Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1328812848983 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x63, 2.1 (compatibility profile, debug, any, new) - 2.1 NVIDIA-7.12.9, handle 0x7ffd80c40850, jogamp.opengl.gl4.GL4bcImpl@3acafb56, Drawable...[truncated 8783 chars]...8ceeea, a995a79>[count 1, qsz 0, owner <Thread-11>], windowLock <5a02c35e, 6b687e7c>[count 1, qsz 0, owner <Thread-11>]]], lock <194835fb, 53cffeb4>[count 1, qsz 0, owner <Thread-11>], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.456s: 600f, 1315.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1328812851341 --- localhost/127.0.0.1:59999 - Unlock ok