Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1326003146086 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1136120, jogamp.opengl.gl4.GL4bcImpl@1cd107f, Drawable: MacO...[truncated 8606 chars]...eLock <15aed57, 941db6>[count 1, qsz 0, owner <Thread-11>], windowLock <2acc57, 1cd66ea>[count 1, qsz 0, owner <Thread-11>]]], lock <1fbfd6, 6b9c84>[count 1, qsz 0, owner <Thread-11>], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.456s: 600f, 1315.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1326003155040 --- localhost/127.0.0.1:59999 - Unlock ok