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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked

Took 1.4 sec.

Standard Error

Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1327344277006 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
Detected screen origin 0 / 0, size 1920 x 1200
MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1258f80, jogamp.opengl.gl4.GL4bcImpl@5b0668,
	Drawable: MacOS...[truncated 8679 chars]...Lock <1cef4f7, 349471>[count 1, qsz 0, owner <Thread-10>], windowLock <1fdadcd, 19d75ee>[count 1, qsz 0, owner <Thread-10>]]], lock <a98932, 6e4365>[count 1, qsz 0, owner <Thread-10>], mode NSOPENGL] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.382s: 600f, 1570.6 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK 1327344279242 --- localhost/127.0.0.1:59999 - Unlock ok