454.405ms
    [junit]   Demo Code:                    746.529ms
    [junit]   GLProfile.shutdown(SHARED):   1.079ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@aa0877,
    [junit] 	handle    0x17e830,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 60 f, 833.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 120 f, 1100.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 180 f, 1216.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 240 f, 1290.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1351.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 360 f, 1395.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 420 f, 1433.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 38 ms, 1578.9 fps, 0 ms/f; total: 480 f, 1450.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 540 f, 1471.3 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          451.411ms
    [junit]   GLProfile.initSingleton():    0.565ms
    [junit]   Demo Code:                    450.74ms
    [junit]   GLProfile.shutdown(SHARED):   0.106ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@14b6bed,
    [junit] 	handle    0x1515a0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 60 f, 882.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 120 f, 1176.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 180 f, 1304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 240 f, 1387.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 300 f, 1435.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 360 f, 1475.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 37 ms, 1621.6 fps, 0 ms/f; total: 420 f, 1494.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 480 f, 1523.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 540 f, 1538.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 600 f, 1530.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          465.939ms
    [junit]   GLProfile.initSingleton():    0.587ms
    [junit]   Demo Code:                    465.313ms
    [junit]   GLProfile.shutdown(SHARED):   0.039ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@a7c45e,
    [junit] 	handle    0x116d390,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@15311bd[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 0 s: 60 f / 64 ms, 937.5 fps, 1 ms/f; total: 60 f, 937.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 120 f, 1237.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 180 f, 1417.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1509.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 35 ms, 1714.2 fps, 0 ms/f; total: 300 f, 1546.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 360 f, 1592.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 33 ms, 1818.1 fps, 0 ms/f; total: 420 f, 1621.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 480 f, 1649.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 540 f, 1661.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 600 f, 1680.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 660 f, 1687.9 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          450.413ms
    [junit]   GLProfile.initSingleton():    0.581ms
    [junit]   Demo Code:                    449.79ms
    [junit]   GLProfile.shutdown(SHARED):   0.042ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] SLOCK 1325846819538 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325846819538 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846820674 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1342a67
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ea52
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d8d39f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c5431
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] SLOCK 1325846824128 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.537 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846820674 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1342a67
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ea52
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d8d39f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c5431
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] SLOCK 1325846824128 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 1.156 sec
    [junit] Testcase: test02GL2 took 0.623 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.537 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846820674 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1342a67
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ea52
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d8d39f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c5431
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] SLOCK 1325846824128 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846825265 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] windowClosing() called ..
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK 1325846826077 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.893 sec
    [junit] ------------- Standard Output ---------------
    [junit] windowClosing() called ..
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846825265 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK 1325846826077 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01WindowClosing took 0.755 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.893 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] windowClosing() called ..
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846825265 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK 1325846826077 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846827326 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1827d1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be2893
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1786286
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK 1325846830673 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.429 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846827326 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1827d1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be2893
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1786286
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK 1325846830673 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAddRemove3Times took 1.795 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.429 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846827326 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1827d1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be2893
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1786286
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@510e39
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17cf6b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK 1325846830673 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846831838 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1265109
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9260ee
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d6af
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0c7c3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b123b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fdee
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 0 s: 60 f / 984 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce663c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a0feb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1f8f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 112 ms, 535.7 fps, 1 ms/f; total: 60 f, 535.7 fps, 1 ms/f
    [junit] 0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 120 f, 670.3 fps, 1 ms/f
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 60 f, 1463.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 120 f, 1111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 180 f, 1034.4 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 916.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1145.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1374.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1596.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2045.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2716.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 2943.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3169.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3396.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 3609.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 3834.5 fps, 0 ms/f
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 88205.1 fps, 0 ms/f
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    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@148e798
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ccfb1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4788d5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 240 f, 909.0 fps, 1 ms/f
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    [junit] SLOCK 1325846837900 --- localhost/127.0.0.1:59999 - Unlock ok
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 2093.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 2232.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 2372.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 2511.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 2651.1 fps, 0 ms/f
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.145 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846831838 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1265109
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9260ee
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d6af
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0c7c3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b123b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fdee
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 0 s: 60 f / 984 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce663c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a0feb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1f8f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 112 ms, 535.7 fps, 1 ms/f; total: 60 f, 535.7 fps, 1 ms/f
    [junit] 0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 120 f, 670.3 fps, 1 ms/f
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 60 f, 1463.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 120 f, 1111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 180 f, 1034.4 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 916.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1145.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1374.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1596.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2045.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2716.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 2943.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3169.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3396.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 3609.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 3834.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1080 f, 4029.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4253.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 4477.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 4684.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 4907.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5130.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 5353.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 5576.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 5777.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 6000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 6222.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 6444.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 6666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 6863.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 7084.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 7306.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 7500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 7720.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 7941.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 8161.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 8351.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 8571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 8791.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 9010.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 9230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 9416.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 9635.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 9854.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 10036.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 10217.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 10434.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 10652.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 10869.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 11086.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 11263.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 11480.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 11696.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 11870.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 12086.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 12302.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 12517.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 12688.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 12903.2 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 13333.3 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 13714.2 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 14142.8 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 14571.4 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 16170.2 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 16961.1 fps, 0 ms/f
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
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    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@148e798
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    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4788d5
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    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133740 f, 106311.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133800 f, 106359.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133860 f, 106406.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133920 f, 106454.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133980 f, 106502.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134040 f, 106465.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134100 f, 106513.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134160 f, 106560.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134220 f, 106608.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134280 f, 106656.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134340 f, 106703.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134400 f, 106751.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134460 f, 106799.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134520 f, 106846.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134580 f, 106894.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134640 f, 106857.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134700 f, 106904.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134760 f, 106952.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134820 f, 107000.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134880 f, 107047.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 134940 f, 107095.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135000 f, 107142.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135060 f, 107190.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135120 f, 107153.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135180 f, 107200.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135240 f, 107248.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135300 f, 107295.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135360 f, 107343.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135420 f, 107390.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135480 f, 107438.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135540 f, 107486.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135600 f, 107533.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135660 f, 107496.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135720 f, 107543.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135780 f, 107591.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135840 f, 107638.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135900 f, 107686.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135960 f, 107733.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136020 f, 107781.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136080 f, 107828.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136140 f, 107876.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136200 f, 107838.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136260 f, 107885.9 fps, 0 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 240 f, 909.0 fps, 1 ms/f
    [junit] 2 s: 60 f / 1109 ms, 54.1 fps, 18 ms/f; total: 120 f, 57.0 fps, 17 ms/f
    [junit] 0 s: 60 f / 154 ms, 389.6 fps, 2 ms/f; total: 300 f, 717.7 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 861.2 fps, 1 ms/f
    [junit] SLOCK 1325846837900 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] 1 s: 60 f / 172 ms, 348.8 fps, 2 ms/f; total: 136320 f, 94996.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136380 f, 94972.1 fps, 0 ms/f
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFPSAnimatorStartStop took 3 sec
    [junit] Testcase: testFPSAnimatorResumePause took 0.977 sec
    [junit] Testcase: testAnimatorStartStop took 0.904 sec
    [junit] Testcase: testAnimatorResumePause took 1.08 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.145 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846831838 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1265109
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9260ee
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19d6af
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0c7c3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b123b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9fdee
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 0 s: 60 f / 984 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce663c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a0feb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1f8f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 112 ms, 535.7 fps, 1 ms/f; total: 60 f, 535.7 fps, 1 ms/f
    [junit] 0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 120 f, 670.3 fps, 1 ms/f
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 60 f, 1463.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 67 ms, 895.5 fps, 1 ms/f; total: 120 f, 1111.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 180 f, 1034.4 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 916.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1145.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1374.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1596.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1818.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2045.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2272.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2716.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 2943.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3169.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3396.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 3609.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 3834.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1080 f, 4029.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4253.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 4477.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 4684.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 4907.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5130.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 5353.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 5576.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 5777.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 6000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 6222.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 6444.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 6666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 6863.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 7084.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 7306.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 7500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 7720.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 7941.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 8161.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 8351.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 8571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 8791.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 9010.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 9230.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 9416.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 9635.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 9854.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 10036.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 10217.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 10434.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 10652.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 10869.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 11086.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 11263.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 11480.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 11696.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 11870.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 12086.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 12302.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 12517.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 12688.1 fps, 0 ms/f
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
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    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@148e798
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ccfb1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4788d5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
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    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 19621.8 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191100 f, 57147.1 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 19647.6 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191160 f, 57165.0 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 19673.3 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191220 f, 57183.0 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 19690.7 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191280 f, 57183.8 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 19716.4 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191340 f, 57201.7 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 19742.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135360 f, 107343.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135420 f, 107390.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135480 f, 107438.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135540 f, 107486.1 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191400 f, 57219.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135600 f, 107533.7 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 19768.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135660 f, 107496.0 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191460 f, 57237.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135720 f, 107543.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 19793.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135780 f, 107591.1 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191520 f, 57255.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135840 f, 107638.6 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 19819.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135900 f, 107686.2 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191580 f, 57273.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 135960 f, 107733.7 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 19845.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136020 f, 107781.3 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191640 f, 57291.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136080 f, 107828.8 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 19871.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136140 f, 107876.3 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191700 f, 57292.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136200 f, 107838.4 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 19888.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136260 f, 107885.9 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191760 f, 57310.2 fps, 0 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191820 f, 57328.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 240 f, 909.0 fps, 1 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191880 f, 57346.0 fps, 0 ms/f
    [junit] 2 s: 60 f / 1109 ms, 54.1 fps, 18 ms/f; total: 120 f, 57.0 fps, 17 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 19914.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 154 ms, 389.6 fps, 2 ms/f; total: 300 f, 717.7 fps, 1 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 191940 f, 57364.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 861.2 fps, 1 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 19939.8 fps, 0 ms/f
    [junit] SLOCK 1325846837900 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192000 f, 57381.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 172 ms, 348.8 fps, 2 ms/f; total: 136320 f, 94996.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 19965.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 136380 f, 94972.1 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192060 f, 57399.8 fps, 0 ms/f
    [junit] ------------- ---------------- ---------------
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 19982.8 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192120 f, 57400.6 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 20008.5 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192180 f, 57418.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 20034.3 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192240 f, 57436.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46740 f, 20060.0 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192300 f, 57454.4 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46800 f, 20085.8 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192360 f, 57472.3 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192420 f, 57490.2 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46860 f, 20111.5 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192480 f, 57508.2 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46920 f, 20137.3 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192540 f, 57526.1 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192600 f, 57526.8 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192660 f, 57544.8 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192720 f, 57562.7 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192780 f, 57580.6 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192840 f, 57598.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46980 f, 20154.4 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192900 f, 57599.2 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47040 f, 20171.5 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 192960 f, 57617.2 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47100 f, 20197.2 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193020 f, 57635.1 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47160 f, 20222.9 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193080 f, 57653.0 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47220 f, 20248.7 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193140 f, 57670.9 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47280 f, 20274.4 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193200 f, 57688.8 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47340 f, 20300.1 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193260 f, 57706.7 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47400 f, 20325.9 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193320 f, 57707.4 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47460 f, 20342.9 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193380 f, 57725.3 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47520 f, 20368.6 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193440 f, 57743.2 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47580 f, 20394.3 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193500 f, 57761.1 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47640 f, 20420.0 fps, 0 ms/f
    [junit] 3 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 193560 f, 57779.1 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47700 f, 20445.7 fps, 0 ms/f
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
    [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Realized false,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true,
    [junit] 	null]
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.653 sec
    [junit] ------------- Standard Output ---------------
    [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Realized false,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testIncompleteGLCanvasNPE took 1.582 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.653 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Realized false,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846843931 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.847 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846843931 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK 1325846845695 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOffscreenSupersampling took 1.683 sec
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK 1325846845695 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.847 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846843931 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK 1325846845695 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846846911 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] testing with javax.swing.JFrame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df2d38
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e831
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aea710
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a2eaa
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@adae91
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] testing with java.awt.Frame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c97e4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@89dd
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b1773
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160bf50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.983 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846846911 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df2d38
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e831
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aea710
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a2eaa
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@adae91
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c97e4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@89dd
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b1773
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160bf50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] SLOCK 1325846855813 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 3.914 sec
    [junit] Testcase: test02GL2 took 3.447 sec
    [junit] SLOCK 1325846855813 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.983 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846846911 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1353249
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b66b06
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df2d38
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e831
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aea710
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a2eaa
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@adae91
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a8d460
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f0625
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c97e4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@89dd
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b1773
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160bf50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] SLOCK 1325846855813 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846856960 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.207 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846856960 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK 1325846860084 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testTextRendererDraw2D took 0.959 sec
    [junit] Testcase: testTextRendererDraw3D took 0.554 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.207 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846856960 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] SLOCK 1325846860084 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK 1325846860084 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846861217 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.873 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846861217 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] SLOCK 1325846864003 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] SLOCK 1325846864003 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testMultiSampleAA4 took 2.363 sec
    [junit] Testcase: testMultiSampleNone took 0.341 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.873 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846861217 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] SLOCK 1325846864003 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846865146 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@179953c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@179953c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0095d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1827d1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK 1325846867532 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.469 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846865146 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@179953c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@179953c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0095d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1827d1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK 1325846867532 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test took 0.841 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.469 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846865146 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@179953c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@179953c[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0095d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1827d1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de45e2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK 1325846867532 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846868667 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5c3987,
    [junit] 	handle    0x1158cb0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@50ca0c[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] 0 s: 60 f / 140 ms, 428.5 fps, 2 ms/f; total: 60 f, 428.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 120 f, 576.9 fps, 1 ms/f
    [junit] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 647.4 fps, 1 ms/f
    [junit] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 240 f, 729.4 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 300 f, 785.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 360 f, 827.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 420 f, 860.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 52 ms, 1153.8 fps, 0 ms/f; total: 480 f, 888.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 540 f, 913.7 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK 1325846871282 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.696 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846868667 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5c3987,
    [junit] 	handle    0x1158cb0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@50ca0c[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] 0 s: 60 f / 140 ms, 428.5 fps, 2 ms/f; total: 60 f, 428.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 120 f, 576.9 fps, 1 ms/f
    [junit] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 647.4 fps, 1 ms/f
    [junit] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 240 f, 729.4 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 300 f, 785.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 360 f, 827.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 420 f, 860.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 52 ms, 1153.8 fps, 0 ms/f; total: 480 f, 888.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 540 f, 913.7 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK 1325846871282 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.075 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.696 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846868667 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5c3987,
    [junit] 	handle    0x1158cb0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@50ca0c[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] 0 s: 60 f / 140 ms, 428.5 fps, 2 ms/f; total: 60 f, 428.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 120 f, 576.9 fps, 1 ms/f
    [junit] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 647.4 fps, 1 ms/f
    [junit] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 240 f, 729.4 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 300 f, 785.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 360 f, 827.5 fps, 1 ms/f
    [junit] 0 s: 60 f / 53 ms, 1132.0 fps, 0 ms/f; total: 420 f, 860.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 52 ms, 1153.8 fps, 0 ms/f; total: 480 f, 888.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 51 ms, 1176.4 fps, 0 ms/f; total: 540 f, 913.7 fps, 1 ms/f
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK 1325846871282 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846872418 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@3afb99,
    [junit] 	handle    0x1d72a0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 60 f, 461.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 120 f, 710.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 47 ms, 1276.5 fps, 0 ms/f; total: 180 f, 833.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 240 f, 905.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 300 f, 952.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 360 f, 932.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 420 f, 983.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 61 ms, 983.6 fps, 1 ms/f; total: 480 f, 983.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 540 f, 1022.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 61 ms, 983.6 fps, 1 ms/f; total: 600 f, 1018.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.808 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846872418 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@3afb99,
    [junit] 	handle    0x1d72a0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 60 f, 461.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 120 f, 710.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 47 ms, 1276.5 fps, 0 ms/f; total: 180 f, 833.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 240 f, 905.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 300 f, 952.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 360 f, 932.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 420 f, 983.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 61 ms, 983.6 fps, 1 ms/f; total: 480 f, 983.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 540 f, 1022.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 61 ms, 983.6 fps, 1 ms/f; total: 600 f, 1018.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK 1325846875144 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.178 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.808 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846872418 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@3afb99,
    [junit] 	handle    0x1d72a0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@e753[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 60 f, 461.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 120 f, 710.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 47 ms, 1276.5 fps, 0 ms/f; total: 180 f, 833.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 240 f, 905.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 300 f, 952.3 fps, 1 ms/f
    [junit] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 360 f, 932.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 41 ms, 1463.4 fps, 0 ms/f; total: 420 f, 983.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 61 ms, 983.6 fps, 1 ms/f; total: 480 f, 983.6 fps, 1 ms/f
    [junit] 0 s: 60 f / 40 ms, 1500.0 fps, 0 ms/f; total: 540 f, 1022.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 61 ms, 983.6 fps, 1 ms/f; total: 600 f, 1018.6 fps, 0 ms/f
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK 1325846875144 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325846875144 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846876269 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.425 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846876269 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] SLOCK 1325846878612 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 0.797 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.425 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846876269 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] SLOCK 1325846878612 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325846878612 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846879852 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.482 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846879852 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] SLOCK 1325846882254 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 0.87 sec
    [junit] SLOCK 1325846882254 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.482 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846879852 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] SLOCK 1325846882254 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846883490 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] Shader compiled: id=1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK 1325846885977 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.567 sec
    [junit] ------------- Standard Output ---------------
    [junit] Shader compiled: id=1
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846883490 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK 1325846885977 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: compileShader took 2.406 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.567 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Shader compiled: id=1
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846883490 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK 1325846885977 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846887110 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK 1325846890328 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.299 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846887110 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK 1325846890328 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 3.135 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.299 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846887110 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK 1325846890328 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846891464 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] SLOCK 1325846894055 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.671 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846891464 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] SLOCK 1325846894055 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 0.935 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.671 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846891464 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] SLOCK 1325846894055 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846895335 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] SLOCK 1325846897908 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.654 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846895335 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] SLOCK 1325846897908 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 1.024 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.654 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846895335 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] SLOCK 1325846897908 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------

