Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1328812236029 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x12a7580, jogamp.opengl.gl4.GL4bcImpl@14835fb, Drawable: MacO...[truncated 8684 chars]...aceLock <349471, 1fdadcd>[count 1, qsz 0, owner <Thread-9>], windowLock <19d75ee, a98932>[count 1, qsz 0, owner <Thread-9>]]], lock <6e4365, 10ab09f>[count 1, qsz 0, owner <Thread-9>], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.194s: 600f, 3092.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1328812237937 --- localhost/127.0.0.1:59999 - Unlock ok