Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1326079264038 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7faec9c54400, jogamp.opengl.gl4.GL4bcImpl@10aadc97, Drawable: MacOSXO...[truncated 9147 chars]... [], surfaceLock <3a56860b, 67a5a19>[count 1, qsz 0, owner <Thread-14>], windowLock <4ab122a1, 33589e56>[count 1, qsz 0, owner <Thread-14>]]], lock <7f033a6f, 2cf18e8e>[count 1, qsz 0, owner <Thread-14>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.456s: 600f, 1315.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1326079275720 --- localhost/127.0.0.1:59999 - Unlock ok