junit.run.newt.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846899090 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Gears: Init: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6b496d[init true], ], 
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@11ef443,
    [junit] 	handle    0x1193730,
    [junit] 	Window    JAWT-Window[windowHandle 0x1193730, surfaceHandle 0x1193730, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], 
    [junit] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1601e0, jogamp.opengl.gl4.GL4bcImpl@1367e28,
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@11ef443,
    [junit] 	handle    0x1193730,
    [junit] 	Window    JAWT-Window[windowHandle 0x1193730, surfaceHandle 0x1193730, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], mode NSOPENGL] ]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x512
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325846901011 d 62ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325846901762 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.832 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846899090 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Gears: Init: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6b496d[init true], ], 
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@11ef443,
    [junit] 	handle    0x1193730,
    [junit] 	Window    JAWT-Window[windowHandle 0x1193730, surfaceHandle 0x1193730, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], 
    [junit] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1601e0, jogamp.opengl.gl4.GL4bcImpl@1367e28,
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@11ef443,
    [junit] 	handle    0x1193730,
    [junit] 	Window    JAWT-Window[windowHandle 0x1193730, surfaceHandle 0x1193730, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], mode NSOPENGL] ]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x512
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325846901011 d 62ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325846901762 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK 1325846901841 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.176 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.832 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846899090 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Gears: Init: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6b496d[init true], ], 
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@11ef443,
    [junit] 	handle    0x1193730,
    [junit] 	Window    JAWT-Window[windowHandle 0x1193730, surfaceHandle 0x1193730, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], 
    [junit] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1601e0, jogamp.opengl.gl4.GL4bcImpl@1367e28,
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@11ef443,
    [junit] 	handle    0x1193730,
    [junit] 	Window    JAWT-Window[windowHandle 0x1193730, surfaceHandle 0x1193730, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1cd107f[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], mode NSOPENGL] ]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x512
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325846901011 d 62ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325846901762 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK 1325846901841 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325846901841 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846903074 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] robot pos: java.awt.Point[x=200,y=98]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] robot pos: java.awt.Point[x=200,y=59]
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@f07355,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115126e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d2380
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] robot pos: java.awt.Point[x=200,y=298]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@873723
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 392x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 389x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] robot pos: java.awt.Point[x=215,y=298]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a5c78
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcf790
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e14d81
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 389x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.698 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846903074 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] robot pos: java.awt.Point[x=200,y=98]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] robot pos: java.awt.Point[x=200,y=59]
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@f07355,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115126e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d2380
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] robot pos: java.awt.Point[x=200,y=298]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@873723
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 392x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 389x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] robot pos: java.awt.Point[x=215,y=298]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a5c78
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcf790
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e14d81
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 389x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] SLOCK 1325846921688 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NewtCanvasAWT took 8.751 sec
    [junit] Testcase: test02GLCanvas took 7.063 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.698 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846903074 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] robot pos: java.awt.Point[x=200,y=98]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] robot pos: java.awt.Point[x=200,y=59]
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@f07355,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115126e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d2380
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] robot pos: java.awt.Point[x=200,y=298]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] SLOCK 1325846921688 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@873723
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 392x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 389x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] robot pos: java.awt.Point[x=215,y=298]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a5c78
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcf790
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e14d81
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 389x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] SLOCK 1325846921688 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846922604 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.072 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846922604 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK 1325846929595 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseNewtAWT took 6.901 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.072 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846922604 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK 1325846929595 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325846929595 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846930590 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK 1325846935102 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.593 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846930590 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK 1325846935102 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testEventSourceNotNewtBug took 4.421 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.593 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846930590 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK 1325846935102 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846936006 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] FOCUS AWT  Button request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846940873 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941094 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941095 d 9ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941095 d 9ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941194 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941195 d 5ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941195 d 5ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@17cfd38
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846945618 d 0ms]]
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@4b82d2/[I@179d854, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948232 d 9ms]]]
    [junit] setSwapInterval: 1
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325846949178 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.25 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846936006 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] FOCUS AWT  Button request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846940873 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941094 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941095 d 9ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941095 d 9ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941194 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941195 d 5ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941195 d 5ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@17cfd38
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846945618 d 0ms]]
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@4b82d2/[I@179d854, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948232 d 9ms]]]
    [junit] setSwapInterval: 1
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325846949178 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFocus01ProgrFocus took 3.946 sec
    [junit] Testcase: testFocus02RobotFocus took 7.748 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.25 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846936006 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@15f157b
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] FOCUS AWT  Button request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846940873 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941094 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941095 d 9ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941095 d 9ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941194 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941195 d 5ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846941195 d 5ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@17cfd38
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846945618 d 0ms]]
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@4b82d2/[I@179d854, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948232 d 9ms]]]
    [junit] setSwapInterval: 1
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948849 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846948951 d 11ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325846949178 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846950491 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 1
    [junit] FOCUS AWT  Button Outer request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957448 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957658 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957659 d 10ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957659 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1b7c76/[I@883357, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957975 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1e2afb2/[I@17cfd38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957976 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@d480ea/[I@15b8520, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957976 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16d8196/[I@56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@aea710/[I@5a2eaa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@adae91/[I@9fe84e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958893 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4c71d2/[I@c4bc34, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958894 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2006a0/[I@9300cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958894 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846959296 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961614 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961927 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961928 d 0ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961928 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962142 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cfe049/[I@18e18a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962143 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f38fc6/[I@1642bd6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962143 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15bfdbd/[I@6f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962559 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@119e583/[I@12b19c5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962560 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962560 d 11ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1bc1fb9/[I@1c6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962963 d 1ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962964 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1117a20/[I@68cd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962964 d 10ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b5a3a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button Outer request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846969690 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@cb42cf/[I@8f2ca6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972297 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d840d9/[I@898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972311 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8b677f/[I@37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972311 d 8ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 1ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 2ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf624/[I@17cd15d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1955970/[I@22ce00, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@102a0a5/[I@180b22e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31fb31/[I@162522b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@89dd/[I@15b1773, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@160bf50/[I@b05236, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1e55794/[I@1d8d237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974138 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d13272/[I@146e381, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974139 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1024994/[I@12cd19d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974139 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974742 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846977556 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1e91a4d/[I@bdc9b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980162 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@523df/[I@1762027, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980165 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38fff7/[I@2cbc86, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980165 d 9ms]]]
    [junit] 2012-01-06 11:49:40.636 java[1307:d10b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980774 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980775 d 0ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980775 d 0ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980876 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980877 d 3ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980877 d 3ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@97617/[I@127f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@9260ee/[I@19d6af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1681ea/[I@1ab600f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982011 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2fb002/[I@cc7439, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982012 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e2892b/[I@9b688e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982012 d 0ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 32.15 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846950491 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 1
    [junit] FOCUS AWT  Button Outer request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957448 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957658 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957659 d 10ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957659 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1b7c76/[I@883357, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957975 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1e2afb2/[I@17cfd38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957976 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@d480ea/[I@15b8520, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957976 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16d8196/[I@56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@aea710/[I@5a2eaa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@adae91/[I@9fe84e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958893 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4c71d2/[I@c4bc34, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958894 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2006a0/[I@9300cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958894 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846959296 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961614 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961927 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961928 d 0ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961928 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962142 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cfe049/[I@18e18a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962143 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f38fc6/[I@1642bd6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962143 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15bfdbd/[I@6f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962559 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@119e583/[I@12b19c5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962560 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962560 d 11ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1bc1fb9/[I@1c6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962963 d 1ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962964 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1117a20/[I@68cd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962964 d 10ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b5a3a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button Outer request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846969690 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@cb42cf/[I@8f2ca6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972297 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d840d9/[I@898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972311 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8b677f/[I@37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972311 d 8ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 1ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 2ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf624/[I@17cd15d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1955970/[I@22ce00, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@102a0a5/[I@180b22e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31fb31/[I@162522b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@89dd/[I@15b1773, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@160bf50/[I@b05236, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1e55794/[I@1d8d237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974138 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d13272/[I@146e381, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974139 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1024994/[I@12cd19d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974139 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974742 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846977556 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1e91a4d/[I@bdc9b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980162 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@523df/[I@1762027, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980165 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38fff7/[I@2cbc86, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980165 d 9ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980774 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980775 d 0ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980775 d 0ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980876 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980877 d 3ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980877 d 3ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@97617/[I@127f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@9260ee/[I@19d6af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1681ea/[I@1ab600f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982011 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2fb002/[I@cc7439, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982012 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e2892b/[I@9b688e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982012 d 0ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325846982563 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFocus01ProgrFocus took 11.386 sec
    [junit] Testcase: testFocus02RobotFocus took 19.029 sec
    [junit] SLOCK 1325846982563 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 32.15 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846950491 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 1
    [junit] FOCUS AWT  Button Outer request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957448 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957658 d 11ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957659 d 10ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957659 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957759 d 5ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1b7c76/[I@883357, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957975 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1e2afb2/[I@17cfd38, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957976 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@d480ea/[I@15b8520, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846957976 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16d8196/[I@56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@aea710/[I@5a2eaa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958490 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@adae91/[I@9fe84e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958893 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4c71d2/[I@c4bc34, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958894 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2006a0/[I@9300cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846958894 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846959296 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961614 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961826 d 6ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961927 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961928 d 0ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846961928 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b86944/[I@107108e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962142 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cfe049/[I@18e18a3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962143 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f38fc6/[I@1642bd6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962143 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15bfdbd/[I@6f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962559 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@119e583/[I@12b19c5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962560 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962560 d 11ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1bc1fb9/[I@1c6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962963 d 1ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962964 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1117a20/[I@68cd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846962964 d 10ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b5a3a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0b53e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafb4e
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button Outer request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846969690 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@cb42cf/[I@8f2ca6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972297 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d840d9/[I@898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972311 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8b677f/[I@37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972311 d 8ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 1ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846972901 d 2ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973003 d 4ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf624/[I@17cd15d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1955970/[I@22ce00, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@102a0a5/[I@180b22e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973219 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31fb31/[I@162522b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@89dd/[I@15b1773, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@160bf50/[I@b05236, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846973736 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1e55794/[I@1d8d237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974138 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d13272/[I@146e381, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974139 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1024994/[I@12cd19d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974139 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846974742 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846977556 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1e91a4d/[I@bdc9b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980162 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@523df/[I@1762027, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980165 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38fff7/[I@2cbc86, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980165 d 9ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980774 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980775 d 0ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980775 d 0ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980876 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980877 d 3ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846980877 d 3ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@97617/[I@127f79d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f19d6e/[I@96b5c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@76db09/[I@1265109, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981092 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@9260ee/[I@19d6af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5db5ae/[I@42f352, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846981609 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1681ea/[I@1ab600f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982011 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2fb002/[I@cc7439, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982012 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e2892b/[I@9b688e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846982012 d 0ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325846982563 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846983959 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988043 d 0ms]]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988141 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d228
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f7386
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e99681
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988365 d 0ms]]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988482 d 0ms]]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988598 d 0ms]]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988721 d 0ms]]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988800 d 0ms]]
    [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988853 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.105 sec
    [junit] ------------- Standard Output ---------------
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988043 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988141 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988365 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988482 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988598 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988721 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988800 d 0ms]]
    [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988853 d 0ms]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846983959 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d228
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f7386
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e99681
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK 1325846988981 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testListenerStringPassingAndOrder took 4.936 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.105 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988043 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988141 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988365 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988482 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988598 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988721 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988800 d 0ms]]
    [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325846988853 d 0ms]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846983959 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d228
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f7386
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e99681
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK 1325846988981 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325846988981 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846990035 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149a794
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2b9b7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0e2c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK 1325846992900 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.945 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846990035 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149a794
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2b9b7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0e2c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK 1325846992900 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseFrameGLCanvas took 2.248 sec
    [junit] Testcase: testCloseJFrameGLCanvas took 0.535 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.945 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846990035 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149a794
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2b9b7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0e2c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff9053
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK 1325846992900 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846993799 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 4.076 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846993799 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK 1325846997795 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.909 sec
    [junit] 	FAILED
    [junit] expected:<true> but was:<false>
    [junit] junit.framework.AssertionFailedError: expected:<true> but was:<false>
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT.testCloseJFrameNewtCanvasAWT(TestWindowClosingProtocol03NewtAWT.java:74)
    [junit] 
    [junit] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 4.076 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846993799 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK 1325846997795 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testCloseJFrameNewtCanvasAWT(com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT):	FAILED
    [junit] expected:<true> but was:<false>
    [junit] junit.framework.AssertionFailedError: expected:<true> but was:<false>
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT.testCloseJFrameNewtCanvasAWT(TestWindowClosingProtocol03NewtAWT.java:74)
    [junit] 
    [junit] 
    [junit] SLOCK 1325846997795 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Test com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846999048 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@602b6b
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4ed904
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@719f1f
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7b4703
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@eafb71
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10a5c21
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-20" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-24" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847022019 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 6, Failures: 1, Errors: 0, Time elapsed: 23.052 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846999048 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@602b6b
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4ed904
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@719f1f
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7b4703
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@eafb71
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10a5c21
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-20" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-24" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847022019 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 2.53 sec
    [junit] 	FAILED
    [junit] 
    [junit] junit.framework.AssertionFailedError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT.testWindowParenting01CreateVisibleDestroy1(TestParenting01aAWT.java:114)
    [junit] 
    [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.316 sec
    [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.167 sec
    [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.456 sec
    [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.604 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.424 sec
    [junit] Tests run: 6, Failures: 1, Errors: 0, Time elapsed: 23.052 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325846999048 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@602b6b
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4ed904
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@719f1f
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7b4703
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@eafb71
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@10a5c21
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-20" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-24" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847022019 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1(com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT):	FAILED
    [junit] 
    [junit] junit.framework.AssertionFailedError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT.testWindowParenting01CreateVisibleDestroy1(TestParenting01aAWT.java:114)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847023299 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@39c8c1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1cda59b
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-22" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.579 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847023299 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@39c8c1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1cda59b
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-22" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK 1325847035798 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 5.812 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 5.185 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.579 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847023299 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@39c8c1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1cda59b
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-22" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK 1325847035798 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847035798 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847036708 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@14e45b3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.788 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847036708 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] SLOCK 1325847046412 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@14e45b3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847046412 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 2.977 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.251 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.788 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847036708 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@13bdd36
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@14e45b3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847046412 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847047378 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1779885
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] $
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1250ff2
    [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 8.974 sec
    [junit] ------------- Standard Output ---------------
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] $
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847047378 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1779885
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1250ff2
    [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847056271 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 2.48 sec
    [junit] 	FAILED
    [junit] expected:<true> but was:<false>
    [junit] junit.framework.AssertionFailedError: expected:<true> but was:<false>
    [junit] 	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT.testWindowParenting01CreateVisibleDestroy1(TestParenting01cSwingAWT.java:137)
    [junit] 
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.905 sec
    [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 8.974 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] $
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847047378 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1779885
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] SLOCK 1325847056271 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1250ff2
    [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847056271 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1(com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT):	FAILED
    [junit] expected:<true> but was:<false>
    [junit] junit.framework.AssertionFailedError: expected:<true> but was:<false>
    [junit] 	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT.testWindowParenting01CreateVisibleDestroy1(TestParenting01cSwingAWT.java:137)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847057182 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92b1a1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cbf9bd
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17918f0
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063865 d 96ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063965 d 8ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063973 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064065 d 4ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064091 d 2ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064096 d 27ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064378 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064737 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064744 d 13ms]], [ 0 / 0  640 x 1081909248 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064816 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064816 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064819 d 20ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064839 d 34ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064892 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064879 d 41ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064920 d 20ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847066055 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132ae7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65b738
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068433 d 38ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068471 d 22ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068493 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068535 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068524 d 28ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068554 d 22ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068838 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069159 d 0ms]]
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069204 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069205 d 1ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069206 d 15ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069221 d 39ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069278 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069265 d 38ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069305 d 22ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847070432 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072714 d 34ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072748 d 15ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072763 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072834 d 13ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072847 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847073986 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847073993 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076288 d 38ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076326 d 23ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076349 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076377 d 10ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847077535 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 20.526 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847077627 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] SLOCK 1325847057182 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92b1a1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cbf9bd
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17918f0
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063865 d 96ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063965 d 8ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063973 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064065 d 4ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064091 d 2ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064096 d 27ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064378 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064737 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064744 d 13ms]], [ 0 / 0  640 x 1081909248 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064816 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064816 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064819 d 20ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064839 d 34ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064892 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064879 d 41ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064920 d 20ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847066055 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132ae7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65b738
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068433 d 38ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068471 d 22ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068493 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068535 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068524 d 28ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068554 d 22ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068838 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069159 d 0ms]]
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069204 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069205 d 1ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069206 d 15ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069221 d 39ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069278 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069265 d 38ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069305 d 22ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847070432 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072714 d 34ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072748 d 15ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072763 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072834 d 13ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072847 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847073986 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847073993 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076288 d 38ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076326 d 23ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076349 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076377 d 10ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847077535 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK 1325847077627 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 8.898 sec
    [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 4.381 sec
    [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 3.54 sec
    [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 3.541 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 20.526 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847057182 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92b1a1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cbf9bd
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17918f0
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063865 d 96ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063965 d 8ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847063973 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064065 d 4ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064091 d 2ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064096 d 27ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064378 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064737 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064744 d 13ms]], [ 0 / 0  640 x 1081909248 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064816 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064816 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064819 d 20ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064839 d 34ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064892 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064879 d 41ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847064920 d 20ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847066055 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132ae7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65b738
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068433 d 38ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068471 d 22ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068493 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068535 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068524 d 28ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068554 d 22ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847068838 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069159 d 0ms]]
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069204 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069205 d 1ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069206 d 15ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069221 d 39ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069278 d 1ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069265 d 38ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847069305 d 22ms]], [ 0 / 0  528 x 1081679872 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847070432 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b567c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072714 d 34ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072748 d 15ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072763 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072834 d 13ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847072847 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847073986 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847073993 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076288 d 38ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076326 d 23ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076349 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847076377 d 10ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847077535 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK 1325847077627 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847078755 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12fb0af
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bf7b23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7440
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK 1325847088135 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.459 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847078755 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12fb0af
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bf7b23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7440
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK 1325847088135 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 3.829 sec
    [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 4.058 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.459 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847078755 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6d6ab
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12fb0af
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bf7b23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7440
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b349d
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK 1325847088135 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847089041 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] robot pos: java.awt.Point[x=31,y=183]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ecb67f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847093754 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847093947 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847094147 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847094350 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847094549 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847094653 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847094855 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] robot pos: java.awt.Point[x=31,y=183]
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 11:51:37.413 java[1324:d0b] invalid drawable
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 11:51:37.497 java[1324:d0b] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b675e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df83e5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847098115 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847098320 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847098520 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847098726 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847098922 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847099025 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847099228 d 0ms]]
    [junit] Invalid memory access of location 0x0 eip=0x9689fe49
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847099344 d 0ms]]
    [junit] objc[1324]: FREED(id): message release sent to freed object=0x183ad0
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0 sec
    [junit] 
    [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 0.001 sec
    [junit] 	Caused an ERROR
    [junit] Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit.
    [junit] junit.framework.AssertionFailedError: Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit.
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0 sec
    [junit] 
    [junit] Testcase: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT:testWindowParentingAWTFocusTraversal02Offscreen:	Caused an ERROR
    [junit] Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit.
    [junit] junit.framework.AssertionFailedError: Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit.
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT FAILED (crashed)
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847102999 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b20352
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 11:51:46.350 java[1327:d0b] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 11:51:47.014 java[1327:d0b] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed5459
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cb075
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.71 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847102999 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b20352
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed5459
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cb075
    [junit] SLOCK 1325847107622 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] SLOCK 1325847107622 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenLayerGLCanvas_Onscreen took 3.056 sec
    [junit] Testcase: testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass took 1.307 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.71 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847102999 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b20352
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61373f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7244ca
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed5459
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cb075
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] SLOCK 1325847107622 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847108547 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ae45a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@95da38
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29c204
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae9aaa
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c17f7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d9896e
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 2012-01-06 11:51:57.615 java[1329:d0b] invalid drawable
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 11:51:57.686 java[1329:d0b] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@867fc9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8116
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 11:51:58.273 java[1329:d0b] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] objc[1329]: FREED(id): message release sent to freed object=0x197840
    [junit] Invalid memory access of location 0x0 eip=0x9689fe49
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT
    [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0 sec
    [junit] 
    [junit] Testcase: testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass took 0 sec
    [junit] 	Caused an ERROR
    [junit] Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit.
    [junit] junit.framework.AssertionFailedError: Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit.
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT
    [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0 sec
    [junit] 
    [junit] Testcase: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT:testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass:	Caused an ERROR
    [junit] Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit.
    [junit] junit.framework.AssertionFailedError: Forked Java VM exited abnormally. Please note the time in the report does not reflect the time until the VM exit.
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT FAILED (crashed)
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847120549 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@afa68a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@afa68a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebf068
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.612 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847120549 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@afa68a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@afa68a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebf068
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK 1325847125082 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 3.039 sec
    [junit] SLOCK 1325847125082 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.612 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847120549 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@afa68a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@afa68a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23756
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f11fb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebf068
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK 1325847125082 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------

junit.run.swt.headless:
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847126338 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - testA01GLDefault
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] junit.framework.TestListener: startTest(testA01GLDefault)
    [apply] GLProfile Default: GLProfile[GL2/GL2]
    [apply] resize
    [apply] paint
    [apply] junit.framework.TestListener: endTest(testA01GLDefault)
    [apply] junit.framework.TestListener: startTest(test02GL2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - testA01GLDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - test02GL2
    [apply] resize
    [apply] paint
    [apply] GLProfile GL2: GLProfile[GL2/GL2]
    [apply] junit.framework.TestListener: endTest(test02GL2)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.899 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] GLProfile Default: GLProfile[GL2/GL2]
    [apply] GLProfile GL2: GLProfile[GL2/GL2]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847126338 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - testA01GLDefault
    [apply] resize
    [apply] paint
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - testA01GLDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - test02GL2
    [apply] resize
    [apply] paint
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - test02GL2
    [apply] SLOCK 1325847129170 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testA01GLDefault took 1.381 sec
    [apply] Testcase: test02GL2 took 0.333 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - test02GL2
    [apply] SLOCK 1325847129170 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847130417 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] junit.framework.TestListener: startTest(testA01GLDefault)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - testA01GLDefault
    [apply] GLProfile Default: GLProfile[GL2/GL2]
    [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] *** window handle: 0x12dc6e0
    [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x12dc6e0, size 640x480]
    [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@19d75ee,
    [apply] 	handle    0x12dc6e0,
    [apply] 	Window    WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x12dc6e0, size 640x480]]
    [apply] resize: glok false
    [apply] paint: glok true
    [apply] junit.framework.TestListener: endTest(testA01GLDefault)
    [apply] junit.framework.TestListener: startTest(test02GL2)
    [apply] GLProfile GL2: GLProfile[GL2/GL2]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - testA01GLDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - test02GL2
    [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] *** window handle: 0x1a0950
    [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x1a0950, size 640x480]
    [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@19d75ee,
    [apply] 	handle    0x1a0950,
    [apply] 	Window    WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x1a0950, size 640x480]]
    [apply] resize: glok false
    [apply] paint: glok true
    [apply] junit.framework.TestListener: endTest(test02GL2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - test02GL2
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.292 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] GLProfile Default: GLProfile[GL2/GL2]
    [apply] GLProfile GL2: GLProfile[GL2/GL2]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847130417 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - testA01GLDefault
    [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] *** window handle: 0x12dc6e0
    [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x12dc6e0, size 640x480]
    [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@19d75ee,
    [apply] 	handle    0x12dc6e0,
    [apply] 	Window    WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x12dc6e0, size 640x480]]
    [apply] resize: glok false
    [apply] paint: glok true
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - testA01GLDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - test02GL2
    [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] *** window handle: 0x1a0950
    [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x1a0950, size 640x480]
    [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@19d75ee,
    [apply] 	handle    0x1a0950,
    [apply] 	Window    WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x1a0950, size 640x480]]
    [apply] resize: glok false
    [apply] paint: glok true
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - test02GL2
    [apply] SLOCK 13258471SLOCK 1325847132643 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] 32643 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testA01GLDefault took 0.747 sec
    [apply] Testcase: test02GL2 took 0.348 sec

