Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1328812232399 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x15fcb0, jogamp.opengl.gl4.GL4bcImpl@1c50507, Drawable: MacOSXOnscreen...[truncated 9112 chars]...s num 0 [], surfaceLock <d56b37, 171f189>[count 1, qsz 0, owner <Thread-13>], windowLock <1a897a9, 17cec96>[count 1, qsz 0, owner <Thread-13>]]], lock <90832e, 1947496>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.193s: 600f, 3108.8 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1328812234675 --- localhost/127.0.0.1:59999 - Unlock ok