Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleKeepEnabled
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1328773101688 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x1256e20, jogamp.opengl.gl4.GL4bcImpl@1687e7c, Drawable: MacOSXOnscree...[truncated 9113 chars]...rs num 0 [], surfaceLock <6b9c84, f0b7f8>[count 1, qsz 0, owner <Thread-12>], windowLock <1be16f5, d56b37>[count 1, qsz 0, owner <Thread-12>]]], lock <171f189, 1a897a9>[count 1, qsz 0, owner <Thread-12>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.193s: 600f, 3108.8 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1328773103964 --- localhost/127.0.0.1:59999 - Unlock ok