junit.run.swt.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847133898 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.145 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847133898 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] SLOCK 1325847136963 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 1.231 sec
    [junit] Testcase: test02GL2 took 0.339 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.145 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847133898 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] SLOCK 1325847136963 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847136963 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] 2012-01-06 11:52:16.993 java[1334:d0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)

junit.run.tests:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
     [move] Moving 21 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
     [move] Moving 98 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results

test.compile.check:
     [echo] jogl.test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl.test.jar

test.compile:

junit.run.noui:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.086 sec
    [junit] 
    [junit] Testcase: test took 0.016 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.086 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.086 sec
    [junit] 
    [junit] Testcase: test took 0.015 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.086 sec
    [junit] 

junit.run.newt.headless:
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847141000 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_TextureSize, location 2, size 1*2, count 1, matrix false, data java.nio.DirectFloatBufferU[pos=0 lim=2 cap=2]]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_TextureUnit, location 0, size 1*1, count 1, matrix false, data 0]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
    [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
    [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.459 sec
    [apply] ------------- Standard Output ---------------
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847141000 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
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    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
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    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_TextureSize, location 2, size 1*2, count 1, matrix false, data java.nio.DirectFloatBufferU[pos=0 lim=2 cap=2]]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_TextureUnit, location 0, size 1*1, count 1, matrix false, data 0]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1SLOCK 1325847149392 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] , isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location -1, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 2, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 1, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
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    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
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    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialSize 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
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    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialSize 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1*1, count 1, matrix false, data 1.0]
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    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4*4, count 2, matrix true, data java.nio.HeapFloatBuffer[pos=32 lim=64 cap=96]]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1*1, count 1, matrix false, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1*3, count 1, matrix false, data java.nio.HeapFloatBuffer[pos=0 lim=3 cap=3]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] SLOCK 1325847149392 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRegionRendererR2T01 took 3.536 sec
    [apply] Testcase: testRegionRendererMSAA01 took 2.5 sec
    [apply] Testcase: testRegionRendererMSAA02 took 2.285 sec
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testTextRendererR2T01)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847150886 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
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    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
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    [apply] Dalton Maag Ltd
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    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
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    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] junit.framework.TestListener: endTest(testTextRendererR2T01)
    [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
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    [apply]  ]
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    [apply] ]
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
    [apply] SLOCK 1325847158496 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.674 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847150886 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
    [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
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    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] *** 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] *** GLDebugMessage false
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    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
    [apply] SLOCK 1325847158496 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testTextRendererR2T01 took 4.743 sec
    [apply] Testcase: testTextRendererMSAA01 took 2.767 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
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    [apply] SLOCK 1325847159911 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
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    [apply] glDebug sync: true
    [apply] context version: 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
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    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
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    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
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    [apply] ------------- Standard Error -----------------
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    [apply] SLOCK 1325847159911 +++ localhost/127.0.0.1:59999 - Locked 
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    [apply] glDebug extension: null
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    [apply] glDebug sync: true
    [apply] context version: 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] SLOCK 1325847169608 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLDebugDisabled took 3.096 sec
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    [apply] Testcase: test03GLDebugInsert took 2.135 sec
    [apply] SLOCK 1325847169608 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
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    [apply] SLOCK 1325847171043 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
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    [apply] glDebug extension: null
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    [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled)
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
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    [apply] context version: 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] SLOCK 1325847178758 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.777 sec
    [apply] ------------- Standard Error -----------------
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    [apply] SLOCK 1325847171043 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] glDebug extension: null
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    [apply] glDebug sync: true
    [apply] context version: 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] SLOCK 1325847178758 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLDebug01Disabled took 3.168 sec
    [apply] Testcase: test01GLDebug01Enabled took 2.298 sec
    [apply] Testcase: test02GLDebug01Error took 2.185 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
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    [apply] SLOCK 1325847180147 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test00Version
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    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(test02GL2)
    [apply] junit.framework.TestListener: startTest(test03GLProfileMaxProgrammable)
    [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test02GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test03GLProfileMaxProgrammable
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL3/GL3]
    [apply] CTX VERSION   3.2 (core profile, any, new) - 3.2 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@49dc423f
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    3.2 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(test03GLProfileMaxProgrammable)
    [apply] junit.framework.TestListener: startTest(test04GLProfileGL2ES1)
    [apply] GLProfile GL2ES1: GLProfile[GL2/GL2]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test03GLProfileMaxProgrammable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test04GLProfileGL2ES1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@12401369
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(test04GLProfileGL2ES1)
    [apply] junit.framework.TestListener: startTest(test05GLProfileGL2ES2)
    [apply] GLProfile GL2ES2: GLProfile[GL2/GL2]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test04GLProfileGL2ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test05GLProfileGL2ES2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@42197bb7
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(test05GLProfileGL2ES2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test05GLProfileGL2ES2
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.605 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] GLProfile.getDefaultDesktopDevice(): MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] GLProfile.getDefaultEGLDevice(): EGLGraphicsDevice[type EGL, connection decon, unitID 0, handle 0x0]
    [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] GLProfile.getDefault(): GLProfile[GL2/GL2]
    [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3]
    [apply] GLProfile GL2ES1: GLProfile[GL2/GL2]
    [apply] GLProfile GL2ES2: GLProfile[GL2/GL2]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847180147 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test00Version
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.2 (os), x86_64 (arch) 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b473-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.nativewindow
    [apply] Extension Name: null
    [apply] Specification Title: null
    [apply] Specification Vendor: null
    [apply] Specification Version: null
    [apply] Implementation Title: null
    [apply] Implementation Vendor: null
    [apply] Implementation Vendor ID: null
    [apply] Implementation URL: null
    [apply] Implementation Version: null
    [apply] Implementation Branch: null
    [apply] Implementation Commit: null
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b616-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.newt
    [apply] Extension Name: null
    [apply] Specification Title: null
    [apply] Specification Vendor: null
    [apply] Specification Version: null
    [apply] Implementation Title: null
    [apply] Implementation Vendor: null
    [apply] Implementation Vendor ID: null
    [apply] Implementation URL: null
    [apply] Implementation Version: null
    [apply] Implementation Branch: null
    [apply] Implementation Commit: null
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test00Version
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test01GLProfileDefault
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@48cbdb20
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test01GLProfileDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test02GL2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@4c3c2378
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test02GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test03GLProfileMaxProgrammable
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL3/GL3]
    [apply] CTX VERSION   3.2 (core profile, any, new) - 3.2 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@49dc423f
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    3.2 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test03GLProfileMaxProgrammable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test04GLProfileGL2ES1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@12401369
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test04GLProfileGL2ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test05GLProfileGL2ES2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@42197bb7
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - test05GLProfileGL2ES2
    [apply] SLOCK 1325847192689 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00Version took 1.125 sec
    [apply] Testcase: test01GLProfileDefault took 2.298 sec
    [apply] Testcase: test02GL2 took 2.24 sec
    [apply] Testcase: test03GLProfileMaxProgrammable took 2.293 sec
    [apply] Testcase: test04GLProfileGL2ES1 took 2.243 sec
    [apply] Testcase: test05GLProfileGL2ES2 took 2.277 sec
    [apply] SLOCK 1325847192689 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] junit.framework.TestListener: startTest(testReadPixels_640x480xRGBxUB)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847194205 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
    [apply] junit.framework.TestListener: endTest(testReadPixels_640x480xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixels_102x100xRGBxUB)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 30590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 7650
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30798 remaining bytes in buffer, only had 30600
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 31194 remaining bytes in buffer, only had 30600
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] junit.framework.TestListener: endTest(testReadPixels_102x100xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
    [apply] SLOCK 1325847208566 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 14.423 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847194205 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_640x480xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 30590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30600 remaining bytes in buffer, only had 7650
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 30798 remaining bytes in buffer, only had 30600
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 102x100, rowlenA1 306, rowlenA4 308, rowlenA8 312: Required 31194 remaining bytes in buffer, only had 30600
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixels_102x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] SLOCK 1325847208566 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testReadPixels_640x480xRGBxUB took 4.447 sec
    [apply] Testcase: testReadPixels_102x100xRGBxUB took 3.277 sec
    [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 3.309 sec
    [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 3.261 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847209954 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] junit.framework.TestListener: startTest(test01OneThread)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b687e7c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] junit.framework.TestListener: endTest(test01OneThread)
    [apply] junit.framework.TestListener: startTest(test02TwoThreads)
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1
    [apply] junit.framework.TestListener: endTest(test02TwoThreads)
    [apply] junit.framework.TestListener: startTest(test16SixteenThreads)
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-jt1
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1
    [apply] JOGLTask 2: START: 300/0 - Thread-4-UserApp-jt2
    [apply] JOGLTask 3: START: 450/0 - Thread-4-UserApp-jt3
    [apply] JOGLTask 4: START: 600/0 - Thread-4-UserApp-jt4
    [apply] JOGLTask 6: START: 900/0 - Thread-4-UserApp-jt6
    [apply] JOGLTask 5: START: 750/0 - Thread-4-UserApp-jt5
    [apply] JOGLTask 7: START: 1050/0 - Thread-4-UserApp-jt7
    [apply] JOGLTask 8: START: 1200/0 - Thread-4-UserApp-jt8
    [apply] JOGLTask 9: START: 1350/0 - Thread-4-UserApp-jt9
    [apply] JOGLTask 10: START: 1500/0 - Thread-4-UserApp-jt10
    [apply] JOGLTask 11: START: 1650/0 - Thread-4-UserApp-jt11
    [apply] JOGLTask 12: START: 1800/0 - Thread-4-UserApp-jt12
    [apply] JOGLTask 13: START: 0/150 - Thread-4-UserApp-jt13
    [apply] JOGLTask 14: START: 150/150 - Thread-4-UserApp-jt14
    [apply] JOGLTask 15: START: 300/150 - Thread-4-UserApp-jt15
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-jt14
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1
    [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-jt6
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape FIN
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
    [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape FIN
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-jt11
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape FIN
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-jt2
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-jt3
    [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-jt10
    [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-jt5
    [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-jt12
    [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-jt13
    [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-jt8
    [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-jt7
    [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-jt9
    [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-jt4
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e29c58e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8691dee
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d2bf892
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-jt15
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-jt14
    [apply] JOGLTask 14: END: Thread-4-UserApp-jt14
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-jt6
    [apply] JOGLTask 6: END: Thread-4-UserApp-jt6
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-jt11
    [apply] JOGLTask 11: END: Thread-4-UserApp-jt11
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-jt10
    [apply] JOGLTask 10: END: Thread-4-UserApp-jt10
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-jt9
    [apply] JOGLTask 9: END: Thread-4-UserApp-jt9
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-jt13
    [apply] JOGLTask 13: END: Thread-4-UserApp-jt13
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-jt8
    [apply] JOGLTask 8: END: Thread-4-UserApp-jt8
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-jt7
    [apply] JOGLTask 7: END: Thread-4-UserApp-jt7
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-jt5
    [apply] JOGLTask 5: END: Thread-4-UserApp-jt5
    [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-jt4
    [apply] JOGLTask 4: END: Thread-4-UserApp-jt4
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-jt3
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-jt12
    [apply] JOGLTask 12: END: Thread-4-UserApp-jt12
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-jt15
    [apply] JOGLTask 15: END: Thread-4-UserApp-jt15
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-jt2
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads
    [apply] junit.framework.TestListener: endTest(test16SixteenThreads)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.43 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847209954 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b687e7c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test01OneThread
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-jt1
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads
    [apply] JOGLTask 0: START: 0/0 - Thread-4-UserApp-jt0
    [apply] JOGLTask 1: START: 150/0 - Thread-4-UserApp-jt1
    [apply] JOGLTask 2: START: 300/0 - Thread-4-UserApp-jt2
    [apply] JOGLTask 3: START: 450/0 - Thread-4-UserApp-jt3
    [apply] JOGLTask 4: START: 600/0 - Thread-4-UserApp-jt4
    [apply] JOGLTask 6: START: 900/0 - Thread-4-UserApp-jt6
    [apply] JOGLTask 5: START: 750/0 - Thread-4-UserApp-jt5
    [apply] JOGLTask 7: START: 1050/0 - Thread-4-UserApp-jt7
    [apply] JOGLTask 8: START: 1200/0 - Thread-4-UserApp-jt8
    [apply] JOGLTask 9: START: 1350/0 - Thread-4-UserApp-jt9
    [apply] JOGLTask 10: START: 1500/0 - Thread-4-UserApp-jt10
    [apply] JOGLTask 11: START: 1650/0 - Thread-4-UserApp-jt11
    [apply] JOGLTask 12: START: 1800/0 - Thread-4-UserApp-jt12
    [apply] JOGLTask 13: START: 0/150 - Thread-4-UserApp-jt13
    [apply] JOGLTask 14: START: 150/150 - Thread-4-UserApp-jt14
    [apply] JOGLTask 15: START: 300/150 - Thread-4-UserApp-jt15
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt14,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-jt14
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt11,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-jt1
    [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-jt6
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt2,5,main] GearsES2.reshape FIN
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt10,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
    [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt5,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt13,5,main] GearsES2.reshape FIN
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt12,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-jt11
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt9,5,main] GearsES2.reshape FIN
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt8,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt4,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] SLOCK 1325847222311 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt7,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-jt2
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-jt3
    [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-jt10
    [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-jt5
    [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-jt12
    [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-jt13
    [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-jt8
    [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-jt7
    [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-jt9
    [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-jt4
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-jt0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e29c58e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8691dee
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d2bf892
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-jt15
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-jt14
    [apply] JOGLTask 14: END: Thread-4-UserApp-jt14
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-jt6
    [apply] JOGLTask 6: END: Thread-4-UserApp-jt6
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-jt11
    [apply] JOGLTask 11: END: Thread-4-UserApp-jt11
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-jt1
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-jt10
    [apply] JOGLTask 10: END: Thread-4-UserApp-jt10
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-jt9
    [apply] JOGLTask 9: END: Thread-4-UserApp-jt9
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-jt13
    [apply] JOGLTask 13: END: Thread-4-UserApp-jt13
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-jt8
    [apply] JOGLTask 8: END: Thread-4-UserApp-jt8
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-jt7
    [apply] JOGLTask 7: END: Thread-4-UserApp-jt7
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-jt5
    [apply] JOGLTask 5: END: Thread-4-UserApp-jt5
    [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-jt4
    [apply] JOGLTask 4: END: Thread-4-UserApp-jt4
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-jt3
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-jt12
    [apply] JOGLTask 12: END: Thread-4-UserApp-jt12
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-jt0
    [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-jt15
    [apply] JOGLTask 15: END: Thread-4-UserApp-jt15
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-jt0-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-jt2
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT - test16SixteenThreads
    [apply] SLOCK 1325847222311 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OneThread took 3.529 sec
    [apply] Testcase: test02TwoThreads took 2.632 sec
    [apply] Testcase: test16SixteenThreads took 3.99 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testMain)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847223765 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.2 (os), x86_64 (arch) 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b473-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b616-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@68ed662d
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Chosen   : GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] junit.framework.TestListener: endTest(testMain)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] SLOCK 1325847227080 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.378 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847223765 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.2 (os), x86_64 (arch) 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b473-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0-b616-20120106
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Swap Interval -1
    [apply] GL Profile    GLProfile[GL2/GL2]
    [apply] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [apply] GL            jogamp.opengl.gl4.GL4bcImpl@68ed662d
    [apply] GL_VENDOR     NVIDIA Corporation
    [apply] GL_VERSION    2.1 NVIDIA-7.12.9
    [apply] GL_EXTENSIONS 
    [apply]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 
    [apply]               
    [apply] GLSL          true, shader-compiler: true
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Chosen   : GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] SLOCK 1325847227080 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testMain took 3.255 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testWriteRead01a)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847228470 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] junit.framework.TestListener: endTest(testWriteRead01a)
    [apply] junit.framework.TestListener: startTest(testWriteRead01b)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b
    [apply] junit.framework.TestListener: endTest(testWriteRead01b)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.845 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847228470 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBuffer01NEWT - testWriteRead01b
    [apply] SLOCK 1325847236253 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWriteRead01a took 4.369 sec
    [apply] Testcase: testWriteRead01b took 3.349 sec
    [apply] SLOCK 1325847236253 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847237676 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68ed662d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39cf4a2c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580eac5a
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.088 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847237676 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68ed662d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39cf4a2c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580eac5a
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] SLOCK 1325847241703 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.014 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] SLOCK 1325847241703 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847243131 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] Gears: Init: jogamp.opengl.GLPbufferImpl@5ff3ce5c
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5812f9ee[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e9445820,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea984cf0
    [apply] , SurfaceHandle 0x7fd9e9445820 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5749b290, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fd9e9445390, jogamp.opengl.gl4.GL4bcImpl@276a38b5,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e9445820,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea984cf0
    [apply] , SurfaceHandle 0x7fd9e9445820 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5749b290, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@dcb52ae[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e9460fe0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea99e5d0
    [apply] , SurfaceHandle 0x7fd9e9460fe0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fd9ea9a5d20, jogamp.opengl.gl4.GL4bcImpl@32955cd5,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e9460fe0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea99e5d0
    [apply] , SurfaceHandle 0x7fd9e9460fe0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6c01bde4[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e94760f0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea9ac960
    [apply] , SurfaceHandle 0x7fd9e94760f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d766806, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fd9ea9ae100, jogamp.opengl.gl4.GL4bcImpl@48a77106,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e94760f0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea9ac960
    [apply] , SurfaceHandle 0x7fd9e94760f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d766806, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.035 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847243131 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] Gears: Init: jogamp.opengl.GLPbufferImpl@5ff3ce5c
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5812f9ee[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e9445820,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea984cf0
    [apply] , SurfaceHandle 0x7fd9e9445820 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5749b290, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fd9e9445390, jogamp.opengl.gl4.GL4bcImpl@276a38b5,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e9445820,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea984cf0
    [apply] , SurfaceHandle 0x7fd9e9445820 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5749b290, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@dcb52ae[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e9460fe0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea99e5d0
    [apply] , SurfaceHandle 0x7fd9e9460fe0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fd9ea9a5d20, jogamp.opengl.gl4.GL4bcImpl@32955cd5,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e9460fe0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea99e5d0
    [apply] , SurfaceHandle 0x7fd9e9460fe0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@31b446d1, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6c01bde4[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e94760f0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea9ac960
    [apply] , SurfaceHandle 0x7fd9e94760f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d766806, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fd9ea9ae100, jogamp.opengl.gl4.GL4bcImpl@48a77106,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6765f738,
    [apply] 	handle    0x7fd9e94760f0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd9ea9ac960
    [apply] , SurfaceHandle 0x7fd9e94760f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1d766806, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] SLOCK 1325847247104 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.956 sec
    [apply] SLOCK 1325847247104 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847248508 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@24148662[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4dd36dfe,
    [apply] 	handle    0x7fa703059220,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa70243a7f0
    [apply] , SurfaceHandle 0x7fa703059220 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@73da669c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa70306b2b0, jogamp.opengl.gl4.GL4bcImpl@786c730,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4dd36dfe,
    [apply] 	handle    0x7fa703059220,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa70243a7f0
    [apply] , SurfaceHandle 0x7fa703059220 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@73da669c, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@75982fc1[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4dd36dfe,
    [apply] 	handle    0x7fa7024698f0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa70307ffd0
    [apply] , SurfaceHandle 0x7fa7024698f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2eb1074a, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa7030851c0, jogamp.opengl.gl4.GL4bcImpl@6855a338,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4dd36dfe,
    [apply] 	handle    0x7fa7024698f0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa70307ffd0
    [apply] , SurfaceHandle 0x7fa7024698f0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2eb1074a, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4e4ee70b[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4dd36dfe,
    [apply] 	handle    0x7fa702481590,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa70247ecf0
    [apply] , SurfaceHandle 0x7fa702481590 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32955cd5, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa7024826a0, jogamp.opengl.gl4.GL4bcImpl@6c01bde4,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4dd36dfe,
    [apply] 	handle    0x7fa702481590,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa70247ecf0
    [apply] , SurfaceHandle 0x7fa702481590 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@32955cd5, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48a77106[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4dd36dfe,
    [apply] 	handle    0x7fa70248bbf0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa7024882a0
    [apply] , SurfaceHandle 0x7fa70248bbf0 (lockedExt window false, surface false)
    [apply] , Pos 0/278, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e79839, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa70248a250, jogamp.opengl.gl4.GL4bcImpl@4ebac9b9,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4dd36dfe,
    [apply] 	handle    0x7fa70248bbf0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa7024882a0
    [apply] , SurfaceHandle 0x7fa70248bbf0 (lockedExt window false, surface false)
    [apply] , Pos 0/278, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e79839, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Invalid memory access of location 0x0 rip=0x2002dc602
    [apply] Result: 139
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847255650 +++ localhost/127.0.0.1:59999 Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@37fd6bea
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5eb7ec5d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7cfefe3f
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init FIN
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@37fd6bea
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5eb7ec5d
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7cfefe3f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@37fd6bea
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5eb7ec5d
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7cfefe3f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6e79839
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ebac9b9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4911b910
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] SLOCK 1325847259669 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.084 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847255650 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@37fd6bea
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5eb7ec5d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7cfefe3f
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.init FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@37fd6bea
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5eb7ec5d
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7cfefe3f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@37fd6bea
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5eb7ec5d
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7cfefe3f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6e79839
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ebac9b9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4911b910
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] SLOCK 1325847259669 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.997 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847261135 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dcb03b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36b60b93
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69b1fbf4
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48cbdb20
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f9f3736
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6de1dadb
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1aebf
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.314 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847261135 +++Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01
    [apply] SLOCK 1325847265388 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply]  localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dcb03b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36b60b93
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69b1fbf4
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48cbdb20
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f9f3736
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6de1dadb
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd107f
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f64158
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1aebf
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - test01
    [apply] SLOCK 1325847265388 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.241 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847266786 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e4ee70b
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ceeea
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a995a79
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a02c35e
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c623af
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39478a43
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c65216
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d372656
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Exception in thread "Thread-4-UserApp-Animator-3" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] Exception in thread "Thread-4-UserApp-Animator-2" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] Exception in thread "Thread-4-UserApp-Animator-1" javax.media.opengl.GLException: Invalid state: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 0, components 6, stride 24b 6c, initialSize 82, vboEnabled false, vboName 0, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed false, bufferEnabled false, bufferWritten false, buffer null, alive false]
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.checkSeal(GLArrayDataClient.java:345)
    [apply] 	at com.jogamp.opengl.util.GLArrayDataClient.enableBuffer(GLArrayDataClient.java:157)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:80)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2.draw(GearsObjectES2.java:98)
    [apply] 	at com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2.display(GearsES2.java:278)
    [apply] 	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:182)
    [apply] 	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:170)
    [apply] 	at com.jogamp.newt.opengl.GLWindow$DisplayAction.run(GLWindow.java:646)
    [apply] 	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:397)
    [apply] 	at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:572)
    [apply] 	at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50)
    [apply] 	at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142)
    [apply] 	at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:176)
    [apply] 	at java.lang.Thread.run(Thread.java:680)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Invalid memory access of location 0x0 rip=0x7fff94437ccd
    [apply] Result: 139
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(test01OneLife)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847274219 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@24148662[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7f85ab835760,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aac6fa10
    [apply] , SurfaceHandle 0x7f85ab835760 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f85ab8315b0, jogamp.opengl.gl4.GL4bcImpl@506f9b8e,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7f85ab835760,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aac6fa10
    [apply] , SurfaceHandle 0x7f85ab835760 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [apply] Gears: Dispose
    [apply] junit.framework.TestListener: endTest(test01OneLife)
    [apply] junit.framework.TestListener: startTest(test01AnotherLife)
    [apply] Total:                          4257.856ms
    [apply]   GLProfile.initSingleton():    937.488ms
    [apply]   Demo Code:                    3319.508ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.86ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@68ed662d[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3f9f3736,
    [apply] 	handle    0x7f85aac84060,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85ab8308e0
    [apply] , SurfaceHandle 0x7f85aac84060 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6de1dadb, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f85aac5e510, jogamp.opengl.gl4.GL4bcImpl@6e79839,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3f9f3736,
    [apply] 	handle    0x7f85aac84060,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85ab8308e0
    [apply] , SurfaceHandle 0x7f85aac84060 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6de1dadb, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] junit.framework.TestListener: endTest(test01AnotherLife)
    [apply] junit.framework.TestListener: startTest(test01TwoLifes)
    [apply] Total:                          3631.472ms
    [apply]   GLProfile.initSingleton():    368.647ms
    [apply]   Demo Code:                    3262.779ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.046ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2cf18e8e[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6d372656,
    [apply] 	handle    0x7f85aac9c200,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aaca3740
    [apply] , SurfaceHandle 0x7f85aac9c200 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f85ab823240, jogamp.opengl.gl4.GL4bcImpl@49dc423f,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6d372656,
    [apply] 	handle    0x7f85aac9c200,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aaca3740
    [apply] , SurfaceHandle 0x7f85aac9c200 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3668.836ms
    [apply]   GLProfile.initSingleton():    389.506ms
    [apply]   Demo Code:                    3279.285ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.045ms
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@42197bb7[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ffdadcd,
    [apply] 	handle    0x7f85ab832710,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aaca3d70
    [apply] , SurfaceHandle 0x7f85ab832710 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@579d75ee, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f85aac83710, jogamp.opengl.gl4.GL4bcImpl@22a98932,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ffdadcd,
    [apply] 	handle    0x7f85ab832710,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aaca3d70
    [apply] , SurfaceHandle 0x7f85ab832710 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@579d75ee, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [apply] junit.framework.TestListener: endTest(test01TwoLifes)
    [apply] Gears: Dispose
    [apply] Total:                          3636.03ms
    [apply]   GLProfile.initSingleton():    386.554ms
    [apply]   Demo Code:                    3249.431ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.045ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] SLOCK 1325847289480 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.326 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847274219 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@24148662[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7f85ab835760,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aac6fa10
    [apply] , SurfaceHandle 0x7f85ab835760 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f85ab8315b0, jogamp.opengl.gl4.GL4bcImpl@506f9b8e,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7f85ab835760,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aac6fa10
    [apply] , SurfaceHandle 0x7f85ab835760 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          4257.856ms
    [apply]   GLProfile.initSingleton():    937.488ms
    [apply]   Demo Code:                    3319.508ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.86ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@68ed662d[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3f9f3736,
    [apply] 	handle    0x7f85aac84060,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85ab8308e0
    [apply] , SurfaceHandle 0x7f85aac84060 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6de1dadb, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f85aac5e510, jogamp.opengl.gl4.GL4bcImpl@6e79839,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3f9f3736,
    [apply] 	handle    0x7f85aac84060,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85ab8308e0
    [apply] , SurfaceHandle 0x7f85aac84060 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6de1dadb, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3631.472ms
    [apply]   GLProfile.initSingleton():    368.647ms
    [apply]   Demo Code:                    3262.779ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.046ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2cf18e8e[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6d372656,
    [apply] 	handle    0x7f85aac9c200,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aaca3740
    [apply] , SurfaceHandle 0x7f85aac9c200 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f85ab823240, jogamp.opengl.gl4.GL4bcImpl@49dc423f,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6d372656,
    [apply] 	handle    0x7f85aac9c200,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aaca3740
    [apply] , SurfaceHandle 0x7f85aac9c200 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@3fb6101e, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3668.836ms
    [apply]   GLProfile.initSingleton():    389.506ms
    [apply]   Demo Code:                    3279.285ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.045ms
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@42197bb7[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ffdadcd,
    [apply] 	handle    0x7f85ab832710,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aaca3d70
    [apply] , SurfaceHandle 0x7f85ab832710 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@579d75ee, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f85aac83710, jogamp.opengl.gl4.GL4bcImpl@22a98932,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@ffdadcd,
    [apply] 	handle    0x7f85ab832710,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f85aaca3d70
    [apply] , SurfaceHandle 0x7f85ab832710 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@579d75ee, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3636.03ms
    [apply]   GLProfile.initSingleton():    386.554ms
    [apply]   Demo Code:                    3249.431ms
    [apply]   GLProfile.shutdown(COMPLETE): 0.045ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] SLOCK 1325847289480 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OneLife took 4.261 sec
    [apply] Testcase: test01AnotherLife took 3.632 sec
    [apply] Testcase: test01TwoLifes took 7.306 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847291020 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(test01OneLife)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@24148662[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7fb1e147abf0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e147abf0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fb1e1462810, jogamp.opengl.gl4.GL4bcImpl@506f9b8e,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7fb1e147abf0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e147abf0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
    [apply] junit.framework.TestListener: endTest(test01OneLife)
    [apply] junit.framework.TestListener: startTest(test01AnotherLife)
    [apply] Gears: Dispose
    [apply] Total:                          4303.518ms
    [apply]   GLProfile.initSingleton():    972.011ms
    [apply]   Demo Code:                    3330.718ms
    [apply]   GLProfile.shutdown(SHARED):   0.789ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1e22ab57[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@580eac5a,
    [apply] 	handle    0x7fb1e148d910,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e148d910 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2b5575e0, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fb1e146f5e0, jogamp.opengl.gl4.GL4bcImpl@77addb59,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@580eac5a,
    [apply] 	handle    0x7fb1e148d910,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e148d910 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2b5575e0, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1023 ms, 58.6 fps, 17 ms/f; total: 60 f, 58.6 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3264.198ms
    [apply]   GLProfile.initSingleton():    0.714ms
    [apply]   Demo Code:                    3263.446ms
    [apply]   GLProfile.shutdown(SHARED):   0.038ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes
    [apply] junit.framework.TestListener: endTest(test01AnotherLife)
    [apply] junit.framework.TestListener: startTest(test01TwoLifes)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@53f64158[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3a56860b,
    [apply] 	handle    0x7fb1e20099e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e14886a0
    [apply] , SurfaceHandle 0x7fb1e20099e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@67a5a19, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fb1e2020190, jogamp.opengl.gl4.GL4bcImpl@4ab122a1,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3a56860b,
    [apply] 	handle    0x7fb1e20099e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e14886a0
    [apply] , SurfaceHandle 0x7fb1e20099e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@67a5a19, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3269.01ms
    [apply]   GLProfile.initSingleton():    3.042ms
    [apply]   Demo Code:                    3265.923ms
    [apply]   GLProfile.shutdown(SHARED):   0.045ms
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1b815bfb[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@474b5f4a,
    [apply] 	handle    0x7fb1e1478070,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e1478070 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fb1e144cfb0, jogamp.opengl.gl4.GL4bcImpl@2c8376b,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@474b5f4a,
    [apply] 	handle    0x7fb1e1478070,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e1478070 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [apply] junit.framework.TestListener: endTest(test01TwoLifes)
    [apply] Gears: Dispose
    [apply] Total:                          3252.021ms
    [apply]   GLProfile.initSingleton():    0.794ms
    [apply]   Demo Code:                    3251.188ms
    [apply]   GLProfile.shutdown(SHARED):   0.039ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.219 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847291020 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@24148662[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7fb1e147abf0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e147abf0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fb1e1462810, jogamp.opengl.gl4.GL4bcImpl@506f9b8e,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7fb1e147abf0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e147abf0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          4303.518ms
    [apply]   GLProfile.initSingleton():    972.011ms
    [apply]   Demo Code:                    3330.718ms
    [apply]   GLProfile.shutdown(SHARED):   0.789ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1e22ab57[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@580eac5a,
    [apply] 	handle    0x7fb1e148d910,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e148d910 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2b5575e0, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fb1e146f5e0, jogamp.opengl.gl4.GL4bcImpl@77addb59,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@580eac5a,
    [apply] 	handle    0x7fb1e148d910,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e148d910 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2b5575e0, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1023 ms, 58.6 fps, 17 ms/f; total: 60 f, 58.6 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3264.198ms
    [apply]   GLProfile.initSingleton():    0.714ms
    [apply]   Demo Code:                    3263.446ms
    [apply]   GLProfile.shutdown(SHARED):   0.038ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@53f64158[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3a56860b,
    [apply] 	handle    0x7fb1e20099e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e14886a0
    [apply] , SurfaceHandle 0x7fb1e20099e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@67a5a19, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fb1e2020190, jogamp.opengl.gl4.GL4bcImpl@4ab122a1,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3a56860b,
    [apply] 	handle    0x7fb1e20099e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e14886a0
    [apply] , SurfaceHandle 0x7fb1e20099e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@67a5a19, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3269.01ms
    [apply]   GLProfile.initSingleton():    3.042ms
    [apply]   Demo Code:                    3265.923ms
    [apply]   GLProfile.shutdown(SHARED):   0.045ms
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1b815bfb[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@474b5f4a,
    [apply] 	handle    0x7fb1e1478070,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e1478070 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fb1e144cfb0, jogamp.opengl.gl4.GL4bcImpl@2c8376b,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@474b5f4a,
    [apply] 	handle    0x7fb1e1478070,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fb1e203c970
    [apply] , SurfaceHandle 0x7fb1e1478070 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 256x256
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@255d17d7, ], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] 1 s: 60 f / 1024 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [apply] Gears: Dispose
    [apply] Total:                          3252.021ms
    [apply]   GLProfile.initSingleton():    0.794ms
    [apply]   Demo Code:                    3251.188ms
    [apply]   GLProfile.shutdown(SHARED):   0.039ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT - test01TwoLifes
    [apply] SLOCK 1325847305178 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OneLife took 4.306 sec
    [apply] Testcase: test01AnotherLife took 3.264 sec
    [apply] Testcase: test01TwoLifes took 6.521 sec
    [apply] SLOCK 1325847305178 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testMultiSampleAA4)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] 
    [apply] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] 
    [apply] junit.framework.TestListener: endTest(testMultiSampleAA4)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.744 sec
    [apply] ------------- Standard Error -----------------
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] 
    [apply] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] 
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testMultiSampleAA4 took 3.693 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847311691 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6659fb21
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d766806
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
    [apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f033a6f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cf18e8e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
    [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] SLOCK 1325847321228 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 9.599 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847311691 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6659fb21
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d766806
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f033a6f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cf18e8e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] SLOCK 1325847321228 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OpaqueDecorated took 2.933 sec
    [apply] Testcase: test01TransparentDecorated took 2.8 sec
    [apply] Testcase: test01TransparentUndecorated took 2.786 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847322615 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@31ad98ef
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c138c63
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6765f738
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01
    [apply] SLOCK 1325847326511 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.956 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847322615 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@31ad98ef
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c138c63
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6765f738
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test01
    [apply] SLOCK 1325847326511 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.901 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847327896 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@506f9b8e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.931 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847327896 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@506f9b8e
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test01
    [apply] SLOCK 1325847331767 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.86 sec
    [apply] SLOCK 1325847331767 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847333169 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847336288 d 531ms]]
    [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847336286 d 1557ms]], [ 180685314 / -1437638192  640 x 480 ]]
    [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094
    [apply] 8 s: 60 f / 8027 ms, 7.4 fps, 133 ms/f; total: 60 f, 7.4 fps, 133 ms/f
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847345084 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] SLOCK 1325847345148 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.04 sec
    [apply] ------------- Standard Output ---------------
    [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
    [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847333169 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847336288 d 531ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847336286 d 1557ms]], [ 180685314 / -1437638192  640 x 480 ]]
    [apply] 8 s: 60 f / 8027 ms, 7.4 fps, 133 ms/f; total: 60 f, 7.4 fps, 133 ms/f
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847345084 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] SLOCK 1325847345148 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testElektronenMultiplizierer01 took 11.914 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847346545 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01
    [apply] requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] window resized: 64/64 200x200
    [apply] chosen: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] window pos/siz: 64/64 200x200, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.284 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847346545 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01
    [apply] requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] window resized: 64/64 200x200
    [apply] chosen: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] window pos/siz: 64/64 200x200, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01
    [apply] SLOCK 1325847349767 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.22 sec
    [apply] SLOCK 1325847349767 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847351150 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@39e4853f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] 1 s: 60 f / 1012 ms, 59.2 fps, 16 ms/f; total: 60 f, 59.2 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.514 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847351150 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@39e4853f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] 1 s: 60 f / 1012 ms, 59.2 fps, 16 ms/f; total: 60 f, 59.2 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01
    [apply] SLOCK 1325847355602 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.452 sec
    [apply] SLOCK 1325847355602 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847356988 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@36b60b93[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7fcb08c8cdb0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fcb0983a610
    [apply] , SurfaceHandle 0x7fcb08c8cdb0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 512x512
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, com.jogamp.opengl.test.junit.util.QuitAdapter@506f9b8e, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@506f9b8e, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@4f4db0e3, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fcb0983cf70, jogamp.opengl.gl4.GL4bcImpl@75982fc1,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7fcb08c8cdb0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fcb0983a610
    [apply] , SurfaceHandle 0x7fcb08c8cdb0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 512x512
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, com.jogamp.opengl.test.junit.util.QuitAdapter@506f9b8e, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@506f9b8e, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@4f4db0e3, ] ]], mode NSOPENGL] ]
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 512x512
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.948 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847356988 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Gears: Init: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@36b60b93[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
    [apply] 	handle    0x7fcb08c8cdb0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fcb0983a610
