Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleKeepEnabled
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1329273397131 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen origin 0 / 0, size 1920 x 1200 MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x23, 2.1 (Compatibility profile, arb, debug, hardware) - 2.1 NVIDIA-7.18.11, handle 0x7fe3ea446360, jogamp.opengl.gl4.GL4bcImpl@527736bd, Drawable: M...[truncated 9266 chars]...[], surfaceLock <5a02c35e, 6b687e7c>[count 1, qsz 0, owner <Thread-13>], windowLock <194835fb, 53cffeb4>[count 1, qsz 0, owner <Thread-13>]]], lock <7c5b0668, 3c01d5a0>[count 1, qsz 0, owner <Thread-13>], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.451s: 600f, 1330.3 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1329273400577 --- localhost/127.0.0.1:59999 - Unlock ok