Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleKeepEnabled
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1326135627248 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1170110, jogamp.opengl.gl4.GL4bcImpl@1687e7c, Drawable: MacOSXOnscree...[truncated 9016 chars]...ners num 0 [], surfaceLock <f593af, b2c6a6>[count 1, qsz 0, owner <Thread-13>], windowLock <10ffb38, 36527f>[count 1, qsz 0, owner <Thread-13>]]], lock <6210fb, 48edb5>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.413s: 600f, 1452.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1326135639819 --- localhost/127.0.0.1:59999 - Unlock ok