    [apply] , SurfaceHandle 0x7fcb08c8cdb0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 512x512
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6e84cc09, com.jogamp.opengl.test.junit.util.QuitAdapter@506f9b8e, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@506f9b8e, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@4f4db0e3, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fcb0983cf70, jogamp.opengl.gl4.GL4bcImpl@75982fc1,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c6572b,
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    [apply] , WrappedWindow null
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    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 list created: SLOCK 1325847360874 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 512x512
    [apply] Gears: Dispose
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    [apply] SLOCK 1325847360874 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.881 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated
    [apply] junit.framework.TestListener: endTest(testOnScreenUndecorated)
    [apply] SLOCK 1325847369618 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.413 sec
    [apply] ------------- Standard Error -----------------
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    [apply] SLOCK 1325847362267 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.drawable.TestDrawable01NEWT - testOnScreenUndecorated
    [apply] SLOCK 1325847369618 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnScreenDecorated took 3.203 sec
    [apply] Testcase: testOnScreenUndecorated took 3.144 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
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    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@3f3f210f
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    [apply] , WrappedWindow null
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    [apply] junit.framework.TestListener: endTest(test01)
    [apply] SLOCK 1325847374579 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.64 sec
    [apply] ------------- Standard Error -----------------
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
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    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@3f3f210f
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    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49938039,
    [apply] 	handle    0x7fadca94e350,
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    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fadc94599d0
    [apply] , SurfaceHandle 0x7fadca94e350 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 - test01
    [apply] SLOCK 1325847374579 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.514 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
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    [apply] SLOCK 1325847375963 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] junit.framework.TestListener: startTest(testShaderState01Validation)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
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    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97,
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    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
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    [apply] , WrappedWindow null
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    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
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    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
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    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
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    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
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    [apply] , WindowHandle 0x7fa8fc9508f0
    [apply] , SurfaceHandle 0x7fa8fb4672d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
    [apply] testShaderState01PerformanceDouble: 0.456s: 600f, 1315.7 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 11.835 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847375963 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa8fb4611d0, jogamp.opengl.gl4.GL4bcImpl@527736bd,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97,
    [apply] 	handle    0x7fa8fb45f6b0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8fb455c40
    [apply] , SurfaceHandle 0x7fa8fb45f6b0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogSLOCK 1325847387734 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] l.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa8fc9588d0, jogamp.opengl.gl4.GL4bcImpl@877ef83,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97,
    [apply] 	handle    0x7fa8fb494910,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8fc95e860
    [apply] , SurfaceHandle 0x7fa8fb494910 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable false: 0.501s: 600f, 1197.6 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa8fc94c650, jogamp.opengl.gl4.GL4bcImpl@39cf4a2c,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97,
    [apply] 	handle    0x7fa8fc94a7d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8fb472750
    [apply] , SurfaceHandle 0x7fa8fc94a7d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable true: 0.476s: 600f, 1260.5 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa8fc94c900, jogamp.opengl.gl4.GL4bcImpl@4ebac9b9,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@10aadc97,
    [apply] 	handle    0x7fa8fb4672d0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa8fc9508f0
    [apply] , SurfaceHandle 0x7fa8fb4672d0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] testShaderState01PerformanceDouble: 0.456s: 600f, 1315.7 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK 1325847387734 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testShaderState01Validation took 3.447 sec
    [apply] Testcase: testShaderState00PerformanceSingleKeepEnabled took 2.754 sec
    [apply] Testcase: testShaderState00PerformanceSingleToggleEnable took 2.772 sec
    [apply] Testcase: testShaderState01PerformanceDouble took 2.734 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847389147 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f81b1863f20, jogamp.opengl.gl4.GL4bcImpl@2980f96c,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd,
    [apply] 	handle    0x7f81b185fbd0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f81b0c46890
    [apply] , SurfaceHandle 0x7f81b185fbd0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
    [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f81b1800340, jogamp.opengl.gl4.GL4bcImpl@4e4ee70b,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd,
    [apply] 	handle    0x7f81b0c46890,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f81b1867190
    [apply] , SurfaceHandle 0x7f81b0c46890 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
    [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f81b0c74ee0, jogamp.opengl.gl4.GL4bcImpl@68ed662d,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd,
    [apply] 	handle    0x7f81b186b610,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f81b0c5ae40
    [apply] , SurfaceHandle 0x7f81b186b610 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] screen #1
    [apply] screen #2
    [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
    [apply] testShaderState01PerformanceDouble: 0.455s: 600f, 1318.6 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK 1325847397729 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.643 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847389147 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f81b1863f20, jogamp.opengl.gl4.GL4bcImpl@2980f96c,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd,
    [apply] 	handle    0x7f81b185fbd0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f81b0c46890
    [apply] , SurfaceHandle 0x7f81b185fbd0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f81b1800340, jogamp.opengl.gl4.GL4bcImpl@4e4ee70b,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd,
    [apply] 	handle    0x7f81b0c46890,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-20, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-2, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f81b1867190
    [apply] , SurfaceHandle 0x7f81b0c46890 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialSize 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, dataType 5126, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialSize 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0x0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f81b0c74ee0, jogamp.opengl.gl4.GL4bcImpl@68ed662d,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@527736bd,
    [apply] 	handle    0x7f81b186b610,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f81b0c5ae40
    [apply] , SurfaceHandle 0x7f81b186b610 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 480x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] screen #1
    [apply] screen #2
    [apply] testShaderState01PerformanceDouble: 0.455s: 600f, 1318.6 fps, 0 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK 1325847397729 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testShaderState01ValidationSP1Linked took 3.49 sec
    [apply] Testcase: testShaderState01ValidationSP1Unlinked took 2.297 sec
    [apply] Testcase: testShaderState01PerformanceDouble took 2.722 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847399162 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
    [apply] junit.framework.TestListener: startTest(testGLSLUse01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-10-Animator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply] Thread[Thread-10-Animator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-10-Animator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-10-Animator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-10-Animator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-10-Animator-1,5,main] GL Profile: GLProfile[GL2ES2/GL2]
    [apply] Thread[Thread-10-Animator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@39cf4a2c
    [apply] Thread[Thread-10-Animator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(testGLSLUse01)
    [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.752 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847399162 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-10-Animator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2]]
    [apply] Thread[Thread-10-Animator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-10-Animator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-10-Animator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-10-Animator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-10-Animator-1,5,main] GL Profile: GLProfile[GL2ES2/GL2]
    [apply] Thread[Thread-10-Animator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@39cf4a2c
    [apply] Thread[Thread-10-Animator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-10-Animator-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-10-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] SLOCK 1325847404849 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGLSLCompilation01 took 3.221 sec
    [apply] Testcase: testGLSLUse01 took 2.398 sec
    [apply] SLOCK 1325847404849 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847406242 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f918903fcb0, jogamp.opengl.gl4.GL4bcImpl@10aadc97,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4178460d,
    [apply] 	handle    0x7f9189025d60,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f918847d5c0
    [apply] , SurfaceHandle 0x7f9189025d60 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Screen dim 520 x 320
    [apply] Screen siz 1920 x 1200
    [apply] Screen pixel/cm 36.923077, 37.5
    [apply] t1-t0: 948.877ms
    [apply] t3-t0: 3573.454ms
    [apply] t3-t2: 17.775ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] SLOCK 1325847409879 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.698 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847406242 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7f918903fcb0, jogamp.opengl.gl4.GL4bcImpl@10aadc97,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4178460d,
    [apply] 	handle    0x7f9189025d60,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f918847d5c0
    [apply] , SurfaceHandle 0x7f9189025d60 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], mode NSOPENGL] 
    [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Screen dim 520 x 320
    [apply] Screen siz 1920 x 1200
    [apply] Screen pixel/cm 36.923077, 37.5
    [apply] t1-t0: 948.877ms
    [apply] t3-t0: 3573.454ms
    [apply] t3-t2: 17.775ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] SLOCK 1325847409879 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.576 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847411275 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
    [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
    [apply] 	ERROR: Could not find transform feedback binding for 'PPPosition.'
    [apply] 
    [apply] 
    [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.534 sec
    [apply] ------------- Standard Output ---------------
    [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
    [apply] 	ERROR: Could not find transform feedback binding for 'PPPosition.'
    [apply] 
    [apply] 
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847411275 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] SLOCK 1325847416748 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 3.235 sec
    [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 2.177 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] SLOCK 1325847416748 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847418187 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] INFO: PBuffer supported: true
    [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45d6a56e
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
    [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
    [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@69d6065
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
    [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
    [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
    [apply] Create Window 0
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] 2012-01-06 11:57:13.054 java[1381:10513] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
    [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
    [apply] Create Window 0
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Create Window 1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Create Window 2
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
    [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
    [apply] Create Window 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@76a9b9c
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@77ff92f5
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6126f827
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-5803745379150584484.ppm, ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 32.416 sec
    [apply] ------------- Standard Output ---------------
    [apply] INFO: PBuffer supported: true
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Create Window 1
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847418187 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45d6a56e
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWith-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@69d6065
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL ProDemoPBuffer
    [apply] SLOCK 1325847450540 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] file: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@66941db6
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@76a9b9c
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@77ff92f5
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6126f827
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-5803745379150584484.ppm, ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] SLOCK 1325847450540 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01aOffscreenWindowPBuffer took 3.309 sec
    [apply] Testcase: test01bOffscreenWindowPBufferStencil took 3.212 sec
    [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 3.203 sec
    [apply] Testcase: test01cOffscreenWindowPBuffer555 took 3.208 sec
    [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 5.455 sec
    [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 9.66 sec
    [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 3.283 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847452138 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] INFO: PBuffer supported: true
    [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@786c730
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
    [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7a0d85cc
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN
    [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-9199591219789278116.ppm, ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
    [apply] SLOCK 1325847459647 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.643 sec
    [apply] ------------- Standard Output ---------------
    [apply] INFO: PBuffer supported: true
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847452138 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@786c730
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7a0d85cc
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES1.reshape FIN
    [apply] Wrote: /var/folders/2z/qqs9pzgx5bzgw_nxz34mxg4m0000gp/T/shot0-9199591219789278116.ppm, ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] SLOCK 1325847459647 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test11OffscreenWindowPixmap took 3.259 sec
    [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 3.229 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847461041 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa12495
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c68c26c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847464157 d 137ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 134
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847464520 d 11ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 248
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847464875 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c01d5a0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c701a27
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847466983 d 66ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847466983 d 81ms]], [ 38795778 / 1554719184  640 x 480 ]]
    [apply] duration: 139
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847467288 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c623af
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847469395 d 94ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847469396 d 110ms]], [ 38795778 / 1553826256  640 x 480 ]]
    [apply] duration: 159
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847469738 d 6ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 234
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847470076 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847472182 d 80ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847472182 d 103ms]], [ 38795778 / 1553664464  640 x 480 ]]
    [apply] duration: 145
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847472507 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
    [apply] SLOCK 1325847472574 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.593 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847461041 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa12495
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c68c26c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847464157 d 137ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 134
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847464520 d 11ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 248
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847464875 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c01d5a0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c701a27
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847466983 d 66ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847466983 d 81ms]], [ 38795778 / 1554719184  640 x 480 ]]
    [apply] duration: 139
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847467288 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c623af
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847469395 d 94ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847469396 d 110ms]], [ 38795778 / 1553826256  640 x 480 ]]
    [apply] duration: 159
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847469738 d 6ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 234
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-3,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847470076 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847472182 d 80ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847472182 d 103ms]], [ 38795778 / 1553664464  640 x 480 ]]
    [apply] duration: 145
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-4,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847472507 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] SLOCK 1325847472574 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 10.497 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847473979 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] junit.framework.TestListener: startTest(testDisplayCreate01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6659fb21
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d766806
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847477085 d 119ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847477079 d 143ms]], [ 247728642 / -46577200  640 x 480 ]]
    [apply] duration: 151
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847477445 d 10ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 250
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847477802 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c01d5a0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c701a27
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847479920 d 55ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] duration: 122
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847480198 d 1ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1aebf
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847482285 d 105ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 125
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847482616 d 11ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 250
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847482968 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847485078 d 78ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847485078 d 101ms]], [ 247728642 / -66147888  640 x 480 ]]
    [apply] junit.framework.TestListener: endTest(testDisplayCreate01)
    [apply] junit.framework.TestListener: startTest(testDisplayCreate02)
    [apply] duration: 145
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847485401 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487514 d 36ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487560 d 44ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] duration: 171
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487821 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487821 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487825 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487840 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487851 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487852 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847489963 d 38ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490008 d 44ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] duration: 164
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490260 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490260 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490261 d 1ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490272 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490274 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490274 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] junit.framework.TestListener: endTest(testDisplayCreate02)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.425 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847473979 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6659fb21
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d766806
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847477085 d 119ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847477079 d 143ms]], [ 247728642 / -46577200  640 x 480 ]]
    [apply] duration: 151
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847477445 d 10ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 250
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847477802 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c01d5a0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c701a27
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c50507
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847479920 d 55ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] duration: 122
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847480198 d 1ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18b1aebf
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847482285 d 105ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 125
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847482616 d 11ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] duration: 250
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847482968 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847485078 d 78ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847485078 d 101ms]], [ 247728642 / -66147888  640 x 480 ]]
    [apply] duration: 145
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847485401 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487514 d 36ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487560 d 44ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] duration: 171
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487821 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487821 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487825 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487840 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487851 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847487852 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847489963 d 38ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490008 d 44ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] duration: 164
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490260 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490260 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490261 d 1ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490272 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490274 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847490274 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] SLOCK 1325847490339 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testDisplayCreate01 took 10.47 sec
    [apply] Testcase: testDisplayCreate02 took 4.87 sec
    [apply] SLOCK 1325847490339 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847491731 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] junit.framework.TestListener: startTest(testWindow00)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@276a38b5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] GLProfiles window1: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] junit.framework.TestListener: endTest(testWindow00)
    [apply] SLOCK 1325847495143 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.473 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847491731 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@276a38b5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb1074a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6855a338
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] GLProfiles window1: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] SLOCK 1325847495143 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindow00 took 2.395 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847496538 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Frames for initial setVisible(true): 1
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c68c26c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32955cd5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847499646 d 131ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847499643 d 147ms]], [ 78064130 / 2065398224  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847499808 d 1ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a995a79
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a02c35e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b687e7c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847501918 d 88ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847501918 d 107ms]], [ 78064130 / 2089499088  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847502027 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] Frames for initial setVisible(true): 1
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847504139 d 29ms]]
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67a5a19
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ab122a1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847504228 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fb6101e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49dc423f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b815bfb
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847506317 d 59ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847506318 d 78ms]], [ 78064130 / 2065914320  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847506397 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46238a47[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb,
    [apply] 	handle    0x7fa47b975080,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa47a4392e0
    [apply] , SurfaceHandle 0x7fa47b975080 (lockedExt window true, surface true)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, com.jogamp.newt.event.TraceWindowAdapter@53343ed0, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@b07f45d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@373c0b53, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa47b964e80, jogamp.opengl.gl4.GL4bcImpl@470b9279,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb,
    [apply] 	handle    0x7fa47b975080,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa47a4392e0
    [apply] , SurfaceHandle 0x7fa47b975080 (lockedExt window true, surface true)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, com.jogamp.newt.event.TraceWindowAdapter@53343ed0, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@b07f45d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@373c0b53, ] ]], mode NSOPENGL] ]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847508519 d 77ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847508520 d 96ms]], [ 78064130 / 2091022800  640 x 480 ]]
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847508702 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16aeea66[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb,
    [apply] 	handle    0x7fa47a4392e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa47b977760
    [apply] , SurfaceHandle 0x7fa47a4392e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@5090d8ea, com.jogamp.newt.event.TraceWindowAdapter@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa47b966e60, jogamp.opengl.gl4.GL4bcImpl@8542529,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb,
    [apply] 	handle    0x7fa47a4392e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa47b977760
    [apply] , SurfaceHandle 0x7fa47a4392e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@5090d8ea, com.jogamp.newt.event.TraceWindowAdapter@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ] ]], mode NSOPENGL] ]
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847510818 d 60ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847510819 d 83ms]], [ 78064130 / 2065914320  640 x 480 ]]
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847511020 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Frames for initial setVisible(true): 1
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847513115 d 91ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847513116 d 102ms]], [ 78064130 / 2093279696  640 x 480 ]]
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847513309 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515417 d 84ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515417 d 103ms]], [ 78064130 / 2065680848  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Frames for initial setVisible(true): 1
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515528 d 86ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515528 d 108ms]], [ 78064130 / 2093384144  640 x 480 ]]
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515717 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515734 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Frames for initial setVisible(true): 1
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847517818 d 42ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847519955 d 59ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847519955 d 78ms]], [ 78064130 / 2093384144  640 x 480 ]]
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847520119 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847520130 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 23.72 sec
    [apply] ------------- Standard Output ---------------
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46238a47[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb,
    [apply] 	handle    0x7fa47b975080,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa47a4392e0
    [apply] , SurfaceHandle 0x7fa47b975080 (lockedExt window true, surface true)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, com.jogamp.newt.event.TraceWindowAdapter@53343ed0, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@b07f45d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@373c0b53, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa47b964e80, jogamp.opengl.gl4.GL4bcImpl@470b9279,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb,
    [apply] 	handle    0x7fa47b975080,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-30, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-3, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa47a4392e0
    [apply] , SurfaceHandle 0x7fa47b975080 (lockedExt window true, surface true)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@7ee49dcd, com.jogamp.newt.event.TraceWindowAdapter@53343ed0, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@b07f45d, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@373c0b53, ] ]], mode NSOPENGL] ]
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16aeea66[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb,
    [apply] 	handle    0x7fa47a4392e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa47b977760
    [apply] , SurfaceHandle 0x7fa47a4392e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@5090d8ea, com.jogamp.newt.event.TraceWindowAdapter@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ] ]], 
    [apply] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa47b966e60, jogamp.opengl.gl4.GL4bcImpl@8542529,
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb,
    [apply] 	handle    0x7fa47a4392e0,
    [apply] 	Window    jogamp.newt.driver.macosx.MacWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [apply] , NEWT-Screen[MacOSX_nil-40, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-4, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa47b977760
    [apply] , SurfaceHandle 0x7fa47a4392e0 (lockedExt window false, surface false)
    [apply] , Pos 64/64, size 640x480
    [apply] , Visible true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedWindow null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@5090d8ea, com.jogamp.newt.event.TraceWindowAdapter@559113f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@27b62aab, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@28ab54eb, ] ]], mode NSOPENGL] ]
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847496538 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c68c26c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31b446d1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32955cd5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847499646 d 131ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847499643 d 147ms]], [ 78064130 / 2065398224  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847499808 d 1ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a995a79
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a02c35e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b687e7c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847501918 d 88ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847501918 d 107ms]], [ 78064130 / 2089499088  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847502027 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847504139 d 29ms]]
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67a5a19
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ab122a1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33589e56
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847504228 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fb6101e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49dc423f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b815bfb
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847506317 d 59ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847506318 d 78ms]], [ 78064130 / 2065914320  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847506397 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847508519 d 77ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847508520 d 96ms]], [ 78064130 / 2091022800  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847508702 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847510818 d 60ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847510819 d 83ms]], [ 78064130 / 2065914320  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847511020 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847513115 d 91ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847513116 d 102ms]], [ 78064130 / 2093279696  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847513309 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515417 d 84ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515417 d 103ms]], [ 78064130 / 2065680848  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515528 d 86ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515528 d 108ms]], [ 78064130 / 2093384144  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515717 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847515734 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847517818 d 42ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847519955 d 59ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847519955 d 78ms]], [ 78064130 / 2093384144  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847520119 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847520130 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK 1325847520194 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowNativeRecreate01aSimple took 4.532 sec
    [apply] Testcase: testWindowNativeRecreate01bSimple took 4.368 sec
    [apply] Testcase: testWindowDecor01aSimple took 2.305 sec
    [apply] Testcase: testWindowDecor01bSimple took 2.317 sec
    [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 2.289 sec
    [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.424 sec
    [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 4.395 sec
    [apply] SLOCK 1325847520194 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847521676 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6659fb21
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d766806
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847524798 d 131ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847524796 d 148ms]], [ 69769730 / 1007849936  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847525162 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847527273 d 88ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847527273 d 106ms]], [ 69769730 / 1026341328  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847527580 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847527584 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529694 d 110ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529695 d 112ms]], [ 69769730 / 1026472400  640 x 480 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529812 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529812 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529817 d 56ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529856 d 42ms]], [ 69769730 / 1010076112  630 x 470 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529899 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529911 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847530032 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847530265 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847532373 d 69ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847532373 d 71ms]], [ 69769730 / 1007849936  640 x 480 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847532448 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847532449 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534552 d 79ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534553 d 87ms]], [ 69769730 / 1026243024  630 x 470 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534641 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534657 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534870 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847535102 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] SLOCK 1325847535169 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 13.558 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847521676 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6659fb21
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d766806
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48a77106
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847524798 d 131ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847524796 d 148ms]], [ 69769730 / 1007849936  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847525162 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a50ca0c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e00e753
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d5311bd
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847527273 d 88ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847527273 d 106ms]], [ 69769730 / 1026341328  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847527580 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847527584 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529694 d 110ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529695 d 112ms]], [ 69769730 / 1026472400  640 x 480 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529812 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529812 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529817 d 56ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529856 d 42ms]], [ 69769730 / 1010076112  630 x 470 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529899 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847529911 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847530032 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847530265 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847532373 d 69ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847532373 d 71ms]], [ 69769730 / 1007849936  640 x 480 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847532448 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847532449 d 0ms]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534552 d 79ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534553 d 87ms]], [ 69769730 / 1026243024  630 x 470 ]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534641 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534657 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847534870 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847535102 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK 1325847535169 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowDecor01Simple took 2.517 sec
    [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 2.417 sec
    [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.684 sec
    [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 4.834 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847536555 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testRemoteWindow01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4bd53f5b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1d329642
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6426d607
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] NEWT-Display[MacOSX_localhost:0.0-2, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] 
    [apply] GLProfiles window2: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] demoLocal VBO: true
    [apply] demoRemote VBO: true
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(testRemoteWindow01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.714 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847536555 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4bd53f5b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1d329642
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6426d607
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc faThread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSlse, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] NEWT-Display[MacOSX_localhost:0.0-2, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]
    [apply] MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] 
    [apply] GLProfiles window2: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] demoLocal VBO: true
    [apply] demoRemote VBO: true
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] SLOCK 1325847542208 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRemoteWindow01 took 5.587 sec
    [apply] X_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] SLOCK 1325847542208 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847543588 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testRemoteWindow01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] SLOCK 1325847548419 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testRemoteWindow01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.892 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847543588 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] SLOCK 1325847548419 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRemoteWindow01 took 4.781 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847549797 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
    [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Screen: NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr sz: 1920x1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] SLOCK 1325847552005 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.272 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847549797 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
    [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Screen: NEWT-Screen[MacOSX_nil-10, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], NEWT-Display[MacOSX_nil-1, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]]]
    [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr sz: 1920x1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] SLOCK 1325847552005 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeInfo00 took 0.009 sec
    [apply] Testcase: testScreenModeInfo01 took 2.153 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847553458 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6765f738
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5749b290
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@276a38b5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43junit.framework.TestListener: endTest(testScreenModeInfo01)
    [apply] .44.45.46.47.48.49!
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.651 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847553458 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6765f738
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5749b290
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@276a38b5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 180 degr ]
    [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 270 degr ]
    [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] SLOCK 1325847557046 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeInfo01 took 3.528 sec
    [apply] SLOCK 1325847557046 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847558540 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] junit.framework.TestListener: startTest(testFullscreenChange01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580eac5a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5575e0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] junit.framework.TestListener: endTest(testFullscreenChange01)
    [apply] junit.framework.TestListener: startTest(testScreenModeChange01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] junit.framework.TestListener: endTest(testScreenModeChange01)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
    [apply] 2012-01-06 11:59:48.397 java[1392:6807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set FS pre 0: false
    [apply] [0] set FS pre 1: true
    [apply] [0] set FS pre X: true
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] [0] set FS post 0: false
    [apply] [0] set FS post X: true
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
    [apply] SLOCK 1325847625411 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 66.933 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847558540 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580eac5a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5575e0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set FS pre 0: false
    [apply] [0] set FS pre 1: true
    [apply] [0] set FS pre X: true
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-3,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] [0] set FS post 0: false
    [apply] [0] set FS post X: true
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-4,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] SLOCK 1325847625411 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testFullscreenChange01 took 9.169 sec
    [apply] Testcase: testScreenModeChange01 took 17.961 sec
    [apply] Testcase: testScreenModeChangeWithFS01Pre took 18.546 sec
    [apply] Testcase: testScreenModeChangeWithFS01Post took 18.171 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847626796 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] junit.framework.TestListener: startTest(testScreenModeChange01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a0d85cc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dcb52ae
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa12495
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(testScreenModeChange01)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
    [apply] SLOCK 1325847641282 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.547 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847626796 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a0d85cc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dcb52ae
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa12495
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] Detected screen origin 0 / 0, size 800 x 600
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@194835fb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53cffeb4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c5b0668
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
    [apply] SLOCK 1325847641282 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeChange01 took 11.469 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847642671 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a0d85cc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dcb52ae
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa12495
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]>)
    [apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
    [apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 7.418 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847642671 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a0d85cc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dcb52ae
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa12495
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]
    [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Animator-1,5,main] GearsES2.reshape FIN
    [apply] SLOCK 1325847650028 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenRotationChange01 took 4.333 sec
    [apply] 	FAILED
    [apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]>
    [apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 520 x 320 mm ], 0 degr ]>
    [apply] 	at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145)
    [apply] 	at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:148)
    [apply] 
    [apply] SLOCK 1325847650028 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Result: 1
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847651420 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testCloseGLWindow)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32955cd5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c01bde4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6659fb21
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] SLOCK 1325847654junit.framework.TestListener: endTest(testCloseGLWindow)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.383 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847651420 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32955cd5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c01bde4
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6659fb21
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] SLOCK 1325847654742 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testCloseGLWindow took 3.261 sec
    [apply] 742 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847656144 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
    [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
    [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
    [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] SLOCK 1325847668791 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 12.712 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847656144 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] SLOCK 1325847668791 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowDecorSimpleWMPos took 2.142 sec
    [apply] Testcase: testWindowDecorSimpleUserPos took 2.102 sec
    [apply] Testcase: testWindowNativeRecreate01Simple took 4.183 sec
    [apply] Testcase: testWindowDecorDestroyWinTwiceA took 2.087 sec
    [apply] Testcase: testWindowDecorTwoWin took 2.083 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847670169 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5575e0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@48cbdb20
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A2: 1, B2: 1
    [apply] Frames for setVisible(true): A3: 43, B3: 43
    [apply] Frames for setVisible(true): A4: 22, B4: 21
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b0ea9ba
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa918d5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d6065
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A3: 2, B3: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
    [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, true): 2, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B3: 2
    [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
    [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, false): 1, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B3: 2
    [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
    [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@d3576a2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B3 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
    [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B3 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 24.304 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847670169 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5575e0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77addb59
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@371bed71
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@48cbdb20
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A2: 1, B2: 1
    [apply] Frames for setVisible(true): A3: 43, B3: 43
    [apply] Frames for setVisible(true): A4: 22, B4: 21
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b0ea9ba
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa918d5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d6065
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A3: 2, B3: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, true): 2, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B3: 2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, false): 1, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B3: 2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@d3576a2
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, true): 2, B3 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B2: 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.reshape FIN
    [apply] Frames for reparentWindow(parent, false): 1, B3 1
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] SLOCK 1325847694408 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 5.717 sec
    [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 4.335 sec
    [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 4.47 sec
    [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 4.252 sec
    [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 4.437 sec
    [apply] SLOCK 1325847694408 --- localhost/127.0.0.1:59999 - Unlock ok
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847695928 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699027 d 31ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699085 d 40ms]], [ 25819650 / 873970128  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7c138c63
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e79839
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699232 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699267 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699300 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699335 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699368 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699401 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699434 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699467 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699500 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699533 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699567 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699601 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699635 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699668 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699701 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699735 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699767 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699801 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699834 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699868 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699901 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699933 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699967 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700001 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700034 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700079 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700081 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700080 d 1ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700081 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700081 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] SLOCK 1325847700141 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.273 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325847695928 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] Detected screen origin 0 / 0, size 1920 x 1200
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699027 d 31ms]]
    [apply] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699085 d 40ms]], [ 25819650 / 873970128  640 x 480 ]]
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init ...
    [apply] Thread[Thread-4-UserApp,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] Thread[Thread-4-UserApp,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] Thread[Thread-4-UserApp,5,main]GL_VENDOR: NVIDIA Corporation
    [apply] Thread[Thread-4-UserApp,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] Thread[Thread-4-UserApp,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] GL Profile: GLProfile[GL2/GL2]
    [apply] Thread[Thread-4-UserApp,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7c138c63
    [apply] Thread[Thread-4-UserApp,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init ...
    [apply] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.12.9
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e79839
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ebac9b9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4911b910
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1
    [apply] Thread[Thread-4-UserApp,5,main] GearsES2.reshape FIN
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699232 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699267 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699300 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699335 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699368 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699401 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699434 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699467 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699500 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699533 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699567 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699601 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699635 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699668 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699701 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699735 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699767 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699801 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699834 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699868 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699901 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699933 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847699967 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700001 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700034 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700075 d 0ms]]
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700079 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700081 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700080 d 1ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700081 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847700081 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] SLOCK 1325847700141 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 4.151 sec

junit.run.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847701577 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.2 (os), x86_64 (arch) 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b473-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b616-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] Swap Interval -1
    [junit] GL Profile    GLProfile[GL2/GL2]
    [junit] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [junit] GL            jogamp.opengl.gl4.GL4bcImpl@4b9a0203
    [junit] GL_VENDOR     NVIDIA Corporation
    [junit] GL_VERSION    2.1 NVIDIA-7.12.9
    [junit] GL_EXTENSIONS 
    [junit]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 
    [junit]               
    [junit] GLSL          true, shader-compiler: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.711 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847701577 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.2 (os), x86_64 (arch) 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b473-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b616-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] Swap Interval -1
    [junit] GL Profile    GLProfile[GL2/GL2]
    [junit] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [junit] GL            jogamp.opengl.gl4.GL4bcImpl@4b9a0203
    [junit] GL_VENDOR     NVIDIA Corporation
    [junit] GL_VERSION    2.1 NVIDIA-7.12.9
    [junit] GL_EXTENSIONS 
    [junit]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 
    [junit]               
    [junit] GLSL          true, shader-compiler: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK 1325847704205 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testMain took 2.549 sec
    [junit] SLOCK 1325847704205 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.711 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847701577 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.2 (os), x86_64 (arch) 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_29, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b473-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 9a211fe6cfb4150d97b50325c1778b7f5d3419af
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0-b616-20120106
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 2c005c6bf4abd2beafdc9b8cb4b713229bc2b359
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type MacOSX, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] Swap Interval -1
    [junit] GL Profile    GLProfile[GL2/GL2]
    [junit] CTX VERSION   2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9
    [junit] GL            jogamp.opengl.gl4.GL4bcImpl@4b9a0203
    [junit] GL_VENDOR     NVIDIA Corporation
    [junit] GL_VERSION    2.1 NVIDIA-7.12.9
    [junit] GL_EXTENSIONS 
    [junit]               GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 
    [junit]               
    [junit] GLSL          true, shader-compiler: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK 1325847704205 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847705371 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@73c6641
    [junit] BB.1: java.lang.Object@73c6641
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.587 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847705371 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@73c6641
    [junit] BB.1: java.lang.Object@73c6641
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK 1325847706876 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testDeadlock took 0.026 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.587 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847705371 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@73c6641
    [junit] BB.1: java.lang.Object@73c6641
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK 1325847706876 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] SLOCK 1325847706876 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847708159 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@4aeaf40c
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb18c08c0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb0cd9ac0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb0ce1f20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK 1325847711113 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.035 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847708159 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@4aeaf40c
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb18c08c0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb0cd9ac0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb0ce1f20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK 1325847711113 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.444 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.035 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847708159 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] Gears: Init: jogamp.opengl.GLPbufferImpl@4aeaf40c
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb18c08c0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb0cd9ac0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2ce99681,
    [junit] 	handle    0x7fdeb0ce1f20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@dcb52ae[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK 1325847711113 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847712307 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK 1325847731761 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 19.545 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847712307 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK 1325847731761 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 5.048 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.194 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 5.657 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 5.454 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 19.545 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847712307 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK 1325847731761 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847738449 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@54083e1e,
    [junit] 	handle    0x7fe35acb5260,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1066 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2971.101ms
    [junit]   GLProfile.initSingleton():    1395.25ms
    [junit]   Demo Code:                    1574.977ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.874ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@47f08ed8,
    [junit] 	handle    0x7fe35b8c6c10,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1546.26ms
    [junit]   GLProfile.initSingleton():    375.107ms
    [junit]   Demo Code:                    1171.114ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.039ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@3dc286e2,
    [junit] 	handle    0x7fe35b8bef20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1550.182ms
    [junit]   GLProfile.initSingleton():    372.733ms
    [junit]   Demo Code:                    1177.41ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.039ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@21e1962d,
    [junit] 	handle    0x7fe35ac340d0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1033 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1550.977ms
    [junit]   GLProfile.initSingleton():    382.177ms
    [junit]   Demo Code:                    1168.763ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.037ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.791 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847738449 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@54083e1e,
    [junit] 	handle    0x7fe35acb5260,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1066 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2971.101ms
    [junit]   GLProfile.initSingleton():    1395.25ms
    [junit]   Demo Code:                    1574.977ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.874ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@47f08ed8,
    [junit] 	handle    0x7fe35b8c6c10,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1546.26ms
    [junit]   GLProfile.initSingleton():    375.107ms
    [junit]   Demo Code:                    1171.114ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.039ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@3dc286e2,
    [junit] 	handle    0x7fe35b8bef20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1550.182ms
    [junit]   GLProfile.initSingleton():    372.733ms
    [junit]   Demo Code:                    1177.41ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.039ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@21e1962d,
    [junit] 	handle    0x7fe35ac340d0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1033 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1550.977ms
    [junit]   GLProfile.initSingleton():    382.177ms
    [junit]   Demo Code:                    1168.763ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.037ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] SLOCK 1325847746159 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01OneLife took 2.973 sec
    [junit] Testcase: test01AnotherLife took 1.546 sec
    [junit] Testcase: test01TwoLifes took 3.102 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.791 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847738449 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@54083e1e,
    [junit] 	handle    0x7fe35acb5260,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1066 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2971.101ms
    [junit]   GLProfile.initSingleton():    1395.25ms
    [junit]   Demo Code:                    1574.977ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.874ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@47f08ed8,
    [junit] 	handle    0x7fe35b8c6c10,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1546.26ms
    [junit]   GLProfile.initSingleton():    375.107ms
    [junit]   Demo Code:                    1171.114ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.039ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@3dc286e2,
    [junit] 	handle    0x7fe35b8bef20,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1550.182ms
    [junit]   GLProfile.initSingleton():    372.733ms
    [junit]   Demo Code:                    1177.41ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.039ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@21e1962d,
    [junit] 	handle    0x7fe35ac340d0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@1fa12495[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1033 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1550.977ms
    [junit]   GLProfile.initSingleton():    382.177ms
    [junit]   Demo Code:                    1168.763ms
    [junit]   GLProfile.shutdown(COMPLETE): 0.037ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] SLOCK 1325847746159 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] SLOCK 1325847746159 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847747318 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@27b4c1d7,
    [junit] 	handle    0x7ff749498500,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1066 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2976.683ms
    [junit]   GLProfile.initSingleton():    1420.534ms
    [junit]   Demo Code:                    1555.3ms
    [junit]   GLProfile.shutdown(SHARED):   0.849ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@60cbf9bd,
    [junit] 	handle    0x7ff74a081410,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1134.891ms
    [junit]   GLProfile.initSingleton():    0.602ms
    [junit]   Demo Code:                    1134.256ms
    [junit]   GLProfile.shutdown(SHARED):   0.033ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
    [junit] 	handle    0x7ff749498d10,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1005 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1144.281ms
    [junit]   GLProfile.initSingleton():    0.632ms
    [junit]   Demo Code:                    1143.615ms
    [junit]   GLProfile.shutdown(SHARED):   0.034ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5a0029ac,
    [junit] 	handle    0x7ff7494c10e0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1167.298ms
    [junit]   GLProfile.initSingleton():    0.653ms
    [junit]   Demo Code:                    1166.611ms
    [junit]   GLProfile.shutdown(SHARED):   0.034ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] SLOCK 1325847753829 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.594 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847747318 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@27b4c1d7,
    [junit] 	handle    0x7ff749498500,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1066 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2976.683ms
    [junit]   GLProfile.initSingleton():    1420.534ms
    [junit]   Demo Code:                    1555.3ms
    [junit]   GLProfile.shutdown(SHARED):   0.849ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@60cbf9bd,
    [junit] 	handle    0x7ff74a081410,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1134.891ms
    [junit]   GLProfile.initSingleton():    0.602ms
    [junit]   Demo Code:                    1134.256ms
    [junit]   GLProfile.shutdown(SHARED):   0.033ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
    [junit] 	handle    0x7ff749498d10,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1005 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1144.281ms
    [junit]   GLProfile.initSingleton():    0.632ms
    [junit]   Demo Code:                    1143.615ms
    [junit]   GLProfile.shutdown(SHARED):   0.034ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5a0029ac,
    [junit] 	handle    0x7ff7494c10e0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1167.298ms
    [junit]   GLProfile.initSingleton():    0.653ms
    [junit]   Demo Code:                    1166.611ms
    [junit]   GLProfile.shutdown(SHARED):   0.034ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] SLOCK 1325847753829 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01OneLife took 2.979 sec
    [junit] Testcase: test01AnotherLife took 1.136 sec
    [junit] Testcase: test01TwoLifes took 2.313 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.594 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847747318 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@27b4c1d7,
    [junit] 	handle    0x7ff749498500,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1066 ms, 56.2 fps, 17 ms/f; total: 60 f, 56.2 fps, 17 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          2976.683ms
    [junit]   GLProfile.initSingleton():    1420.534ms
    [junit]   Demo Code:                    1555.3ms
    [junit]   GLProfile.shutdown(SHARED):   0.849ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@60cbf9bd,
    [junit] 	handle    0x7ff74a081410,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1019 ms, 58.8 fps, 16 ms/f; total: 60 f, 58.8 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1134.891ms
    [junit]   GLProfile.initSingleton():    0.602ms
    [junit]   Demo Code:                    1134.256ms
    [junit]   GLProfile.shutdown(SHARED):   0.033ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
    [junit] 	handle    0x7ff749498d10,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1005 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1144.281ms
    [junit]   GLProfile.initSingleton():    0.632ms
    [junit]   Demo Code:                    1143.615ms
    [junit]   GLProfile.shutdown(SHARED):   0.034ms
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5a0029ac,
    [junit] 	handle    0x7ff7494c10e0,
    [junit] 	Drawable size 256x234,
    [junit] 	AWT pos 0/22, size 256x234,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f
    [junit] Gears: Dispose
    [junit] Total:                          1167.298ms
    [junit]   GLProfile.initSingleton():    0.653ms
    [junit]   Demo Code:                    1166.611ms
    [junit]   GLProfile.shutdown(SHARED):   0.034ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedAWT - test01TwoLifes
    [junit] SLOCK 1325847753829 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847755017 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f6f27b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ba99347
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0430b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.313 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847755017 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f6f27b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ba99347
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0430b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] SLOCK 1325847758249 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 1.093 sec
    [junit] Testcase: test02GL2 took 0.63 sec
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] SLOCK 1325847758249 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.313 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847755017 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f6f27b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ba99347
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0430b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] SLOCK 1325847758249 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847759415 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] windowClosing() called ..
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.898 sec
    [junit] ------------- Standard Output ---------------
    [junit] windowClosing() called ..
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847759415 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK 1325847760233 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01WindowClosing took 0.763 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.898 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] windowClosing() called ..
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847759415 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK 1325847760233 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847760233 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847761545 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK 1325847764720 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.258 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847761545 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK 1325847764720 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAddRemove3Times took 1.724 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.258 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847761545 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ace16ad
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK 1325847764720 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847765895 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 979 ms, 61.2 fps, 16 ms/f; total: 60 f, 61.2 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9818f80
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f42160
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43bb326c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 1 s: 60 f / 1012 ms, 59.2 fps, 16 ms/f; total: 120 f, 60.2 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 0 s: 60 f / 980 ms, 61.2 fps, 16 ms/f; total: 60 f, 61.2 fps, 16 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 0 s: 60 f / 260 ms, 230.7 fps, 4 ms/f; total: 60 f, 230.7 fps, 4 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 461.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 180 f, 681.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 909.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1132.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1358.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1578.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1804.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2022.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2247.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2471.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2686.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 2910.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3122.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3345.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 3555.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 3777.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 3985.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4206.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 4411.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 4632.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 4835.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5054.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 5255.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 5474.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 5693.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 5890.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 6109.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 6304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 6521.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 6714.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 6931.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 7122.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 7338.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 7526.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 7741.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 7928.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 8142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 8357.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 8540.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 8754.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 8936.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 9148.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 9328.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 9540.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 9752.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 9929.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 10140.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 10315.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 10526.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 10736.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 10909.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 11118.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 11289.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 11498.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 11707.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 11875.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 12083.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 12249.1 fps, 0 ms/f
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    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1]
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    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
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    [junit] SLOCK 1325847772039 --- localhost/127.0.0.1:59999 - Unlock ok
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 11421.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 140940 f, 96336.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 11573.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141000 f, 96377.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 11725.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141060 f, 96418.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 11878.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141120 f, 96459.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 12000.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141180 f, 96434.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 12151.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141240 f, 96475.4 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 11857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 11971.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 12114.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 12256.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 12399.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141420 f, 94912.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 12511.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141480 f, 94889.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 12654.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141540 f, 94929.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 12796.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141600 f, 94906.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 12907.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141660 f, 94946.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 13049.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141720 f, 94922.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 13160.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141780 f, 94963.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141840 f, 95003.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141900 f, 95043.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 141960 f, 95083.7 fps, 0 ms/f
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.234 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847765895 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 979 ms, 61.2 fps, 16 ms/f; total: 60 f, 61.2 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9818f80
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f42160
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43bb326c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 1 s: 60 f / 1012 ms, 59.2 fps, 16 ms/f; total: 120 f, 60.2 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 0 s: 60 f / 980 ms, 61.2 fps, 16 ms/f; total: 60 f, 61.2 fps, 16 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 0 s: 60 f / 260 ms, 230.7 fps, 4 ms/f; total: 60 f, 230.7 fps, 4 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 461.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 180 f, 681.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 909.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1132.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1358.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1578.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1804.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2022.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2247.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2471.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2686.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 2910.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 3122.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 3345.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 3555.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 3777.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 3985.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 4206.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 4411.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 4632.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 4835.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 5054.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 5255.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 5474.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 5693.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 5890.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 6109.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 6304.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 6521.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 6714.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 6931.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 7122.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 7338.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 7526.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 7741.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 7928.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 8142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 8357.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 8540.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 8754.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 8936.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 9148.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 9328.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 9540.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 9752.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 9929.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 10140.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 10315.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 10526.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 10736.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 10909.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 11118.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 11289.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 11498.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 11707.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 11875.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 12083.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 12249.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 12456.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 12664.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 12827.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 13034.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 13195.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 13402.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 13561.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 13767.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 13972.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 14129.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 14334.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 14489.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 14693.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 14847.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 15050.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 15254.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 15405.4 fps, 0 ms/f
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    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
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    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d709a5
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    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127860 f, 99193.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127920 f, 99239.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 127980 f, 99286.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128040 f, 99332.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128100 f, 99302.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128160 f, 99348.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128220 f, 99395.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128280 f, 99441.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128340 f, 99488.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128400 f, 99534.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128460 f, 99581.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128520 f, 99627.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128580 f, 99597.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128640 f, 99643.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128700 f, 99690.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128760 f, 99736.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128820 f, 99783.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128880 f, 99829.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 128940 f, 99876.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129000 f, 99922.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129060 f, 99891.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129120 f, 99938.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129180 f, 99984.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129240 f, 100030.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129300 f, 100077.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129360 f, 100123.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129420 f, 100170.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129480 f, 100216.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129540 f, 100185.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129600 f, 100232.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129660 f, 100278.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129720 f, 100324.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129780 f, 100371.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129840 f, 100417.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129900 f, 100464.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 129960 f, 100510.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130020 f, 100479.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130080 f, 100525.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130140 f, 100571.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130200 f, 100618.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130260 f, 100664.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130320 f, 100710.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130380 f, 100757.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130440 f, 100725.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130500 f, 100772.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130560 f, 100818.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130620 f, 100864.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130680 f, 100911.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130740 f, 100957.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130800 f, 101003.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130860 f, 101050.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130920 f, 101096.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 130980 f, 101064.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131040 f, 101111.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131100 f, 101157.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131160 f, 101203.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131220 f, 101250.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131280 f, 101296.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131340 f, 101342.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131400 f, 101310.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131460 f, 101356.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131520 f, 101403.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131580 f, 101449.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131640 f, 101495.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131700 f, 101542.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131760 f, 101588.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131820 f, 101556.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131880 f, 101602.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 131940 f, 101648.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132000 f, 101694.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132060 f, 101741.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132120 f, 101709.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132180 f, 101755.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132240 f, 101801.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132300 f, 101847.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132360 f, 101893.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132420 f, 101939.9 fps, 0 ms/f
    [junit] 3 s: 60 f / 1068 ms, 56.1 fps, 17 ms/f; total: 180 f, 58.8 fps, 16 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132480 f, 101986.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132540 f, 102032.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132600 f, 102000.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132660 f, 102046.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132720 f, 102092.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132780 f, 102138.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132840 f, 102184.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 132900 f, 102152.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 132960 f, 101418.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133020 f, 101387.1 fps, 0 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 2 s: 60 f / 1166 ms, 51.4 fps, 19 ms/f; total: 120 f, 55.9 fps, 17 ms/f
    [junit] 1 s: 60 f / 103 ms, 582.5 fps, 1 ms/f; total: 133080 f, 94049.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 6 ms, 10000.0 fps, 0 ms/f; total: 133140 f, 93694.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133200 f, 93736.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 133260 f, 93779.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 347 ms, 172.9 fps, 5 ms/f; total: 60 f, 172.9 fps, 5 ms/f
    [junit] SLOCK 1325847772039 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFPSAnimatorStartStop took 2.966 sec
    [junit] Testcase: testFPSAnimatorResumePause took 1.025 sec
    [junit] Testcase: testAnimatorStartStop took 0.978 sec
    [junit] Testcase: testAnimatorResumePause took 1.056 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.234 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847765895 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 0 s: 60 f / 979 ms, 61.2 fps, 16 ms/f; total: 60 f, 61.2 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9818f80
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f42160
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43bb326c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Item Change GLCanvas -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Item Change GLCanvas -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1]
    [junit] Item Change Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 1 s: 60 f / 1012 ms, 59.2 fps, 16 ms/f; total: 120 f, 60.2 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 0 s: 60 f / 980 ms, 61.2 fps, 16 ms/f; total: 60 f, 61.2 fps, 16 ms/f
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] 0 s: 60 f / 260 ms, 230.7 fps, 4 ms/f; total: 60 f, 230.7 fps, 4 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 461.5 fps, 2 ms/f
    [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 180 f, 681.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 909.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 1132.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 1358.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 1578.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 1804.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 2022.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 2247.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 2471.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 2686.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 2910.4 fps, 0 ms/f
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
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    [junit] SLOCK 1325847772039 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
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    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 188580 f, 79940.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58620 f, 45441.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58680 f, 45488.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58740 f, 45534.8 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 188640 f, 79932.2 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58800 f, 45546.0 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 188700 f, 79957.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58860 f, 45592.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 188760 f, 79983.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58920 f, 45639.0 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 188820 f, 80008.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 58980 f, 45685.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 188880 f, 80033.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59040 f, 45731.9 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 188940 f, 80059.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59100 f, 45778.4 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189000 f, 80084.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59160 f, 45824.9 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189060 f, 80110.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59220 f, 45835.9 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189120 f, 80101.6 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59280 f, 45882.3 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189180 f, 80127.0 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59340 f, 45928.7 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189240 f, 80152.4 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59400 f, 45975.2 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189300 f, 80177.8 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59460 f, 46021.6 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189360 f, 80203.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59520 f, 46068.1 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189420 f, 80228.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59580 f, 46114.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189480 f, 80254.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59640 f, 46125.2 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189540 f, 80245.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59700 f, 46171.6 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189600 f, 80270.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59760 f, 46218.0 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189660 f, 80296.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59820 f, 46264.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189720 f, 80321.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59880 f, 46310.9 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189780 f, 80347.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 59940 f, 46357.3 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189840 f, 80372.5 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60000 f, 46403.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60060 f, 46414.2 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189900 f, 80363.9 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60120 f, 46460.5 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 189960 f, 80389.3 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60180 f, 46506.9 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190020 f, 80414.7 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60240 f, 46553.3 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190080 f, 80440.1 fps, 0 ms/f
    [junit] 1 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60300 f, 46599.6 fps, 0 ms/f
    [junit] 2 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 190140 f, 80465.5 fps, 0 ms/f
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
    [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Realized false,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true,
    [junit] 	null]
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.516 sec
    [junit] ------------- Standard Output ---------------
    [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Realized false,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testIncompleteGLCanvasNPE took 1.445 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.516 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] ReqCaps: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Realized false,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847776980 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK 1325847778700 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.802 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847776980 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK 1325847778700 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOffscreenSupersampling took 1.636 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.802 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847776980 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461OffscreenSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK 1325847778700 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847779942 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.736 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847779942 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] SLOCK 1325847788596 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 3.83 sec
    [junit] Testcase: test02GL2 took 3.288 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.736 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847779942 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6032bd65
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] SLOCK 1325847788596 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847788596 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847789584 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK 1325847792617 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.113 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847789584 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK 1325847792617 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testTextRendererDraw2D took 0.982 sec
    [junit] Testcase: testTextRendererDraw3D took 0.55 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.113 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847789584 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK 1325847792617 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847793775 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] SLOCK 1325847796359 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.664 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847793775 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] SLOCK 1325847796359 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testMultiSampleAA4 took 2.175 sec
    [junit] Testcase: testMultiSampleNone took 0.329 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.664 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847793775 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] 
    [junit] Info: MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleAWT - testMultiSampleNone
    [junit] SLOCK 1325847796359 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847797438 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@45490eb5[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@45490eb5[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f347124
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf02b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b957ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK 1325847799770 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.413 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847797438 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@45490eb5[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@45490eb5[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f347124
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf02b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b957ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK 1325847799770 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test took 0.826 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.413 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847797438 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@45490eb5[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@45490eb5[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f347124
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf02b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b957ea
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK 1325847799770 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847800918 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847802745 d 0ms]]
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6ee1dac2,
    [junit] 	handle    0x7f8d939a8d50,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847802800 d 0ms]]
    [junit] 1 s: 60 f / 1057 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847803836 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847803844 d 0ms]]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.097 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847800918 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847802745 d 0ms]]
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6ee1dac2,
    [junit] 	handle    0x7f8d939a8d50,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847802800 d 0ms]]
    [junit] 1 s: 60 f / 1057 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847803836 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847803844 d 0ms]]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK 1325847803936 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.56 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.097 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847800918 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847802745 d 0ms]]
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6ee1dac2,
    [junit] 	handle    0x7f8d939a8d50,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847802800 d 0ms]]
    [junit] 1 s: 60 f / 1057 ms, 56.7 fps, 17 ms/f; total: 60 f, 56.7 fps, 17 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847803836 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847803844 d 0ms]]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK 1325847803936 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847803936 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847805115 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847806948 d 0ms]]
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@195428dd,
    [junit] 	handle    0x7fd30a4d4870,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807000 d 0ms]]
    [junit] 0 s: 60 f / 133 ms, 451.1 fps, 2 ms/f; total: 60 f, 451.1 fps, 2 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 120 f, 710.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 44 ms, 1363.6 fps, 0 ms/f; total: 180 f, 845.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 240 f, 750.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 116 ms, 517.2 fps, 1 ms/f; total: 300 f, 688.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 113 ms, 530.9 fps, 1 ms/f; total: 360 f, 655.7 fps, 1 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807563 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807566 d 0ms]]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK 1325847807892 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.859 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847805115 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847806948 d 0ms]]
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@195428dd,
    [junit] 	handle    0x7fd30a4d4870,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807000 d 0ms]]
    [junit] 0 s: 60 f / 133 ms, 451.1 fps, 2 ms/f; total: 60 f, 451.1 fps, 2 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 120 f, 710.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 44 ms, 1363.6 fps, 0 ms/f; total: 180 f, 845.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 240 f, 750.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 116 ms, 517.2 fps, 1 ms/f; total: 300 f, 688.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 113 ms, 530.9 fps, 1 ms/f; total: 360 f, 655.7 fps, 1 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807563 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807566 d 0ms]]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK 1325847807892 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.318 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.859 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847805115 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847806948 d 0ms]]
    [junit] Gears: Init: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@195428dd,
    [junit] 	handle    0x7fd30a4d4870,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/22, size 512x490,
    [junit] 	visible true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@7a0d85cc[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]]]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807000 d 0ms]]
    [junit] 0 s: 60 f / 133 ms, 451.1 fps, 2 ms/f; total: 60 f, 451.1 fps, 2 ms/f
    [junit] 0 s: 60 f / 36 ms, 1666.6 fps, 0 ms/f; total: 120 f, 710.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 44 ms, 1363.6 fps, 0 ms/f; total: 180 f, 845.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 240 f, 750.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 116 ms, 517.2 fps, 1 ms/f; total: 300 f, 688.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 113 ms, 530.9 fps, 1 ms/f; total: 360 f, 655.7 fps, 1 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807563 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1325847807566 d 0ms]]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK 1325847807892 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847809185 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.318 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847809185 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] SLOCK 1325847811420 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 0.733 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.318 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847809185 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x490
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
    [junit] SLOCK 1325847811420 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847811420 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847812495 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.383 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847812495 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] SLOCK 1325847814792 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 0.819 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.383 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847812495 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLPbufferImpl]
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWTBug450 - test01
    [junit] SLOCK 1325847814792 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847814792 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847815870 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
    [junit] Shader compiled: id=1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK 1325847818295 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.511 sec
    [junit] ------------- Standard Output ---------------
    [junit] Shader compiled: id=1
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847815870 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK 1325847818295 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: compileShader took 2.347 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.511 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Shader compiled: id=1
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847815870 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK 1325847818295 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847819458 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK 1325847822222 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.847 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847819458 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK 1325847822222 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.67 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.847 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847819458 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK 1325847822222 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847823397 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] SLOCK 1325847825872 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.559 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847823397 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] SLOCK 1325847825872 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 0.997 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.559 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847823397 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestGrayTextureFromFileAWTBug417 - test1
    [junit] SLOCK 1325847825872 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847827033 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] SLOCK 1325847829542 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.589 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847827033 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] SLOCK 1325847829542 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 1.059 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.589 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847827033 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.texture.TestTexture01AWT - test1
    [junit] SLOCK 1325847829542 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------

junit.run.newt.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847830789 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Gears: Init: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@540984b[init true], ], 
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@794e113b,
    [junit] 	handle    0x7fa7321afe40,
    [junit] 	Window    JAWT-Window[windowHandle 0x7fa7321afe40, surfaceHandle 0x7fa7321afe40, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@6426d607[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], 
    [junit] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa730cc7b50, jogamp.opengl.gl4.GL4bcImpl@744d76b4,
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@794e113b,
    [junit] 	handle    0x7fa7321afe40,
    [junit] 	Window    JAWT-Window[windowHandle 0x7fa7321afe40, surfaceHandle 0x7fa7321afe40, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@6426d607[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], mode NSOPENGL] ]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x512
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325847832697 d 57ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325847833318 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.695 sec
    [junit] SLOCK 1325847833403 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847830789 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Gears: Init: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@540984b[init true], ], 
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@794e113b,
    [junit] 	handle    0x7fa7321afe40,
    [junit] 	Window    JAWT-Window[windowHandle 0x7fa7321afe40, surfaceHandle 0x7fa7321afe40, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@6426d607[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], 
    [junit] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa730cc7b50, jogamp.opengl.gl4.GL4bcImpl@744d76b4,
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@794e113b,
    [junit] 	handle    0x7fa7321afe40,
    [junit] 	Window    JAWT-Window[windowHandle 0x7fa7321afe40, surfaceHandle 0x7fa7321afe40, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@6426d607[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], mode NSOPENGL] ]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x512
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325847832697 d 57ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325847833318 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK 1325847833403 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.12 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.695 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847830789 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Gears: Init: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@540984b[init true], ], 
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@794e113b,
    [junit] 	handle    0x7fa7321afe40,
    [junit] 	Window    JAWT-Window[windowHandle 0x7fa7321afe40, surfaceHandle 0x7fa7321afe40, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@6426d607[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], 
    [junit] 	Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (compatibility profile, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7fa730cc7b50, jogamp.opengl.gl4.GL4bcImpl@744d76b4,
    [junit] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@794e113b,
    [junit] 	handle    0x7fa7321afe40,
    [junit] 	Window    JAWT-Window[windowHandle 0x7fa7321afe40, surfaceHandle 0x7fa7321afe40, bounds [ 0 / 22  512 x 490 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface false, pos 0/22, size 512x490, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	apple.awt.CGraphicsConfig@6426d607[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [junit] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]],
    [junit] 	awtComponent jogamp.newt.driver.awt.AWTCanvas[canvas0,0,22,512x490]]], mode NSOPENGL] ]
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 512x512
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325847832697 d 57ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.AWTWindow, when:1325847833318 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK 1325847833403 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847834380 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] robot pos: java.awt.Point[x=200,y=98]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] robot pos: java.awt.Point[x=200,y=59]
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@6ad3c65d,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] robot pos: java.awt.Point[x=200,y=298]
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[main,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 386x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] robot pos: java.awt.Point[x=215,y=298]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 386x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.456 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847834380 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] robot pos: java.awt.Point[x=200,y=98]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] robot pos: java.awt.Point[x=200,y=59]
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@6ad3c65d,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] robot pos: java.awt.Point[x=200,y=298]
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[main,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 386x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] robot pos: java.awt.Point[x=215,y=298]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 386x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] SLOCK 1325847852756 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NewtCanvasAWT took 8.562 sec
    [junit] Testcase: test02GLCanvas took 6.989 sec
    [junit] SLOCK 1325847852756 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.456 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847834380 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] robot pos: java.awt.Point[x=200,y=98]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] robot pos: java.awt.Point[x=200,y=59]
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@6ad3c65d,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] robot pos: java.awt.Point[x=200,y=298]
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[main,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 386x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] robot pos: java.awt.Point[x=215,y=298]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 394x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 393x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 391x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 390x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 388x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 387x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 386x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 385x400, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] SLOCK 1325847852756 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847853909 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.529 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847853909 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK 1325847858358 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseNewtAWT took 4.352 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.529 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847853909 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-MacOSX_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK 1325847858358 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847858358 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847859386 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK 1325847863722 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.419 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847859386 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK 1325847863722 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testEventSourceNotNewtBug took 4.237 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.419 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847859386 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK 1325847863722 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847864691 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] FOCUS AWT  Button request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869418 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869625 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869626 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869626 d 6ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 5ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 6ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 6ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3b35b1f3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847873929 d 0ms]]
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847876556 d 5ms]]]
    [junit] setSwapInterval: 1
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.879 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847864691 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] FOCUS AWT  Button request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869418 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] SLOCK 1325847877485 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869625 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869626 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869626 d 6ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 5ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 6ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 6ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3b35b1f3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847873929 d 0ms]]
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847876556 d 5ms]]]
    [junit] setSwapInterval: 1
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325847877485 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFocus01ProgrFocus took 3.68 sec
    [junit] Testcase: testFocus02RobotFocus took 7.515 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.879 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847864691 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] FOCUS AWT  Button request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869418 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869625 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869626 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869626 d 6ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 5ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 6ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847869726 d 6ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3b35b1f3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847873929 d 0ms]]
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
    [junit] MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 320 / 215 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847876556 d 5ms]]]
    [junit] setSwapInterval: 1
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=320,y=287]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877147 d 10ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847877248 d 4ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325847877485 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847878813 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 1
    [junit] FOCUS AWT  Button Outer request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847885802 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886022 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886023 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886023 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886338 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886340 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886340 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2d13981b/[I@61672bbb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2a8ab08f/[I@774d921a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] FOCUS AWT  Button request
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887774 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890095 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890206 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890207 d 9ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890207 d 9ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1acaf0ed/[I@18f6559, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890524 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890525 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7e717d91/[I@4ceafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890525 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 1ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6179d854
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@669a4cb
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button Outer request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847897987 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900593 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b19e583/[I@212b19c5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900612 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14a8e586/[I@5c74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900612 d 3ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 2ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 3ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 3ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@77bc1fb9/[I@5fc6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901516 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7bafb0c7/[I@4b7f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901517 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5117a20/[I@3e68cd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901517 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902033 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@418a9fc8/[I@74002515, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902034 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3582c132/[I@1b59d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902034 d 11ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@26b31b77/[I@38d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902436 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6d66f9b9/[I@39518cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902437 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@318efaea/[I@21fb3211, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902437 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847903039 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847906057 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@558041e0/[I@576504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908668 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2929e5e9/[I@7db5391b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908671 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908671 d 11ms]]]
    [junit] 2012-01-06 12:05:08.940 java[1440:5f0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2244d990/[I@56278e83, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909588 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3efd66a5/[I@6e5dfaf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909589 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5c061cd2/[I@154e4e31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909589 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@47ef7de4/[I@3c3228a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910106 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10980e7/[I@16edbe39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910107 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52639bf1/[I@9931579, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910107 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1766bfd8/[I@5abd09e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@30d58ce2/[I@1414627a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@464d41e2/[I@7a20807c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325847911087 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 32.355 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847878813 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 1
    [junit] FOCUS AWT  Button Outer request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847885802 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886022 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886023 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886023 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886338 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886340 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886340 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2d13981b/[I@61672bbb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2a8ab08f/[I@774d921a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] FOCUS AWT  Button request
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887774 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890095 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890206 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890207 d 9ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890207 d 9ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1acaf0ed/[I@18f6559, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890524 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890525 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7e717d91/[I@4ceafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890525 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 1ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6179d854
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@669a4cb
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button Outer request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847897987 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900593 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b19e583/[I@212b19c5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900612 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14a8e586/[I@5c74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900612 d 3ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 2ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 3ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 3ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@77bc1fb9/[I@5fc6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901516 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7bafb0c7/[I@4b7f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901517 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5117a20/[I@3e68cd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901517 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902033 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@418a9fc8/[I@74002515, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902034 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3582c132/[I@1b59d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902034 d 11ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@26b31b77/[I@38d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902436 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6d66f9b9/[I@39518cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902437 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@318efaea/[I@21fb3211, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902437 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847903039 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847906057 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@558041e0/[I@576504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908668 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2929e5e9/[I@7db5391b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908671 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908671 d 11ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2244d990/[I@56278e83, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909588 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3efd66a5/[I@6e5dfaf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909589 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5c061cd2/[I@154e4e31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909589 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@47ef7de4/[I@3c3228a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910106 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10980e7/[I@16edbe39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910107 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52639bf1/[I@9931579, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910107 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1766bfd8/[I@5abd09e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@30d58ce2/[I@1414627a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@464d41e2/[I@7a20807c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325847911087 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFocus01ProgrFocus took 11.537 sec
    [junit] Testcase: testFocus02RobotFocus took 19.056 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 32.355 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847878813 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 1
    [junit] FOCUS AWT  Button Outer request
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847885802 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886022 d 7ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886023 d 6ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886023 d 7ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886122 d 1ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886338 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886340 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886340 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1532021a/[I@62803d5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2d13981b/[I@61672bbb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847886855 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2a8ab08f/[I@774d921a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887258 d 1ms]]]
    [junit] FOCUS AWT  Button request
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847887774 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890095 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890206 d 10ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890207 d 9ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890207 d 9ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890308 d 1ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1acaf0ed/[I@18f6559, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890524 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890525 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7e717d91/[I@4ceafb71, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847890525 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@56ad2c30/[I@3302fc5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@50903025/[I@2a48f675, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891041 d 1ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2c9103/[I@31e46a68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847891445 d 1ms]]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] robot pos: java.awt.Point[x=320,y=262]
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6179d854
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@669a4cb
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Frames for initial setVisible(true): 2
    [junit] robot pos: java.awt.Point[x=320,y=33]
    [junit] FOCUS AWT  Button Outer request
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  LOST   PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT  TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] robot pos: java.awt.Point[x=320,y=58]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847897987 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900593 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b19e583/[I@212b19c5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900612 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@14a8e586/[I@5c74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847900612 d 3ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 2ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 3ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901199 d 3ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901301 d 6ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@77bc1fb9/[I@5fc6e818, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901516 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7bafb0c7/[I@4b7f1841, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901517 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5117a20/[I@3e68cd79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847901517 d 0ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902033 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@418a9fc8/[I@74002515, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902034 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3582c132/[I@1b59d510, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902034 d 11ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@26b31b77/[I@38d0357a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902436 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6d66f9b9/[I@39518cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902437 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@318efaea/[I@21fb3211, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847902437 d 0ms]]]
    [junit] FOCUS AWT  Button request
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847903039 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  Button sync
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT  TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] robot pos: java.awt.Point[x=322,y=86]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847906057 d 0ms]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@558041e0/[I@576504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908668 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2929e5e9/[I@7db5391b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908671 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847908671 d 11ms]]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909272 d 1ms]]]
    [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char '?' (0xffff), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909373 d 9ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2244d990/[I@56278e83, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909588 d 0ms]]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3efd66a5/[I@6e5dfaf1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909589 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5c061cd2/[I@154e4e31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847909589 d 11ms]]]
    [junit] robot pos: java.awt.Point[x=323,y=273]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@47ef7de4/[I@3c3228a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910106 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10980e7/[I@16edbe39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910107 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52639bf1/[I@9931579, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910107 d 0ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1766bfd8/[I@5abd09e8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@30d58ce2/[I@1414627a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@464d41e2/[I@7a20807c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: 0x0, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847910510 d 0ms]]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK 1325847911087 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847912582 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] durationPerTest 500
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916531 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0d5eb7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc54796
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ded0f0
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916640 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916862 d 0ms]]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916979 d 0ms]]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917096 d 0ms]]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917215 d 0ms]]
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917296 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917335 d 1ms]]
    [junit] SLOCK 1325847917462 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.959 sec
    [junit] ------------- Standard Output ---------------
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916531 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916640 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916862 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916979 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917096 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917215 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917296 d 0ms]]
    [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917335 d 1ms]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847912582 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0d5eb7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc54796
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ded0f0
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK 1325847917462 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testListenerStringPassingAndOrder took 4.783 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.959 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916531 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916640 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916862 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847916979 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917096 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917215 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917296 d 0ms]]
    [junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847917335 d 1ms]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847912582 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e0d5eb7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc54796
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ded0f0
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK 1325847917462 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847918759 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.945 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847918759 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK 1325847921622 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseFrameGLCanvas took 2.24 sec
    [junit] Testcase: testCloseJFrameGLCanvas took 0.535 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.945 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847918759 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b980630
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19be4777
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK 1325847921622 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847921622 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847922780 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK 1325847926789 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 4.091 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847922780 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK 1325847926789 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.894 sec
    [junit] 	FAILED
    [junit] expected:<true> but was:<false>
    [junit] junit.framework.AssertionFailedError: expected:<true> but was:<false>
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT.testCloseJFrameNewtCanvasAWT(TestWindowClosingProtocol03NewtAWT.java:74)
    [junit] 
    [junit] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 4.091 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847922780 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK 1325847926789 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testCloseJFrameNewtCanvasAWT(com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT):	FAILED
    [junit] expected:<true> but was:<false>
    [junit] junit.framework.AssertionFailedError: expected:<true> but was:<false>
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT.testCloseJFrameNewtCanvasAWT(TestWindowClosingProtocol03NewtAWT.java:74)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847928092 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@58b51c29
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@319da967
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7c33788d
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3496212a
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-21" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-25" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847949833 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 6, Failures: 1, Errors: 0, Time elapsed: 21.824 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847928092 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@58b51c29
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@319da967
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7c33788d
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3496212a
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-21" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-25" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847949833 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 2.564 sec
    [junit] 	FAILED
    [junit] 
    [junit] junit.framework.AssertionFailedError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT.testWindowParenting01CreateVisibleDestroy1(TestParenting01aAWT.java:114)
    [junit] 
    [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.129 sec
    [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.127 sec
    [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.36 sec
    [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.452 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.585 sec
    [junit] Tests run: 6, Failures: 1, Errors: 0, Time elapsed: 21.824 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847928092 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@58b51c29
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@319da967
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@7c33788d
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3496212a
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-21" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-25" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847949833 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1(com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT):	FAILED
    [junit] 
    [junit] junit.framework.AssertionFailedError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT.testWindowParenting01CreateVisibleDestroy1(TestParenting01aAWT.java:114)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847951150 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@47c297a3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-22" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-26" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK 1325847963364 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.295 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847951150 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@47c297a3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-22" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-26" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK 1325847963364 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 5.694 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 5.015 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.295 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847951150 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@47c297a3
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-22" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-26" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK 1325847963364 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847964338 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbdd48
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3a633d51
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.627 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847964338 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbdd48
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3a633d51
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847973883 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 2.848 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.16 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.627 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847964338 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbdd48
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@3a633d51
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847973883 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325847973883 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847975183 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] $
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@32d8ca48
    [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 8.954 sec
    [junit] ------------- Standard Output ---------------
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] $
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847975183 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] SLOCK 1325847984055 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@32d8ca48
    [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847984055 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 2.49 sec
    [junit] 	FAILED
    [junit] expected:<true> but was:<false>
    [junit] junit.framework.AssertionFailedError: expected:<true> but was:<false>
    [junit] 	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT.testWindowParenting01CreateVisibleDestroy1(TestParenting01cSwingAWT.java:137)
    [junit] 
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.823 sec
    [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 8.954 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] $
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847975183 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-1,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-1,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-1,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-1,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-1,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220
    [junit] Thread[main-AWTAnimator-1,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
    [junit] Thread[main-AWTAnimator-2,5,main]Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] Thread[main-AWTAnimator-2,5,main]INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VENDOR: NVIDIA Corporation
    [junit] Thread[main-AWTAnimator-2,5,main]GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] Thread[main-AWTAnimator-2,5,main]GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] GL Profile: GLProfile[GL2/GL2]
    [junit] Thread[main-AWTAnimator-2,5,main] GL:jogamp.opengl.gl4.GL4bcImpl@32d8ca48
    [junit] Thread[main-AWTAnimator-2,5,main] GL_VERSION=2.1 NVIDIA-7.12.9
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Exception in thread "Thread-12" java.lang.NullPointerException
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK 1325847984055 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1(com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT):	FAILED
    [junit] expected:<true> but was:<false>
    [junit] junit.framework.AssertionFailedError: expected:<true> but was:<false>
    [junit] 	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT.testWindowParenting01CreateVisibleDestroy1(TestParenting01cSwingAWT.java:137)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847985059 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a20f443
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@298488ef
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3a1834
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989173 d 100ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989277 d 8ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989285 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989374 d 2ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989407 d 2ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989402 d 33ms]], [ 260241922 / 1924319696  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989659 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990013 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990020 d 6ms]], [ 260241922 / 1924319696  640 x 458 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990091 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990092 d 2ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990095 d 17ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990112 d 23ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990156 d 3ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990143 d 36ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990180 d 22ms]], [ 260241922 / 1924319696  528 x 402 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847991334 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993589 d 45ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993634 d 21ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993655 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993686 d 2ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993685 d 13ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993699 d 22ms]], [ 260241922 / 1923686864  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993999 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994325 d 0ms]]
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994378 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994378 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994381 d 17ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994399 d 23ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994440 d 3ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994429 d 37ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994467 d 22ms]], [ 260241922 / 1931418064  528 x 402 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847995607 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997780 d 40ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997820 d 22ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997842 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997910 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997910 d 3ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847999072 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847999074 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001284 d 36ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001321 d 23ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001344 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001371 d 12ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848002538 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 17.67 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847985059 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a20f443
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@298488ef
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3a1834
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989173 d 100ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989277 d 8ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989285 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989374 d 2ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989407 d 2ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989402 d 33ms]], [ 260241922 / 1924319696  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989659 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990013 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990020 d 6ms]], [ 260241922 / 1924319696  640 x 458 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990091 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990092 d 2ms]]
    [junit] SLOCK 1325848002644 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990095 d 17ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990112 d 23ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990156 d 3ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990143 d 36ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990180 d 22ms]], [ 260241922 / 1924319696  528 x 402 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847991334 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993589 d 45ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993634 d 21ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993655 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993686 d 2ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993685 d 13ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993699 d 22ms]], [ 260241922 / 1923686864  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993999 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994325 d 0ms]]
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994378 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994378 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994381 d 17ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994399 d 23ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994440 d 3ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994429 d 37ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994467 d 22ms]], [ 260241922 / 1931418064  528 x 402 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847995607 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997780 d 40ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997820 d 22ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997842 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997910 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997910 d 3ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847999072 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847999074 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001284 d 36ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001321 d 23ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001344 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001371 d 12ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848002538 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK 1325848002644 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 6.298 sec
    [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 4.281 sec
    [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 3.443 sec
    [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 3.465 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 17.67 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325847985059 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a20f443
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@298488ef
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3a1834
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989173 d 100ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989277 d 8ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989285 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989374 d 2ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989407 d 2ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989402 d 33ms]], [ 260241922 / 1924319696  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847989659 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990013 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990020 d 6ms]], [ 260241922 / 1924319696  640 x 458 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990091 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990092 d 2ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990095 d 17ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990112 d 23ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990156 d 3ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990143 d 36ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847990180 d 22ms]], [ 260241922 / 1924319696  528 x 402 ]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847991334 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993589 d 45ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993634 d 21ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993655 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993686 d 2ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993685 d 13ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993699 d 22ms]], [ 260241922 / 1923686864  528 x 402 ]]
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847993999 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994325 d 0ms]]
    [junit] Exception in thread "Thread-16" java.lang.NullPointerException
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994378 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994378 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994381 d 17ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994399 d 23ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994440 d 3ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994429 d 37ms]], [ 0 / 0  528 x 402 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847994467 d 22ms]], [ 260241922 / 1931418064  528 x 402 ]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847995607 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997780 d 40ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997820 d 22ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997842 d 16ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997910 d 0ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847997910 d 3ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847999072 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325847999074 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001284 d 36ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001321 d 23ms]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001344 d 17ms]], [ 0 / 0  640 x 458 ]]
    [junit] WindowUpdateEvent[WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848001371 d 12ms]], [ 0 / 0  640 x 458 ]]
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848002538 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK 1325848002644 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848003826 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2918958e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.203 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848003826 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2918958e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK 1325848012949 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 3.68 sec
    [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 3.924 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.203 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848003826 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2918958e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK 1325848012949 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325848012949 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848014253 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] robot pos: java.awt.Point[x=31,y=183]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@484845aa
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848018904 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019098 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019299 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019504 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019700 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019902 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848020106 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] robot pos: java.awt.Point[x=31,y=183]
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 12:07:02.492 java[1456:407] invalid drawable
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 12:07:02.798 java[1456:407] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023195 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023399 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023600 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023802 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024004 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024207 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024412 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024521 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.47 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848014253 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] robot pos: java.awt.Point[x=31,y=183]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@484845aa
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848018904 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019098 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019299 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019504 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019700 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019902 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848020106 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] robot pos: java.awt.Point[x=31,y=183]
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023195 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023399 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023600 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023802 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024004 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024207 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024412 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024521 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] SLOCK 1325848024640 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 4.591 sec
    [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 4.273 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.47 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848014253 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] robot pos: java.awt.Point[x=31,y=183]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@484845aa
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848018904 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019098 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019299 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019504 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019700 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848019902 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848020106 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] robot pos: java.awt.Point[x=31,y=183]
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023195 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023399 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023600 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848023802 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024004 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024207 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024412 d 0ms]]
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.MacWindow, when:1325848024521 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] SLOCK 1325848024640 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK 1325848024640 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848025809 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 12:07:08.957 java[1458:407] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 12:07:09.637 java[1458:407] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] SLOCK 1325848030234 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.506 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848025809 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] SLOCK 1325848030234 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenLayerGLCanvas_Onscreen took 2.924 sec
    [junit] Testcase: testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass took 1.272 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.506 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848025809 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOnscreenLayerGLCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19958bf9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pixmap]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT - testOffscreenLayerGLCanvas_OffscreenLayerWithOnscreenClass
    [junit] SLOCK 1325848030234 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848031569 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b754699
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606e1dec
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7244ca
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 2012-01-06 12:07:20.225 java[1460:407] invalid drawable
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 12:07:20.544 java[1460:407] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 12:07:20.898 java[1460:407] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] 2012-01-06 12:07:23.625 java[1460:407] invalid drawable
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 12:07:23.963 java[1460:407] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] 2012-01-06 12:07:24.316 java[1460:407] invalid drawable
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.384 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848031569 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b754699
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606e1dec
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7244ca
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] SLOCK 1325848044866 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass
    [junit] SLOCK 1325848044866 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenLayerNewtCanvas_Onscreen took 5.147 sec
    [junit] Testcase: testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass took 4.5 sec
    [junit] Testcase: testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass took 3.413 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.384 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848031569 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b754699
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606e1dec
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOnscreenLayerNewtCanvas_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7244ca
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOffscreenClass
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 267x166, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 0]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 567x466, swapInterval 1
    [junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT - testOffscreenLayerNewtCanvas_OffscreenLayerWithOnscreenClass
    [junit] SLOCK 1325848044866 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848046242 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7eb1cc87[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7eb1cc87[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@543bc20e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK 1325848050718 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.564 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848046242 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7eb1cc87[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7eb1cc87[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@543bc20e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK 1325848050718 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 2.978 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.564 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848046242 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7eb1cc87[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7eb1cc87[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Detected screen origin 0 / 0, size 1920 x 1200
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
    [junit] Chosen GLCapabilities: GLCaps[on-scr, rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.12.9
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@543bc20e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1
    [junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape FIN
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-MacOSX_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK 1325848050718 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------

junit.run.swt.headless:
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325848051985 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] junit.framework.TestListener: startTest(testA01GLDefault)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - testA01GLDefault
    [apply] GLProfile Default: GLProfile[GL2/GL2]
    [apply] resize
    [apply] paint
    [apply] junit.framework.TestListener: endTest(testA01GLDefault)
    [apply] junit.framework.TestListener: startTest(test02GL2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - testA01GLDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - test02GL2
    [apply] GLProfile GL2: GLProfile[GL2/GL2]
    [apply] resize
    [apply] paint
    [apply] junit.framework.TestListener: endTest(test02GL2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - test02GL2
    [apply] SLOCK 1325848054653 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.733 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] GLProfile Default: GLProfile[GL2/GL2]
    [apply] GLProfile GL2: GLProfile[GL2/GL2]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325848051985 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - testA01GLDefault
    [apply] resize
    [apply] paint
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - testA01GLDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - test02GL2
    [apply] resize
    [apply] paint
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT01GLn - test02GL2
    [apply] SLOCK 1325848054653 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testA01GLDefault took 1.17 sec
    [apply] Testcase: test02GL2 took 0.355 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325848055900 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] junit.framework.TestListener: startTest(testA01GLDefault)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - testA01GLDefault
    [apply] GLProfile Default: GLProfile[GL2/GL2]
    [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] *** window handle: 0x7f80e1c57770
    [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7f80e1c57770, size 640x480]
    [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2b5575e0,
    [apply] 	handle    0x7f80e1c57770,
    [apply] 	Window    WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7f80e1c57770, size 640x480]]
    [apply] resize: glok false
    [apply] paint: glok true
    [apply] junit.framework.TestListener: endTest(testA01GLDefault)
    [apply] junit.framework.TestListener: startTest(test02GL2)
    [apply] GLProfile GL2: GLProfile[GL2/GL2]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - testA01GLDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - test02GL2
    [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] *** window handle: 0x7f80e319e950
    [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7f80e319e950, size 640x480]
    [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2b5575e0,
    [apply] 	handle    0x7f80e319e950,
    [apply] 	Window    WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7f80e319e950, size 640x480]]
    [apply] resize: glok false
    [apply] paint: glok true
    [apply] junit.framework.TestListener: endTest(test02GL2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - test02GL2
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.28 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [apply] GLProfile Default: GLProfile[GL2/GL2]
    [apply] GLProfile GL2: GLProfile[GL2/GL2]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-2 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [apply] SLOCK 1325848055900 +++ localhost/127.0.0.1:59999 - Locked 
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - testA01GLDefault
    [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] *** window handle: 0x7f80e1c57770
    [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7f80e1c57770, size 640x480]
    [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2b5575e0,
    [apply] 	handle    0x7f80e1c57770,
    [apply] 	Window    WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7f80e1c57770, size 640x480]]
    [apply] resize: glok false
    [apply] paint: glok true
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - testA01GLDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - test02GL2
    [apply] *** device: MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0]
    [apply] *** window handle: 0x7f80e319e950
    [apply] *** ProxySurface: WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7f80e319e950, size 640x480]
    [apply] *** Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@2b5575e0,
    [apply] 	handle    0x7f80e319e950,
    [apply] 	Window    WrappedSurface[config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0],
    [apply] 	chosen    GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
    [apply] 	requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x7f80e319e950, size 640x480]]
    [apply] resize: glok false
    [apply] paint: glok true
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn - test02GL2
    [apply] SLOCK 1325848058114 --- localhost/127.0.0.1:59999 - Unlock ok
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testA01GLDefault took 0.73 sec
    [apply] Testcase: test02GL2 took 0.333 sec
    [apply] SLOCK 1325848058114 --- localhost/127.0.0.1:59999 - Unlock ok

junit.run.swt.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848059417 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] 2012-01-06 12:07:41.276 java[1465:407] _createMenuRef called with existing principal MenuRef already associated with menu
    [junit] 2012-01-06 12:07:41.345 java[1465:407] (
    [junit] 	0   CoreFoundation                      0x00007fff9330c286 __exceptionPreprocess + 198
    [junit] 	1   libobjc.A.dylib                     0x00007fff963f1d5e objc_exception_throw + 43
    [junit] 	2   CoreFoundation                      0x00007fff9330c0ba +[NSException raise:format:arguments:] + 106
    [junit] 	3   CoreFoundation                      0x00007fff9330c044 +[NSException raise:format:] + 116
    [junit] 	4   AppKit                              0x00007fff90699597 -[NSCarbonMenuImpl _createMenuRef] + 64
    [junit] 	5   AppKit                              0x00007fff90698e82 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
    [junit] 	6   AppKit                              0x00007fff9066db43 -[NSApplication finishLaunching] + 878
    [junit] 	7   libawt.jnilib                       0x0000000115fa835f -[NSApplicationAWT finishLaunching] + 641
    [junit] 	8   libswt-pi-cocoa-3738.jnilib         0x00000001192ceb78 Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
    [junit] 	9   ???                                 0x000000010ea3ed6e 0x0 + 4540591470
    [junit] )
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] SLOCK 1325848062559 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] 2012-01-06 12:07:42.606 java[1465:407] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.223 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848059417 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] SLOCK 1325848062559 --- localhost/127.0.0.1:59999 - Unlock ok
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 1.264 sec
    [junit] Testcase: test02GL2 took 0.326 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.223 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 true[3.2 (core profile, any, new)], GL2 true[2.1 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL3/GL3], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
    [junit] GLProfile Default: GLProfile[GL2/GL2]
    [junit] GLProfile GL2: GLProfile[GL2/GL2]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
    [junit] SLOCK 1325848059417 +++ localhost/127.0.0.1:59999 - Locked 
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test02GL2
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    [junit] ------------- ---------------- ---------------

junit.run.tests:

junit.run:
     [move] Moving 21 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results

jogamp.env.init:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.2
     [echo] os.arch=x86_64

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv7:

gluegen.cpptasks.detect.os.android.armv7:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test-zip-archive:
     [exec] 
     [exec] 7-Zip [64] 9.13 beta  Copyright (c) 1999-2010 Igor Pavlov  2010-04-15
     [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
     [exec] Scanning
     [exec] 
     [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b616-20120106-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z
     [exec] 
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     [exec] Everything is Ok

BUILD SUCCESSFUL
Total time: 36 minutes 25 seconds
[WARNINGS] Parsing warnings in console log with parsers [GNU compiler (gcc), Java Compiler, JavaDoc]
[WARNINGS] GNU compiler (gcc) : Found 78 warnings.
[WARNINGS] Java Compiler : Found 0 warnings.
[WARNINGS] Java Compiler : Found 0 warnings.
[WARNINGS] JavaDoc : Found 0 warnings.
Archiving artifacts
Recording test results
Build step 'Publish JUnit test result report' changed build result to UNSTABLE
[CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b616-2012-01-06_11-30-55'.
[CopyArchiverPublisher] '3' artifacts have been copied.
[CopyArchiverPublisher] Stop copying archived artifacts in the shared directory.
No emails were triggered.
Notifying upstream projects of job completion
Finished: UNSTABLE